summaryrefslogtreecommitdiff
path: root/drivers/gles2/rasterizer_storage_gles2.cpp
AgeCommit message (Expand)Author
2019-04-05Merge pull request #27411 from KidRigger/raster_storeRémi Verschelde
2019-04-02Enable warnings=extra on clang and GCC testers.marxin
2019-03-25Added GLES2 RenderStorage Info calculations.Anish Bhobe
2019-03-12GLES2: Convert unsupported float texture types to 8-bit typesRémi Verschelde
2019-03-11Enable seamless cubemap only if extension is present.Juan Linietsky
2019-03-10increase size of radiance map in gles2clayjohn
2019-03-09gles2 reallocate texture when transparent is setclayjohn
2019-03-07Use glCopyTexSubImage2D instead of glCopyTexImage2D, should be safer and faster.Juan Linietsky
2019-03-03Skeletons can now choose between using local or world coords for processing, ...Juan Linietsky
2019-03-01Fixed RGTC (and other compressed) texture supports in GLES2. Fixes #26414 an ...Juan Linietsky
2019-03-01Skeleton was not providing prober AABB in GLES2, fixed.Juan Linietsky
2019-03-01Fixed some crashers, closes #26393Juan Linietsky
2019-03-01Remove unused include from previous commitRémi Verschelde
2019-03-01Clean up blend shape support in GLES2 and GLES3.Juan Linietsky
2019-03-01Strive for maximum compatibility in GLES2 regarding depth buffers.Juan Linietsky
2019-02-27Detect for 24 bits oes support on GLES2, closes #26344Juan Linietsky
2019-02-27Fix GCC 5 build after #26331 and cleanup styleRémi Verschelde
2019-02-26Remove references to OES24, which is incompatible with many devices.Juan Linietsky
2019-02-26-Remove harcoded opengl extension testing from OS, ask rasterizer instead.Juan Linietsky
2019-02-25Several fixes to make GLES2 on HTML5 work much better.Juan Linietsky
2019-02-24Removed debug function.Juan Linietsky
2019-02-24Many separate fixes to ensure non power of 2 textures work on GLES2, closes #...Juan Linietsky
2019-02-24Fixed issue with buffers being wrongly cleared, closes #25484Juan Linietsky
2019-02-22Properly update materials when adding surface, fixes #23790Juan Linietsky
2019-02-22Remove unused variable after aab8f44Rémi Verschelde
2019-02-22-Support DEPTH_TEXTURE in GLES2, fixes #25106Juan Linietsky
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-01-27Properly get proxy texture size for canvas light, fixes #17067Juan Linietsky
2019-01-26fix s3tc support detection for webglmuiroc
2019-01-26Further fixes to avoid memory corruption, closes #25336Juan Linietsky
2019-01-24Makes screen texture work in GLES2 (2D for now), fixes #23604Juan Linietsky
2019-01-23Remove unused method in RasterizerStorageGLES2Rémi Verschelde
2019-01-22Implement unpacking for compressed vertex formats on GLES2 when not supported...Juan Linietsky
2019-01-22Changes to GLES2 renderer to not use cube shadows if not available, fixes #25132Juan Linietsky
2019-01-22WebGL1 some changessantouits
2019-01-18Use 16 bit indices on phones that dont support 32, fixes #19797Juan Linietsky
2019-01-17Fixes to 2D lights, closes #24750Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-29Fix texture type not being initialisedBastiaan Olij
2018-12-27-Implented 2D Mesh support for GLES2Juan Linietsky
2018-12-21Reverse RGBA shadow test on GLES2Juan Linietsky
2018-12-21Further GLES2 fixesJuan Linietsky
2018-12-21Fixes to framebuffer formats for GLES2, closes #24518Juan Linietsky
2018-12-20Remove usage of VAO, which does not work in GLES2Juan Linietsky
2018-12-20Support lights and shadows in GLES2, fixes #21853Juan Linietsky
2018-12-18Reduce considerably the cubemap sizes on sky, to better match GLES3, fixes #2...Juan Linietsky
2018-12-18Actually respect the low quality cubemap filter on mobile, should fix crashes...Juan Linietsky
2018-11-19Do not draw particles if they are not processing at all, fixes #19507Juan Linietsky
2018-11-16Use hint_color when getting shader default paramsJFonS
2018-11-14Do not error on empty shader, just treat it as invalid by default. Fixes #15998.Juan Linietsky