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gles2
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rasterizer_storage_gles2.cpp
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2019-11-03
Merge pull request #33278 from clayjohn/GLES2-depth-format
Rémi Verschelde
2019-11-02
Fix depth format on Android in GLES2
clayjohn
2019-10-30
When framebuffer allocation fails for MSAA in GLES2 revert to normal without ...
clayjohn
2019-10-28
Merge pull request #33104 from qarmin/fix_some_crashes
Rémi Verschelde
2019-10-28
Merge pull request #33097 from clayjohn/GLES2-HTML-sampler_limit
Rémi Verschelde
2019-10-28
Fix some crashes and using null pointers
Rafał Mikrut
2019-10-27
Fixed using compressed textures and add work around for firefox webgl mesa sa...
clayjohn
2019-10-27
use proper texture in Android MSAA
clayjohn
2019-10-26
Merge pull request #33093 from clayjohn/GLES2-HTML-shadows
Rémi Verschelde
2019-10-26
Fix shadow mapping with RGBA textures on html
clayjohn
2019-10-25
WebGL 2.0: Force decompressing non power-of-2 textures with repeat/mipmap
Rémi Verschelde
2019-10-06
fix current issues with post-processing
clayjohn
2019-10-02
remove glViewport call as it wasnt needed and caused crash
clayjohn
2019-10-02
Removed unnecessary shader error log messages
Yuri Roubinsky
2019-09-30
Implement DOF blur, Glow, and BCS in GLES2
clayjohn
2019-09-23
Merge pull request #32275 from godotengine/skin_support
Rémi Verschelde
2019-09-22
Fix GLES2 skinning where VERTEX_TEXTURE not supported
lawnjelly
2019-09-18
Added skin support and simplified APIs to override bone position.
Juan Linietsky
2019-08-25
Fix hint range step for integer in shaders
Yuri Roubinski
2019-08-18
check if skeleton texture is already allocated before reallocating
clayjohn
2019-08-17
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
2019-08-10
check for unsigned_short support for gles2 depth buffer allocation
clayjohn
2019-07-20
Changed some code showed in LGTM and Coverage
qarmin
2019-07-06
Added release function to PoolVector::Access.
Ibrahn Sahir
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-06-20
Merge pull request #29283 from qarmin/fix_some_always_same_values
Rémi Verschelde
2019-06-20
Fix always true/false values
qarmin
2019-06-18
Merge pull request #29751 from lawnjelly/skin-fix
Rémi Verschelde
2019-06-18
Fixes crash with rigged meshes on some OpenGLES2 devices
lawnjelly
2019-06-15
Adding a new Camera Server implementation to Godot.
BastiaanOlij
2019-06-14
Fix HTML5 build failed due to undefined symbol
Fabio Alessandrelli
2019-06-04
use def ANDROID_ENABLED so android features are not included in javascript bu...
clayjohn
2019-05-13
Implement ability to render viewports directly to screen
clayjohn
2019-05-13
Merge pull request #28518 from clayjohn/GLES2-MSAA
Rémi Verschelde
2019-05-08
Fix texture resource reload bug
Daniel Rakos
2019-05-02
added MSAA to GLES backend
clayjohn
2019-04-30
Merge pull request #25670 from aqnuep/bake_mode_affect_gi_prove
Rémi Verschelde
2019-04-23
Disable GI probe capturing lights with bake mode disabled
Daniel Rakos
2019-04-08
Fix hint_range for GLES2 shader uniforms
JFonS
2019-04-06
Add option to have viewport render into supplied texture
Bastiaan Olij
2019-04-05
Merge pull request #27411 from KidRigger/raster_store
Rémi Verschelde
2019-04-02
Enable warnings=extra on clang and GCC testers.
marxin
2019-03-25
Added GLES2 RenderStorage Info calculations.
Anish Bhobe
2019-03-12
GLES2: Convert unsupported float texture types to 8-bit types
Rémi Verschelde
2019-03-11
Enable seamless cubemap only if extension is present.
Juan Linietsky
2019-03-10
increase size of radiance map in gles2
clayjohn
2019-03-09
gles2 reallocate texture when transparent is set
clayjohn
2019-03-07
Use glCopyTexSubImage2D instead of glCopyTexImage2D, should be safer and faster.
Juan Linietsky
2019-03-03
Skeletons can now choose between using local or world coords for processing, ...
Juan Linietsky
2019-03-01
Fixed RGTC (and other compressed) texture supports in GLES2. Fixes #26414 an ...
Juan Linietsky
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