summaryrefslogtreecommitdiff
path: root/drivers/gles2/rasterizer_storage_gles2.cpp
AgeCommit message (Expand)Author
2019-02-24Removed debug function.Juan Linietsky
2019-02-24Many separate fixes to ensure non power of 2 textures work on GLES2, closes #...Juan Linietsky
2019-02-24Fixed issue with buffers being wrongly cleared, closes #25484Juan Linietsky
2019-02-22Properly update materials when adding surface, fixes #23790Juan Linietsky
2019-02-22Remove unused variable after aab8f44Rémi Verschelde
2019-02-22-Support DEPTH_TEXTURE in GLES2, fixes #25106Juan Linietsky
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-01-27Properly get proxy texture size for canvas light, fixes #17067Juan Linietsky
2019-01-26fix s3tc support detection for webglmuiroc
2019-01-26Further fixes to avoid memory corruption, closes #25336Juan Linietsky
2019-01-24Makes screen texture work in GLES2 (2D for now), fixes #23604Juan Linietsky
2019-01-23Remove unused method in RasterizerStorageGLES2Rémi Verschelde
2019-01-22Implement unpacking for compressed vertex formats on GLES2 when not supported...Juan Linietsky
2019-01-22Changes to GLES2 renderer to not use cube shadows if not available, fixes #25132Juan Linietsky
2019-01-22WebGL1 some changessantouits
2019-01-18Use 16 bit indices on phones that dont support 32, fixes #19797Juan Linietsky
2019-01-17Fixes to 2D lights, closes #24750Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-29Fix texture type not being initialisedBastiaan Olij
2018-12-27-Implented 2D Mesh support for GLES2Juan Linietsky
2018-12-21Reverse RGBA shadow test on GLES2Juan Linietsky
2018-12-21Further GLES2 fixesJuan Linietsky
2018-12-21Fixes to framebuffer formats for GLES2, closes #24518Juan Linietsky
2018-12-20Remove usage of VAO, which does not work in GLES2Juan Linietsky
2018-12-20Support lights and shadows in GLES2, fixes #21853Juan Linietsky
2018-12-18Reduce considerably the cubemap sizes on sky, to better match GLES3, fixes #2...Juan Linietsky
2018-12-18Actually respect the low quality cubemap filter on mobile, should fix crashes...Juan Linietsky
2018-11-19Do not draw particles if they are not processing at all, fixes #19507Juan Linietsky
2018-11-16Use hint_color when getting shader default paramsJFonS
2018-11-14Do not error on empty shader, just treat it as invalid by default. Fixes #15998.Juan Linietsky
2018-11-14Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617Juan Linietsky
2018-11-12Merge pull request #23254 from ibrahn/gles2-var-init-cleanupRémi Verschelde
2018-11-04Simplified boolean logic in GLES2/3 rasterizersWilson E. Alvarez
2018-11-02Cleaning up some uninitialised variables in GLES2 stuff.Ibrahn Sahir
2018-11-01Implement rasterizer texture_get_data on OpenGL ESJFonS
2018-10-02Merge pull request #22455 from Calinou/reverse-cull-face-update-lightRémi Verschelde
2018-10-02Many more fixes for GLES2 mobile export. Also added ability to turn on OpenGL...Juan Linietsky
2018-09-30-Many GLES2 optimizationsJuan Linietsky
2018-09-29Some more GLES2 tuning..Juan Linietsky
2018-09-29Many more GLES2 fixesJuan Linietsky
2018-09-29Many fixes to GLES2 renderer, fixed compilation issues in GLES3 shaders.Juan Linietsky
2018-09-28-Lightmap and lightmap capture support for GLES2Juan Linietsky
2018-09-28Reflection probe support in GLES2 back-end.Juan Linietsky
2018-09-27Fix warnings about unhandled enum value in switch [-Wswitch]Rémi Verschelde
2018-09-27Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wr...Rémi Verschelde
2018-09-27Fix warnings about unused variables [-Wunused-variable]Rémi Verschelde
2018-09-26Update lights when their reverse cull face mode is toggledHugo Locurcio
2018-09-25Fix gizmo handles in GLES2 backendJuan Linietsky
2018-09-23-Rewrote GLES2 lighting and shadows and optimized state changes, did many opt...Juan Linietsky
2018-09-13Set uniform default values in inspectorJFonS