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path: root/drivers/gles2/rasterizer_scene_gles2.cpp
AgeCommit message (Expand)Author
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-26Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-12doc: Sync classref with current sourceRémi Verschelde
2020-02-11Refactored RID/RID_Owner to always use O(1) allocation.Juan Linietsky
2020-01-31Add support for 3D textures to GLES2clayjohn
2020-01-22Merge pull request #35406 from lawnjelly/ortho-shadowRémi Verschelde
2020-01-22Change CameraMatrix::get_viewport_size to get_viewport_half_extentslawnjelly
2020-01-21Remove unused #if 0'ed codeRémi Verschelde
2020-01-16Merge pull request #35176 from clayjohn/csg-crashRémi Verschelde
2020-01-15fix light related crashesclayjohn
2020-01-15Add background mode keep to GLES2clayjohn
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-15fix shadow color in GLES2 by making sRGBclayjohn
2019-11-29Removed duplicated conditional in GLES2PouleyKetchoupp
2019-11-19Merge pull request #33527 from clayjohn/GLES2-bufferdata_optimizationRémi Verschelde
2019-11-17Fix negative light flickeringclayjohn
2019-11-11Improve glBufferSubData usage where safeclayjohn
2019-11-08Make MSAA work with external textureBastiaan Olij
2019-10-26Fix shadow mapping with RGBA textures on htmlclayjohn
2019-10-07Merge pull request #32613 from clayjohn/GLES2-canvas-bg-modeRémi Verschelde
2019-10-06add canvas background mode to GLES2clayjohn
2019-10-06fix current issues with post-processingclayjohn
2019-10-02Fix reflection probe crash in GLES2 with post-processingclayjohn
2019-09-30Implement DOF blur, Glow, and BCS in GLES2clayjohn
2019-09-23Merge pull request #32275 from godotengine/skin_supportRémi Verschelde
2019-09-22Fix GLES2 skinning where VERTEX_TEXTURE not supportedlawnjelly
2019-09-18Added skin support and simplified APIs to override bone position.Juan Linietsky
2019-08-17Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'Braden Bodily
2019-07-30allow omnilights and spotlights to use negative in GLES2clayjohn
2019-07-21fix gles2 shadow transparency bugclayjohn
2019-07-20Merge pull request #30576 from qarmin/lgtm_coverageRémi Verschelde
2019-07-20Changed some code showed in LGTM and Coverageqarmin
2019-07-14Fix inconsistent lighting in GLES2SonerSound
2019-06-19Made constants fully upper case in camera serverBastiaan Olij
2019-06-15Adding a new Camera Server implementation to Godot.BastiaanOlij
2019-06-12Merge pull request #29306 from qarmin/small_code_fixesRémi Verschelde
2019-06-04use def ANDROID_ENABLED so android features are not included in javascript bu...clayjohn
2019-06-03Small fixes to unrechable code, possibly overflows, using NULL pointersqarmin
2019-05-30Merge pull request #29236 from clayjohn/gles2-mirrorRémi Verschelde
2019-05-29Fix -Werror=maybe-uninitialized in GLES2 on release buildsRémi Verschelde
2019-05-27separate culling state management from materialclayjohn
2019-05-24Merge pull request #29132 from clayjohn/sort_depth_fixRémi Verschelde
2019-05-24Merge pull request #28796 from clayjohn/GLES2-optimizationRémi Verschelde
2019-05-23fix no depth test and render_priority sortingclayjohn
2019-05-19Fix typos with codespellRémi Verschelde
2019-05-14Merge pull request #27898 from clayjohn/metallic_radianceRémi Verschelde
2019-05-13Implement ability to render viewports directly to screenclayjohn
2019-05-13added radiance when using clear color and fixed brdfclayjohn