summaryrefslogtreecommitdiff
path: root/drivers/gles2/rasterizer_scene_gles2.cpp
AgeCommit message (Expand)Author
2019-02-13Fix typos with codespellRémi Verschelde
2019-02-12Support SCREEN_TEXTURE in GLES2, fixes #25405Juan Linietsky
2019-02-12Ability to vflip viewports in GLES2, fixes #24555Juan Linietsky
2019-02-12Merge pull request #25623 from clayjohn/multimesh_color_bugRémi Verschelde
2019-02-12Merge pull request #25134 from staddy/masterJuan Linietsky
2019-02-04initialize color buffer to white in gles2 multimeshclayjohn
2019-01-27Properly discard fragments during depth prepass opaque pass, fixes #23321Juan Linietsky
2019-01-25Fix depth prepass in GLES2, closes #23321Juan Linietsky
2019-01-24Fix crash with cube shadows in gles2, closes #22635Juan Linietsky
2019-01-22Do not use shadow cubemaps if depth write is not supported to avoid errors, c...Juan Linietsky
2019-01-22Changes to GLES2 renderer to not use cube shadows if not available, fixes #25132Juan Linietsky
2019-01-22WebGL1 some changessantouits
2019-01-19Check for null pointer in RasterizerSceneGLES2::render_shadowStanislav
2019-01-16Ensure texture hints are obeyed, fixes #24875Juan Linietsky
2019-01-07Fix background color rendering on GLES2 (linear should not be used)Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-15Adding option to re-orient our skyBastiaan Olij
2018-12-11gles2 implemented VIEWPORT_SIZE builtin for spatial shadermuiroc
2018-11-28Merge pull request #23981 from khairul169/fix_gles2_clearcolorRémi Verschelde
2018-11-28Added luminance capping to avoid glitches on small dots. closes #17996Juan Linietsky
2018-11-27GLES2: clear color on scene renderkhairul169
2018-11-17Removed unnecessary assignmentsWilson E. Alvarez
2018-11-16Ensure environment radiance is not used on refprobe interiors, fixes #17868Juan Linietsky
2018-11-16Removed unnecesary normal multiplication (only culling was really needed), fi...Juan Linietsky
2018-11-14Merge pull request #23248 from dlasalle/fogJuan Linietsky
2018-11-13Add parameter for fog max depth and use alpha as density.Dominique LaSalle
2018-11-02Cleaning up some uninitialised variables in GLES2 stuff.Ibrahn Sahir
2018-10-25Merge pull request #22779 from Superwaitsum/LimitSettingsRémi Verschelde
2018-10-24Add some limits on the Editor SettingsSuperwaitsum
2018-10-21Fixed stereoscopic (VR) sky in GLES2Bastiaan Olij
2018-10-02vertex lit optimization for fog.Juan Linietsky
2018-10-02Implemented FOG support in GLES2.Juan Linietsky
2018-10-02Many more fixes for GLES2 mobile export. Also added ability to turn on OpenGL...Juan Linietsky
2018-09-29Some more GLES2 tuning..Juan Linietsky
2018-09-29Many more GLES2 fixesJuan Linietsky
2018-09-29This fixes a bug in refprobe blending, but I have no idea when I fixed it. It...Juan Linietsky
2018-09-29Many fixes to GLES2 renderer, fixed compilation issues in GLES3 shaders.Juan Linietsky
2018-09-28-Lightmap and lightmap capture support for GLES2Juan Linietsky
2018-09-28Reflection probe support in GLES2 back-end.Juan Linietsky
2018-09-27Fix warnings about unhandled enum value in switch [-Wswitch]Rémi Verschelde
2018-09-27Fix warnings about set but unused variables [-Wunused-but-set-variable]Rémi Verschelde
2018-09-27Fix warnings about unused variables [-Wunused-variable]Rémi Verschelde
2018-09-23Fix build after 65fd37c1, using Math_PIRémi Verschelde
2018-09-23-Rewrote GLES2 lighting and shadows and optimized state changes, did many opt...Juan Linietsky
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-24Merge pull request #21318 from karroffel/gles2-shader-fixesThomas Herzog
2018-08-24[GLES2] fix multimesh byte colorsThomas Herzog
2018-08-23[GLES2] fix depth for alpha passThomas Herzog
2018-08-23[GLES2] attempt to fix some android problemsThomas Herzog
2018-08-23enable hardware skeletonsThomas Herzog