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path: root/drivers/gles2/rasterizer_scene_gles2.cpp
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2019-10-07Merge pull request #32613 from clayjohn/GLES2-canvas-bg-modeRémi Verschelde
Add canvas background mode to GLES2
2019-10-06add canvas background mode to GLES2clayjohn
2019-10-06fix current issues with post-processingclayjohn
2019-10-02Fix reflection probe crash in GLES2 with post-processingclayjohn
2019-09-30Implement DOF blur, Glow, and BCS in GLES2clayjohn
2019-09-23Merge pull request #32275 from godotengine/skin_supportRémi Verschelde
Added skin support and simplified APIs to override bone position + glTF 2.0 import fixes
2019-09-22Fix GLES2 skinning where VERTEX_TEXTURE not supportedlawnjelly
Although the backup USE_SKELETON_SOFTWARE skinning path is currently used when float texture is not supported, the default skinning path still fails when float texture is supported but GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS is 0, i.e. the device cannot read from texture during vertex shader. This PR adds the logic to activate the SKELETON_SOFTWARE path if either of these cases occur, preventing crashes on devices which have this combination of features.
2019-09-18Added skin support and simplified APIs to override bone position.Juan Linietsky
2019-08-17Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'Braden Bodily
Condensed some if and ERR statements. Added dots to end of error messages Couldn't figure out EXPLAINC. These files gave me trouble: core/error_macros.h, core/io/file_access_buffered_fa.h (where is it?), core/os/memory.cpp, drivers/png/png_driver_common.cpp, drivers/xaudio2/audio_driver_xaudio2.cpp (where is it?)
2019-07-30allow omnilights and spotlights to use negative in GLES2clayjohn
2019-07-21fix gles2 shadow transparency bugclayjohn
2019-07-20Merge pull request #30576 from qarmin/lgtm_coverageRémi Verschelde
Changed some code reported by LGTM and Coverity
2019-07-20Changed some code showed in LGTM and Coverageqarmin
2019-07-14Fix inconsistent lighting in GLES2SonerSound
Issue was possibily being caused by duplicating a light even when that light was not in the render_light_instances array.
2019-06-19Made constants fully upper case in camera serverBastiaan Olij
2019-06-15Adding a new Camera Server implementation to Godot.BastiaanOlij
This is a new singleton where camera sources such as webcams or cameras on a mobile phone can register themselves with the Server. Other parts of Godot can interact with this to obtain images from the camera as textures. This work includes additions to the Visual Server to use this functionality to present the camera image in the background. This is specifically targetted at AR applications.
2019-06-12Merge pull request #29306 from qarmin/small_code_fixesRémi Verschelde
Small fixes to unrechable code, possibly overflows, using NULL pointers
2019-06-04use def ANDROID_ENABLED so android features are not included in javascript ↵clayjohn
builds
2019-06-03Small fixes to unrechable code, possibly overflows, using NULL pointersqarmin
2019-05-30Merge pull request #29236 from clayjohn/gles2-mirrorRémi Verschelde
Separate culling state management from material state in GLES2
2019-05-29Fix -Werror=maybe-uninitialized in GLES2 on release buildsRémi Verschelde
Issue introduced in #28796.
2019-05-27separate culling state management from materialclayjohn
2019-05-24Merge pull request #29132 from clayjohn/sort_depth_fixRémi Verschelde
Fix "no depth test" and render_priority sorting
2019-05-24Merge pull request #28796 from clayjohn/GLES2-optimizationRémi Verschelde
GLES2: Allow Viewports to render directly to screen
2019-05-23fix no depth test and render_priority sortingclayjohn
2019-05-19Fix typos with codespellRémi Verschelde
Using codespell 1.15.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear doubleclick leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
2019-05-14Merge pull request #27898 from clayjohn/metallic_radianceRémi Verschelde
Added radiance when using clear color
2019-05-13Implement ability to render viewports directly to screenclayjohn
2019-05-13added radiance when using clear color and fixed brdfclayjohn
2019-05-13Merge pull request #28518 from clayjohn/GLES2-MSAARémi Verschelde
Added MSAA to GLES2 backend
2019-05-02added MSAA to GLES backendclayjohn
2019-04-29Fixed GLES2 transparency orderclayjohn
2019-04-22Merge pull request #27673 from qarmin/small_fixesRémi Verschelde
Small fixes, mostly duplicated code
2019-04-09Style: Apply new changes from clang-format 8.0Rémi Verschelde
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0, so contributors can keep using those versions for now (they will not undo those changes).
2019-04-08Small fixes, mostly dupicated codeqarmin
2019-04-06Add option to have viewport render into supplied textureBastiaan Olij
2019-04-05Merge pull request #27411 from KidRigger/raster_storeRémi Verschelde
Added GLES2 RenderStorage Info calculations.
2019-04-02Enable warnings=extra on clang and GCC testers.marxin
And remove 2 warnings from warnings=extra.
2019-03-25Added GLES2 RenderStorage Info calculations.Anish Bhobe
Proper counting code has been added to update info struct. Extra: Added the render_info_capture calculations. Fixes: #27273
2019-03-07Use glCopyTexSubImage2D instead of glCopyTexImage2D, should be safer and faster.Juan Linietsky
May be a solution to #26500
2019-03-03Properly redraw if something animated is visibleJuan Linietsky
2019-03-03Skeletons can now choose between using local or world coords for processing, ↵Juan Linietsky
fixes #26468
2019-03-01-Fix prepass state not being reset, closes #26348Juan Linietsky
-Send zero values for shader if no default exists
2019-03-01Strive for maximum compatibility in GLES2 regarding depth buffers.Juan Linietsky
2019-02-27Massive improvement to GLES2 performance, rewrote most ShaderGLES2 class.Juan Linietsky
This fixes #26337
2019-02-27Detect for 24 bits oes support on GLES2, closes #26344Juan Linietsky
2019-02-27Merge pull request #26134 from marxin/fix-Wsign-compareRémi Verschelde
Fix -Wsign-compare warnings.
2019-02-27Fix GCC 5 build after #26331 and cleanup styleRémi Verschelde
Also cleanup after 01a3dd3.
2019-02-27Fix -Wsign-compare warnings.marxin
I decided to modify code in a defensive way. Ideally functions like size() or length() should return an unsigned type.
2019-02-25Several fixes to make GLES2 on HTML5 work much better.Juan Linietsky
Changed math class error reporting to be a bit less paranoid.