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path: root/drivers/gles2/rasterizer_gles2.h
AgeCommit message (Expand)Author
2015-02-10fixes to skinned bufferJuan Linietsky
2015-02-09ability to customize max render elementsJuan Linietsky
2015-01-12-fixed issue with shader not being reset on layers, closes #1199Juan Linietsky
2015-01-12-Initial working(?) implementation of shaders for 2D. Lighting still not ther...Juan Linietsky
2015-01-11-Initial (untested) implementation of 2D shaders. Probably broken, will be fi...Juan Linietsky
2015-01-102D Rewrite Step [1]Juan Linietsky
2015-01-07-Visual Shader Editing Finished, PLEASE TEST!Juan Linietsky
2014-12-21-ability to set default textures in shader (needed for visual shader editing)Juan Linietsky
2014-11-02Bug FixesJuan Linietsky
2014-10-27-Much improvement to baked light bakerJuan Linietsky
2014-10-09-Rasterizer supports meshes with both skeletons and blend shapesJuan Linietsky
2014-10-03missing fils from yesterday comit.Juan Linietsky
2014-09-17More Bug FixesJuan Linietsky
2014-09-153D Physics Rework, Other StuffJuan Linietsky
2014-08-14Little BitsJuan Linietsky
2014-08-01Small Issues & MaintenanceJuan Linietsky
2014-06-29Bug FixesJuan Linietsky
2014-06-27Misc FixesJuan Linietsky
2014-06-19Import 3D Scene ImprovementsJuan Linietsky
2014-06-16More 3D WorkJuan Linietsky
2014-05-29More 3D ImprovementsJuan Linietsky
2014-05-04Lots of 3D improvements:Juan Linietsky
2014-04-14-Added google play services (needed for some stuff)Juan Linietsky
2014-04-10-Fixed a few bugs in ViewportJuan Linietsky
2014-02-26-Added ATITC texture supportJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky