Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-01 | Cosmetic fixes to SCons buildsystem | RĂ©mi Verschelde | |
- Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check | |||
2015-06-26 | Haiku: fix the glew.c hack | Kostadin Damyanov | |
2015-06-11 | Haiku: create a GL context and initialize the audio and physics servers | Kostadin Damyanov | |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2015-01-10 | 2D Rewrite Step [1] | Juan Linietsky | |
-=-=-=-=-=-=-=-=-=- -Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future). -Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order) -Removed OpenGL ES 1.x support. Good riddance! | |||
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |