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path: root/drivers/gl_context
AgeCommit message (Expand)Author
2022-11-14Regenerate GL loader code with GLAD 2Riteo
2022-07-21Rename OSX to macOS and iPhoneOS to iOS.bruvzg
2021-10-30Add GLES2 2D renderer + Linux display managerlawnjelly
2020-08-13Remove obsolete GLES2 backend codeRémi Verschelde
2020-03-30SCons: Format buildsystem files with psf/blackRémi Verschelde
2020-03-26Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky
2019-07-03SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor definesRémi Verschelde
2019-04-30SCons: Always use env.Prepend for CPPPATHRémi Verschelde
2019-04-06Remove ContextGL since as an abstraction it's unused.Sebastian Hartte
2019-04-02Fix -Wnon-virtual-dtor warnings.marxin
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-28SCons: Build thirdparty code in own env, disable warningsRémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-19Cleanup old references to GLES2 rendererRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-06Move glad files to thirdparty dirRémi Verschelde
2017-01-04First set of changes to fix compilation errors and initialise the gles3 rende...BastiaanOlij
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-11-22Migrated from GLES to GLAD, fixes many issues.Juan Linietsky
2016-11-03scons: Reorder options for clarityRémi Verschelde
2016-11-01style: Fix PEP8 whitespace issues in Python filesRémi Verschelde
2016-11-01style: Start applying PEP8 to Python files, indentation issuesRémi Verschelde
2016-10-17SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde
2016-10-15drivers: Refactor SCsub and drop redundant env_drivers cloneRémi Verschelde
2016-10-15glew: Split thirdparty files and isolate envRémi Verschelde
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
2016-06-08GLEW: Update to upstream version 1.13.0 (pristine)Rémi Verschelde
2016-06-08GLEW: Define static + enabled and includes via SConsRémi Verschelde
2016-06-08Haiku: Do not define GLEW_ENABLED to undefine it laterRémi Verschelde
2016-06-05vsync supportJuan Linietsky
2016-05-05Fix build for Windows 64-bits with GCCGeorge Marques
2016-05-03Fix windows 64-bits build.George Marques
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-11-01Cosmetic fixes to SCons buildsystemRémi Verschelde
2015-06-26Haiku: fix the glew.c hackKostadin Damyanov
2015-06-11Haiku: create a GL context and initialize the audio and physics serversKostadin Damyanov
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-01-102D Rewrite Step [1]Juan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky