Age | Commit message (Collapse) | Author |
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Comment out the weird workaround for building on Windows at it might
not be needed anymore. Testing needed to confirm.
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- Patch enet code.
- Patch OpenSSL code and add shims for unavailable API.
- Add extra definition header for Freetype.
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The only diffs to the upstream sources are to be found in `include/ft2build.h`
and `include/freetype/config/ftoption.h`.
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Also sort sources alphabetically for clarity.
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The Godot specific changes to ftoption.h are indicated with a
`// -Godot-` comment for clarity.
See #5859 for details.
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Windows only for now.
Many builds may break (older visual studio, mingw32)
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Part of #4859.
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-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
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