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godot-fmod
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Godot with FMOD integration
RayHammer
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Author
2018-08-10
[Core] Change math_2d includes to vector2 includes where relevant
Aaron Franke
2018-02-21
Fix typos with codespell
luz.paz
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-09-01
Fix files header
Poommetee Ketson
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-04-28
Move other lone thirdparty files to thirdparty/misc
Rémi Verschelde
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-16
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-10-17
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-15
drivers: Refactor SCsub and drop redundant env_drivers clone
Rémi Verschelde
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-01-04
Remove unnecessary null pointer checks
Emmanuel Leblond
2015-09-10
more c++ include references removed
Juan Linietsky
2015-09-10
remotion of some c++ includes to avoid dependency on libstdc++
Juan Linietsky
2015-05-03
fixed memory leak: triangulated (cppcheck)
Simon Wenner
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky