Age | Commit message (Expand) | Author |
---|---|---|
2016-07-07 | Removed unused variables (second pass) + dead code | Rémi Verschelde |
2016-06-20 | properly initialize loops to 0 in eventplayer | Juan Linietsky |
2016-06-20 | fix loop counter for eventstream, closes #4493 | Juan Linietsky |
2016-06-18 | Drop empty .cpp files for header-only classes | Rémi Verschelde |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-29 | -fix loading of samples in mod, s3m and xm. Fixes #2553 | reduz |
2015-11-01 | Cosmetic fixes to SCons buildsystem | Rémi Verschelde |
2015-08-23 | **WARNING BEFORE PULLING** | Juan Linietsky |
2015-05-03 | fixed uninitialized name pointers (cppcheck) | Simon Wenner |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-12-21 | -ability to set default textures in shader (needed for visual shader editing) | Juan Linietsky |
2014-09-17 | More Bug Fixes | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |