Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-05-03 | fixed uninitialized name pointers (cppcheck) | Simon Wenner | |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2014-12-21 | -ability to set default textures in shader (needed for visual shader editing) | Juan Linietsky | |
-work in progress new graph system (will replace current one) -crash fix in s3m loader (out of bounds acess) -fixed vbox overriding of separation (fixes empty line between section tabs) | |||
2014-09-17 | More Bug Fixes | Juan Linietsky | |
-=-=-=-=-=-=- -Fixed a few bugs in Mixer, now playback of chiptunes works great :) -Changed how visibility AABB generation from skeletons work, it's fully automatic and real-time now, generated from current skeleton pose for the frame. -Fixed camera in 3D kinematic character demo. | |||
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |