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2022-08-24Merge pull request #64370 from Mickeon/rename-marker-nodeRémi Verschelde
Rename Position* nodes to Marker*
2022-08-24Merge pull request #64009 from KoBeWi/arrayy_lmaoRémi Verschelde
Replace Array return types with TypedArray (part 2)
2022-08-24Add constructor accepting four Vector4's to `Projection`Yuri Rubinsky
2022-08-24Rename PathFollow's `offset`s to `progress` & `progress_ratio`Micky
Applies for both PathFollow2D and PathFollow3D
2022-08-23Disable editing properties in foreign resourcesSaracenOne
from imported scenes or objects returning true from a function named '_is_read_only' and disable resaving imported resources.
2022-08-23Replace Array return types with TypedArray 2kobewi
2022-08-23Document behavior of areas with concave shapesRicardo Buring
2022-08-23Rename Position* nodes to Marker*Micky
- Position2D -> Marker2D - Position3D -> Marker3D Also changes their respective file names.
2022-08-23Add `includeInternal` to C# NodeExtensions and fix get_child documentationRaul Santos
Node methods in C# extended to use generics now have the optional parameter `includeInternal` like their non-generic equivalents. Also, fixed a typo in the `Node.get_child` documentation.
2022-08-23Merge pull request #64647 from TokageItLab/auto-tangentRémi Verschelde
2022-08-23Merge pull request #64719 from akien-mga/property-slasherRémi Verschelde
2022-08-23Merge pull request #64637 from Calinou/default-project-icon-use-svgYuri Sizov
Create a SVG default project icon in new projects
2022-08-23Merge pull request #64511 from derammo/derammo_fix_has_property_default_valueRémi Verschelde
2022-08-23Add bezier preset and refactor bezier editorSilc Renew
Co-authored-by: Razoric480 <razoric480@gmail.com>
2022-08-23Joint3D: Remove utility method bindings for angular limitsRémi Verschelde
The inspector now supports converting degrees to radians automatically when using the `radians` hint, so all those utility bindings were redundant. This cleans things up by making these properties with slash properly bound to `set_param`/`get_param` which the users can call with the relevant enum.
2022-08-23Rename properties unnecessarily using slash (`/`) in their namesRémi Verschelde
This is a legacy of Godot 2 days before the inspector had support for groups. "Properties" with a slash in their name can't be accessed from script unless using `set()`/`get()` so they were not actual properties as far as script languages are concerned. Part of #17558.
2022-08-23Merge pull request #63959 from KoBeWi/typo_arrrayRémi Verschelde
Replace Array return types with TypedArray (part 1)
2022-08-23Add font LCD sub-pixel anti-aliasing support.bruvzg
2022-08-22Merge pull request #64739 from Calinou/doc-anisotropic-filterClay John
Improve documentation related to anisotropic filtering
2022-08-22Replace Array return types with TypedArraykobewi
2022-08-22Merge pull request #64218 from Rindbee/fix-button-minimum-size-calculationRémi Verschelde
2022-08-22Merge pull request #59564 from KoBeWi/FINALLY,_ULTIMATE_UNDO_REDORémi Verschelde
2022-08-22Merge pull request #63802 from TokageItLab/curve-transitionRémi Verschelde
2022-08-22Merge pull request #60515 from KoBeWi/electrostatic_jasonRémi Verschelde
2022-08-22Merge pull request #58600 from Calinou/material-triplanar-sharpness-clampRémi Verschelde
2022-08-22Merge pull request #64593 from aaronfranke/editor-restartRémi Verschelde
2022-08-22Improve documentation related to anisotropic filteringHugo Locurcio
2022-08-22Add per-scene UndoRedokobewi
2022-08-22Merge pull request #63602 from TokageItLab/cubic-interp-timeRémi Verschelde
2022-08-22Merge pull request #63486 from TokageItLab/init-posesRémi Verschelde
2022-08-22Merge pull request #64343 from TokageItLab/priority-phRémi Verschelde
2022-08-22Merge pull request #57297 from rafallus/orthogonal_indexRémi Verschelde
Expose `Basis::set_orthogonal_index` as a GridMap method
2022-08-22Merge pull request #64496 from KoBeWi/proxXxiesYuri Sizov
Use false as default for use_proxies argument
2022-08-22Merge pull request #64694 from Mickeon/fix-settings-functionYuri Sizov
Properly refer to functions definition color in description
2022-08-22Merge pull request #64670 from Mickeon/fix-label-visibile-percentYuri Sizov
Clamp Label's `percent_visible` properly between 0 and 1.0
2022-08-22Use false as default for use_proxies argumentkobewi
2022-08-22Merge pull request #54549 from KoBeWi/fastcellsYuri Sizov
Add a method to get TileData from a cell
2022-08-22Merge pull request #64385 from paulloz/raycast-collider-ridRémi Verschelde
2022-08-22Clamp Label's `percent_visible` properly between 0 and 1.0Micky
Also applies to RichTextLabel
2022-08-22Merge pull request #64089 from neikeq/dotnet6Rémi Verschelde
2022-08-22Expose the collider RID in Raycast nodesPaul Joannon
Create and expose the method `get_collider_rid` in `RayCast2D` and `Raycast3D`. This method returns the `RID` of the first object that the ray intersects, or an empty `RID` if no object is intersecting the fay (i.e. `is_colliding` returns `false`).
2022-08-22C#: Begin move to .NET CoreIgnacio Roldán Etcheverry
We're targeting .NET 5 for now to make development easier while .NET 6 is not yet released. TEMPORARY REGRESSIONS --------------------- Assembly unloading is not implemented yet. As such, many Godot resources are leaked at exit. This will be re-implemented later together with assembly hot-reloading.
2022-08-21Properly refer to functions definition color in descriptionMicky
2022-08-20Expose Basis `set_orthogonal_index` method as a GridMap functionrafallus
2022-08-20Remove duplicate `ignore_empty_terrains` paragraphGilles
Removes a duplicate `ignore_empty_terrains` paragraph in the `TileMap` documentation
2022-08-20added missing virtual to ScriptExtensionderammo
_has_property_default_value is a required virtual for ScriptExtension but it was not bound, and could therefore not be implemented this made it impossible to implement a ScriptExtension that runs
2022-08-20Create a SVG default project icon in new projectsHugo Locurcio
This allows the icon's scale to be changed using the `svg/scale` import option, including to scales greater than the default 128×128. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2022-08-20Merge pull request #64170 from YuriSizov/docs-annotations-in-technicolorMax Hilbrunner
Add documentation for all annotations
2022-08-19Add "Hide on Contact" collision mode to ParticlesMaterialHugo Locurcio
This can be used to make particles disappear when colliding, rather than bouncing around or sticking to surfaces. This is useful for rain particles which should not be able to go through floors/ceilings, but shouldn't stick to surfaces either.
2022-08-19Merge pull request #64510 from KoBeWi/PR_packed_with_docs😎Max Hilbrunner
Complete documentation of packed arrays