Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-27 | Merge pull request #72148 from ↵ | Rémi Verschelde | |
smix8/tileset_navigationlayers_bitmask_helpers_4.x Add TileSet helper functions to set/get navigation layer bitmask values | |||
2023-01-27 | Merge pull request #72129 from groud/unclamp_texture_origin | Rémi Verschelde | |
Rename texture_offset and unclamp it | |||
2023-01-27 | Merge pull request #72168 from RandomShaper/sensible_lock_return | Rémi Verschelde | |
Booleanize various sync primitives' wait & locking methods | |||
2023-01-27 | Add missing classref changes after #62942 | Rémi Verschelde | |
2023-01-27 | Merge pull request #62499 from fire/gltf-binary-img-compression | Rémi Verschelde | |
Handle gltf binary images | |||
2023-01-27 | Add TileSet helper functions to set/get navigation layer values | smix8 | |
Adds helper functions to TileSet to set / get navigation layers bitmask values. | |||
2023-01-27 | Booleanize various sync primitives' wait & locking methods | Pedro J. Estébanez | |
2023-01-27 | Rename texture_offset and unclamp it | Gilles Roudière | |
2023-01-27 | Handle gltf binary | K. S. Ernest (iFire) Lee | |
[ Ignore and Warn | Extract Textures (default) | Optimize Loading Embedded as Basisu ] Enable compressed mip maps from Basis Universal for faster compressions. Increase the quality of Basis to avoid corruption. To keep compatibility use the first mip of the previous internal Godot format. Because texture names may have invalid filename characters, adds String::validate_filename to sanitize filenames for import pipeline use. | |||
2023-01-27 | Merge pull request #72167 from dalexeev/line-text-edit-context-menu | Rémi Verschelde | |
Fix `LineEdit` and `TextEdit` context menus not customizable | |||
2023-01-27 | Merge pull request #71907 from TokageItLab/change-animated-sprite-api | Rémi Verschelde | |
Make `AnimatedSprite`'s playback API consistent with `AnimationPlayer` | |||
2023-01-27 | Merge pull request #71845 from vonagam/fix-read-only | Rémi Verschelde | |
GDScript: Fix test for read-only state of constants | |||
2023-01-27 | Fix `LineEdit` and `TextEdit` context menus not customizable | Danil Alexeev | |
2023-01-27 | GDScript: Fix test for read-only state of constants | Dmitrii Maganov | |
2023-01-27 | C#: Renames to follow .NET naming conventions | Raul Santos | |
Renamed C# types and members to use PascalCase and follow .NET naming conventions. | |||
2023-01-26 | Merge pull request #72086 from KoBeWi/set_rekt | Rémi Verschelde | |
Don't change region_rect when setting texture | |||
2023-01-26 | Merge pull request #71946 from raulsntos/dotnet/gd | Rémi Verschelde | |
C#: Sync GD with Core | |||
2023-01-26 | Don't change region_rect when setting texture | kobewi | |
2023-01-26 | Merge pull request #72079 from aXu-AP/arraymesh-shadow-mesh-doc | Rémi Verschelde | |
Add description for ArrayMesh.shadow_mesh class reference | |||
2023-01-26 | Merge pull request #69689 from smix8/navagent_rename_location_4.x | Rémi Verschelde | |
Rename Navigation uses of 'location' to 'position' | |||
2023-01-26 | Merge pull request #68034 from Klowner/surfacetool-generate-normals | Rémi Verschelde | |
Make SurfaceTool.generate_normals() behave consistently with smoothing groups | |||
2023-01-26 | Add description for ArrayMesh.shadow_mesh | aXu-AP | |
Update doc/classes/ArrayMesh.xml Co-Authored-By: Clay John <claynjohn@gmail.com> | |||
2023-01-26 | Make SurfaceTool.generate_normals() behave in a consistent manner in regard ↵ | Mark Riedesel | |
to smoothing groups, imply group 0 is flat | |||
2023-01-26 | Add derivative functions with precision to shaders | Yuri Rubinsky | |
2023-01-26 | Rename Navigation uses of 'location' to 'position' | smix8 | |
Contrary to the entire rest of the engine NavigationAgent's and NavigationLinks decided to deal with locations instead of positions. | |||
2023-01-26 | Merge pull request #71682 from TokageItLab/gdvirtual-anim-node | Rémi Verschelde | |
Make `AnimationTree` / `AnimationPlayer` processes adopt to GDVIRTUAL | |||
2023-01-26 | Merge pull request #66692 from Sauermann/fix-window-final-transform | Rémi Verschelde | |
Include the Window-transform into Viewport::get_final_transform | |||
2023-01-26 | Merge pull request #66688 from Sauermann/fix-control-get-global-rect-coordinates | Rémi Verschelde | |
Fix Control rect coordinate system inconsistency | |||
2023-01-26 | Include the Window-transform into Viewport::get_final_transform | Markus Sauermann | |
2023-01-26 | Make AnimTree/Player processes adopt to GDVIRTUAL | Silc Renew | |
2023-01-26 | [SystemFont] Add missing MSDF properties. | bruvzg | |
2023-01-26 | Make AnimatedSprite's playback API consistent with AnimationPlayer | Silc Renew | |
2023-01-26 | Merge pull request #72082 from Calinou/warp-mouse-silence-warning | Rémi Verschelde | |
Silence `warp_mouse()` warning in favor of documentation | |||
2023-01-26 | Merge pull request #71758 from adamscott/is_equal_ref | Rémi Verschelde | |
Add `@GlobalScope` `is_same(a, b)` and `Variant::identity_compare()` | |||
2023-01-25 | Silence `warp_mouse()` warning in favor of documentation | Hugo Locurcio | |
This warning was spammed in the Android editor when using the navigation joysticks in the 3D viewport when the finger slid over the viewport's edges. | |||
2023-01-25 | Add `@GlobalScope` `is_same(a, b)` and `Variant::identity_compare()` | Adam Scott | |
2023-01-25 | GDScript: Allow constant expressions in annotations | Danil Alexeev | |
2023-01-25 | Merge pull request #71983 from vmedea/push-customfx | Rémi Verschelde | |
Expose RichTextLabel::push_customfx to GDScript | |||
2023-01-25 | Merge pull request #71904 from Chaosus/vs_custom_nodes | Rémi Verschelde | |
Add handling of script creation/deletion for custom visual shader nodes | |||
2023-01-25 | Merge pull request #71142 from aaronfranke/never-duplicate-script | Rémi Verschelde | |
Add `PROPERTY_USAGE_NEVER_DUPLICATE` flag and use for script | |||
2023-01-25 | Merge pull request #71982 from Sauermann/fix-heightmap-docu | Rémi Verschelde | |
Fix documentation about depth and width of Height map | |||
2023-01-25 | Merge pull request #71330 from Geometror/richtextlabel-fit-content | Rémi Verschelde | |
[RichTextLabel] Match minimum size calculation of Label (proper content fitting) | |||
2023-01-24 | Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script | Aaron Franke | |
Co-authored-by: Yakov Borevich <j.borevich@gmail.com> | |||
2023-01-24 | PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE" | Aaron Franke | |
2023-01-24 | Improve clarity of Tree's activated/double-clicked signals | Aaron Franke | |
Co-authored-by: Yuri Sizov <yuris@humnom.net> | |||
2023-01-24 | Merge pull request #65137 from dalexeev/editor-naming | Yuri Sizov | |
Rearrange `editor/naming/*` project settings | |||
2023-01-24 | C#: Sync GD with Core | Raul Santos | |
- Add overloads to print methods that take a single `string`. - Use `StringBuilder` to append print parameters. - Remove `PrintStack` method. - Add `ErrorString`. - Remove `Str` method. - Add exception to `Range` when step is 0. - Add `VarToBytesWithObjects` and `BytesToVarWithObjects`. - Remove optional boolean parameter from `VarToBytes` and `BytesToVar`. - Move `InstanceFromId` to `Godot.Object`. - Add `Godot.Object.IsInstanceIdValid`. - Update documentation. | |||
2023-01-24 | Expose RichTextLabel::push_customfx to GDScript | mara | |
2023-01-24 | Fix documentation about depth and width of Height map | Markus Sauermann | |
2023-01-24 | Merge pull request #71757 from aXu-AP/animation_node_transition-improvements | Yuri Sizov | |
Add missing property and method descriptions to AnimationNodeTransition class reference |