Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-03-04 | Merge pull request #58717 from CrezyDud/master | Rémi Verschelde | |
2022-03-04 | Merge pull request #58512 from Calinou/light3d-add-distance-fade | Rémi Verschelde | |
2022-03-04 | Merge pull request #58673 from Calinou/smooth-trimesh-collision-always-setting | Rémi Verschelde | |
2022-03-04 | Merge pull request #58687 from YeldhamDev/the_beast_has_been_slain | Rémi Verschelde | |
2022-03-03 | Make `TabContainer` use `TabBar` internally | Michael Alexsander | |
2022-03-03 | Add linear_velocity and angular_velocity to PhysicalBone3D | MrSwedish | |
2022-03-03 | Merge pull request #57478 from FelixNemis/physics-signal-doc-fix | Rémi Verschelde | |
Fix snippet for getting collisionshape node in body/area signal docs | |||
2022-03-03 | Merge pull request #58643 from KoBeWi/👀 | Max Hilbrunner | |
Update some docs regarding SubViewports | |||
2022-03-03 | Merge pull request #57466 from Sauermann/fix-rect2i-intersect-doc | Max Hilbrunner | |
Fix Rect2i.intersects doc: Remove nonexistent parameter from documentation | |||
2022-03-03 | Merge pull request #58162 from KoBeWi/RY | Max Hilbrunner | |
Update description of LINE_TEXTURE constants | |||
2022-03-02 | Always register the Smooth Trimesh Collision project setting | Hugo Locurcio | |
This ensures the project setting never disappears from the editor, even if the current physics engine is GodotPhysics. This also adds documentation for the Smooth Trimesh Collision project setting. | |||
2022-03-02 | Changed TileMap::set_cell alternative_tile default value to 0 | Igor Kordiukiewicz | |
2022-03-01 | Merge pull request #58629 from groud/fix_native_extion_init_order | Rémi Verschelde | |
2022-03-01 | Merge pull request #58477 from AlbertFay/text-under-scrollbar | Rémi Verschelde | |
2022-03-01 | Update some docs regarding SubViewports | kobewi | |
2022-02-28 | Reorder native extension types initialization, initializing editor last | Gilles Roudière | |
2022-02-28 | Merge pull request #58614 from Calinou/ssr-roughness-quality-enum-fix-typo | Rémi Verschelde | |
Fix typo in SSR roughness quality enum value names | |||
2022-02-28 | Merge pull request #58597 from ↵ | Rémi Verschelde | |
IgorKordiukiewicz/remove-files-dropped-signal-from-scene-tree Remove files_dropped signal from SceneTree | |||
2022-02-28 | Remove files_dropped signal from SceneTree | Igor Kordiukiewicz | |
2022-02-28 | Fix typo in SSR roughness quality enum value names | Hugo Locurcio | |
2022-02-27 | Document how to fix thin FogVolumes flickering when the camera moves | Hugo Locurcio | |
2022-02-25 | Fixed bug with text going under scrollbar | albertfay1121 | |
added classes reference update | |||
2022-02-25 | Implement distance fade properties in OmniLight3D and SpotLight3D | Hugo Locurcio | |
This can be used to fade lights and their shadows in the distance, similar to Decal nodes. This can bring significant performance improvements, especially for lights with shadows enabled and when using higher-than-default shadow quality settings. While lights can be smoothly faded out over distance, shadows are currently "all or nothing" since per-light shadow color is no longer customizable in the Vulkan renderer. This may result in noticeable pop-in when leaving the shadow cutoff distance, but depending on the scene, it may not always be that noticeable. | |||
2022-02-25 | Improve popup window handling. | bruvzg | |
Add window FLAG_POPUP and a platform specific routines to control popup auto-hiding and event forwarding. | |||
2022-02-23 | Merge pull request #58448 from novaplusplus/wow-more-string-docs | Rémi Verschelde | |
2022-02-23 | Added or improved documentation to a few more String methods | Nova | |
2022-02-23 | Merge pull request #56394 from BastiaanOlij/OpenXR_Core4 | Rémi Verschelde | |
2022-02-23 | Merge pull request #57956 from Eoin-ONeill-Yokai/audio_stream_hotfix | Rémi Verschelde | |
2022-02-23 | Implementing OpenXR driver | Bastiaan Olij | |
2022-02-23 | Merge pull request #58411 from cbscribe/rename_motion_velocity | Rémi Verschelde | |
2022-02-22 | Rename motion_velocity to velocity | Chris Bradfield | |
2022-02-22 | Use Filament specular models and parametrization | clayjohn | |
2022-02-22 | Add missing binding to AudioStream class | Eoin O'Neill | |
This allows for the extension of AudioStream where you can call `instance_plackback` on child AudioStream instances within gdscript, much like the implementation of some child classes in C++. See `AudioStreamRandomPitch` for an example of how this can be used. | |||
2022-02-22 | Merge pull request #57664 from skyace65/TriangulateInfo | Rémi Verschelde | |
Add more information on triangulate polygon | |||
2022-02-22 | Merge pull request #58440 from novaplusplus/novas-doc-stuff | Rémi Verschelde | |
Fix incorrect surfacetool example in class docs | |||
2022-02-22 | Document String's humanize_size static method | Nova | |
2022-02-22 | Fix incorrect SurfaceTool example in class docs | Nova | |
2022-02-21 | Update doc for match: empty argument doesn't match anything | Markus Sauermann | |
2022-02-19 | Merge pull request #58042 from Sauermann/fix-viewport-border-notifications | Rémi Verschelde | |
Fix Viewport mouse enter+exit notifications | |||
2022-02-18 | Document that meshes and lights must be fully set up before baking VoxelGI | Hugo Locurcio | |
2022-02-18 | Merge pull request #58261 from STUDIOEMBYR/CharacterBody-docs-update | Rémi Verschelde | |
2022-02-18 | Merge pull request #58266 from clayjohn/revert-sky-change | Rémi Verschelde | |
2022-02-18 | Fix default value for DisplayServer::virtual_keyboard_show Rect2 parameter | Pierre-Thomas Meisels | |
2022-02-18 | Merge pull request #58106 from Calinou/audioserver-capture-device-property | Rémi Verschelde | |
2022-02-17 | Revert "Default to real-time radiance map filter for environment sky ↵ | clayjohn | |
reflections" This reverts commit 09563e4bd8fa4dda8802b3b48f111f3c1de499d8. | |||
2022-02-17 | Updated out of date CharacterBody documentation. | Hannah Crawford | |
2022-02-17 | Expose `AudioServer.capture_device` as a property | Hugo Locurcio | |
This is more consistent with `AudioServer.device` (for output), which is already exposed as a property. | |||
2022-02-17 | Merge pull request #58177 from clayjohn/VULKAN-prefiltered-radiance | Rémi Verschelde | |
2022-02-17 | Merge pull request #58243 from timothyqiu/doc-ani-node | Rémi Verschelde | |
2022-02-17 | Fix wording in AnimationNode classref | Haoyu Qiu | |