Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-10-02 | Merge pull request #42451 from Duroxxigar/rename-toplevel | Rémi Verschelde | |
Renamed toplevel to be top_level | |||
2020-10-01 | Link to demos from within the class reference | Aaron Franke | |
2020-10-01 | Fix `screen_get_dpi` on macOS for non fractional display scales and restore ↵ | bruvzg | |
documentation. | |||
2020-10-01 | Merge pull request #37194 from lolligerjoj/expose_val_interp | Rémi Verschelde | |
Expose Animation::value_track_interpolate to GDscript | |||
2020-10-01 | Merge pull request #40473 from rcorre/gizmo-doc | Rémi Verschelde | |
Fix return type on EditorNode3DGizmoPlugin::get_priority. | |||
2020-10-01 | Expose Animation::value_track_interpolate to GDscript | lolligerjoj | |
2020-10-01 | Merge pull request #42442 from rcorre/file_doc | Rémi Verschelde | |
Clarify store_string vs store_line. | |||
2020-10-01 | Clarify store_string vs store_line. | Ryan Roden-Corrent | |
While the behavior can be implied from the name, it seems worth stating it explicitly. | |||
2020-10-01 | Merge pull request #42435 from Calinou/doc-string-is-valid-ip-address | Rémi Verschelde | |
Improve the `String.is_valid_ip_address()` documentation | |||
2020-10-01 | iOS: move touch delay to settings | Sergey Minakov | |
2020-10-01 | Renamed toplevel to be top_level | Duroxxigar | |
2020-10-01 | Made toplevel a property for Node3D and CanvasItem | Duroxxigar | |
2020-09-30 | Improve the `String.is_valid_ip_address()` documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/4097. | |||
2020-09-30 | Improve the String comparison methods' documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/4096. | |||
2020-09-30 | Make "function" a property of FuncRef | Wilson E. Alvarez | |
2020-09-29 | Merge pull request #38579 from Megamega53/edit | Rémi Verschelde | |
doc: Some improvements to KinematicBody docs | |||
2020-09-29 | Merge pull request #38683 from follower/patch-11 | Rémi Verschelde | |
Improve doc clarity/detail for extra spacing properties | |||
2020-09-29 | Merge pull request #36067 from jsl118/distancefadefix | Rémi Verschelde | |
doc: Improve distance_fade documentation | |||
2020-09-29 | Merge pull request #42078 from Chaosus/vs_rename_type | Rémi Verschelde | |
Renames Type to OpType in VisualShaderNodeMultiplyAdd | |||
2020-09-29 | doc: Improve distance_fade documentation | Justin Lee | |
Changed the documentation of distance_fade_max_distance and min to be consistent with the behavior of the code as well as the user documentation. Also noted the behavior of swapping max_distance and min_distance (where max_distance < min_distance). Fixes #36051. Co-authored-by: Clay John <claynjohn@gmail.com> | |||
2020-09-29 | doc: Some improvements to KinematicBody docs | Megamega53 | |
Co-authored-by: Marcel Admiraal <madmiraal@users.noreply.github.com> Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2020-09-29 | Doc clarity/detail for extra spacing properties | follower | |
Re: Space spacing being in addition to character spacing see: * <https://github.com/godotengine/godot/blob/d7b85fbaa1fc438effe406c9d7f973749eb4e527/scene/resources/dynamic_font.cpp#L858-L859> Re: Value being able to be negative see example here: * <https://github.com/godotengine/godot/issues/38630> But also note that nodes other than `Label` may not currently render extra space spacing correctly. | |||
2020-09-29 | Merge pull request #42125 from andriyDev/inspector_only_option | Rémi Verschelde | |
Added inspector_only option to inspect_object in EditorInterface. | |||
2020-09-28 | Rename the ".import" folder to ".godot/imported" | Aaron Franke | |
2020-09-28 | Merge pull request #41579 from Calinou/doc-basematerial3d-billboard-mode | Rémi Verschelde | |
Document the BaseMaterial3D billboard mode not being suited for VR | |||
2020-09-28 | Merge pull request #42304 from akien-mga/os-drop-get_splash_tick_msec | Rémi Verschelde | |
OS: Remove unused get_splash_tick_msec | |||
2020-09-27 | Remove link to step-by-step/animations | Nathan Lovato | |
Required for godotengine/godot-docs#4074 to pass, we're removing that page from the docs as part of the getting started section rewrite. | |||
2020-09-27 | Merge pull request #41960 from Calinou/doc-sprite3d | Rémi Verschelde | |
Update and complete the Sprite3D and SpriteBase3D class documentations | |||
2020-09-26 | Merge pull request #42016 from HaSa1002/docs-lang-2 | Rémi Verschelde | |
Translate GDScript Code Examples to C# (Classes beginning with C) | |||
2020-09-26 | Add C# code examples to the docs | HaSa1002 | |
Only existing GDScript code examples are converted and added to the docs. This is the first batch include classes beginning with A and B. Included classes: * AcceptDialog * AESContext * Animation * AnimationNodeStateMachine * AnimationNodeStateMachinePlayback * AnimationNodeStateMachineTransition * Array * ArrayMesh * AStar * AStar2D * Bool * Button | |||
2020-09-26 | Translate GDScript Code Examples to C# (C) | HaSa1002 | |
Translates Code Examples in classes beginning with `C`. Includes: * Callable * CanvasItem * CharFXTransform * Color * ColorRect * ConfigFile * ConfirmationDialog * Control * Crypto | |||
2020-09-25 | Surrounds boolean false with code tag | Haoyu Qiu | |
2020-09-24 | Merge pull request #41683 from skyace65/File | Rémi Verschelde | |
Move note about using ResourceLoader in the File documentation | |||
2020-09-24 | Move note about using Resource in the File documentation | skyace65 | |
2020-09-24 | OS: Remove unused get_splash_tick_msec | Rémi Verschelde | |
It was added in 3e20391bf607dc7c452b056854aed4a8c99ba0f6 but it doesn't seem particularly useful, and it was only implemented for the custom splash branch and not the default one, so it could return an uninitialized int. | |||
2020-09-24 | Merge pull request #42089 from skyace65/ShelfFilters | Rémi Verschelde | |
Add documentation for shelf filters | |||
2020-09-24 | Merge pull request #42287 from Calinou/doc-color-constants-cheatsheet | Rémi Verschelde | |
Reference the Color constants cheatsheet in the class reference | |||
2020-09-23 | Reference the Color constants cheatsheet in the class reference | Hugo Locurcio | |
2020-09-23 | Reference the BaseButton class explicitly in button class documentations | Hugo Locurcio | |
Users are sometimes confused as to the `pressed` property not being visible in the Button class documentation. This is because `pressed` is defined in BaseButton. | |||
2020-09-23 | Added inspector_only option to inspect_object in EditorInterface. | andriyDev | |
Updated docs to reflect change to inspect_object. | |||
2020-09-23 | Merge pull request #42126 from Calinou/doc-videoplayer-formats | Rémi Verschelde | |
Improve documentation about VideoPlayer video formats | |||
2020-09-23 | Improve documentation about VideoPlayer video formats | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/4021. | |||
2020-09-23 | Merge pull request #42181 from Leleat/document-open-open_script_create_dialog | Rémi Verschelde | |
Add description for ScriptEditor.open_script_create_dialog() | |||
2020-09-23 | Merge pull request #42217 from Calinou/doc-richtextlabel-append-bbcode-no-close | Rémi Verschelde | |
Document `RichTextLabel.append_bbcode()` not closing previously open tags | |||
2020-09-22 | Merge pull request #41912 from skyace65/NavigationMesh | Rémi Verschelde | |
Document some properties of NavigationMesh | |||
2020-09-21 | Merge pull request #42227 from Calinou/doc-array-fix-typo | Rémi Verschelde | |
Fix a typo in the Array class documentation | |||
2020-09-21 | Fix a typo in the Array class documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/4049. | |||
2020-09-21 | Cross-reference AABB and Rect2 in the class reference | Hugo Locurcio | |
2020-09-20 | Document `RichTextLabel.append_bbcode()` not closing previously open tags | Hugo Locurcio | |
This closes #42216. | |||
2020-09-20 | Document that the JavaScript singleton may be disabled at build-time | Hugo Locurcio | |