Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-08 | Merge pull request #30380 from KoBeWi/controlraiser | Rémi Verschelde | |
Clarify better what Node.raise does | |||
2019-07-08 | Merge pull request #30412 from Larpon/docs/string-hex_to_int-improve | Rémi Verschelde | |
Improve hex_to_int documentation | |||
2019-07-07 | Provide documentation for String http_escape() and http_unescape() methods | lmp | |
2019-07-07 | Clearify how hex_to_int expects a '0x' prefixed string. Provide a small ↵ | lmp | |
hex_to_int example | |||
2019-07-06 | Merge pull request #30363 from YeldhamDev/viewport_size_stretch_property | Rémi Verschelde | |
Make 'size_override_stretch' a property in 'Viewport' | |||
2019-07-06 | Merge pull request #30337 from Chaosus/vs_depth_texture | Rémi Verschelde | |
Added DEPTH_TEXTURE to visual shaders | |||
2019-07-06 | Clarify better what Node.raise does | Tomasz Chabora | |
2019-07-05 | Make 'size_override_stretch' a property in 'Viewport' | Michael Alexsander Silva Dias | |
2019-07-05 | Added DEPTH_TEXTURE to visual shaders | Chaosus | |
2019-07-05 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-04 | Document constants in Transform/Transform2D | Marco Costa | |
2019-07-04 | Merge pull request #30263 from Faless/ws/wslay_pr | Rémi Verschelde | |
Use wslay as a WebSocket library | |||
2019-07-04 | Merge pull request #30049 from randall-fulton/docs/spatial-transform | Rémi Verschelde | |
Call out scaling in Spatial.translate docstring | |||
2019-07-04 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-04 | Call out scaling in Spatial.translate docstring | Randall Fulton | |
This fixes issue #26938. | |||
2019-07-03 | Add TCP Server is_listening method | Fabio Alessandrelli | |
2019-07-02 | Merge pull request #30231 from Ranoller/master | Rémi Verschelde | |
Tilemap fix displaced textures and shapes and added center texture and compatibility mode | |||
2019-07-02 | Tilemap fix displaced textures and shapes and added center texture and ↵ | Ranoller | |
compatibility mode This commit fix #22989 #15249 #28206. Main problem is that tilemap displace textures in different tile origins in a strange way and doesn´t respect coincidence between texture and shapes in not uniform tiles. This issue is present in godot 3.0 and godot 3.1. To maintain compatibility are added a compatibility mode and a center texture option. Other related issues and pull request: #28896 #29487 #29519 #29961. Idications of #30204 are added | |||
2019-07-02 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-01 | Merge pull request #29413 from YeldhamDev/global_rate_scale | Rémi Verschelde | |
Add 'global_rate_scale' to the AudioServer | |||
2019-07-01 | Fix Nintendo buttons in the @GlobalScope documentation | Hugo Locurcio | |
These were mistakenly referred to as DualShock buttons. | |||
2019-07-01 | Merge pull request #28565 from CedNaru/CurvedWidthLine2D | Rémi Verschelde | |
Added a Width Curve to Line2D + UVs fix | |||
2019-07-01 | Merge pull request #30202 from akien-mga/doc-globalscope | Rémi Verschelde | |
doc: Complete GlobalScope documentation | |||
2019-06-30 | Added example on how to use RandomNumberGenerator | tree786 | |
2019-06-30 | doc: Complete GlobalScope documentation | Rémi Verschelde | |
2019-06-30 | doc: Enforce default values for OS properties | Rémi Verschelde | |
Otherwise we end up fetching values from the current OS instance when running doctool, so they would change based on the system or even simply due to changes to the system clipboard. | |||
2019-06-30 | doc: Mark PhysicsBody bounce/friction as deprecated | Rémi Verschelde | |
2019-06-30 | Fix uninitialized variables in Line2D, JSONParseResult and TileMap | Rémi Verschelde | |
2019-06-30 | CPUParticles2D: Fix gravity to be the same as in Particles2D and Area2D | Rémi Verschelde | |
This was likely a typo, 10 times the standard gravity is 98.0665 (ca. 98), not 98.8. | |||
2019-06-30 | doc: Remove null default values that can't be determined | Rémi Verschelde | |
Applying #30187. | |||
2019-06-30 | doc: Remove hardcoded default values from descriptions | Rémi Verschelde | |
They are now generated automatically by doctool. | |||
2019-06-30 | doc: Add default values to all properties | Rémi Verschelde | |
Thanks to @bojidar-bg's impressive work in #29380. | |||
2019-06-30 | Merge pull request #30062 from zaksnet/fix-referencerect-node | Rémi Verschelde | |
Adds ReferenceRect an option to be visible inside the game | |||
2019-06-29 | Added descriptions to OS.get_splash_tick_msec() and OS.get_window_safe_area() | unknown | |
2019-06-29 | Merge pull request #29380 from bojidar-bg/16086-docs-default-value | Rémi Verschelde | |
Add default values to the editor help, docs, and generated RST | |||
2019-06-29 | doc: Sync classref with current source | Rémi Verschelde | |
2019-06-29 | Merge pull request #29923 from zaksnet/Document-Spinbox | Rémi Verschelde | |
Document SpinBox Node | |||
2019-06-29 | Merge pull request #30162 from KoBeWi/doc-ready | Rémi Verschelde | |
Clarify docs for _ready and request_ready | |||
2019-06-29 | Document SpinBox node | Zak | |
2019-06-28 | Clarify docs for _ready and request_ready | Tomasz Chabora | |
2019-06-28 | Document PopupMenu node. | Zak | |
2019-06-28 | Fix ReferenceRect node | Zak | |
ReferenceRect node by default was only displaying in the editor and not when the game is running. | |||
2019-06-27 | Proofread and improve the whole class reference | Hugo Locurcio | |
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies | |||
2019-06-27 | Add default values to the editor help, docs, and generated RST | Bojidar Marinov | |
Also, make spacing of "=" in the editor help a bit more consistent. Closes #16086 | |||
2019-06-27 | Merge pull request #30114 from Chaosus/vs_context_menu | Rémi Verschelde | |
Shows menu when dragging connection on empty space in visual shader | |||
2019-06-27 | doc: Don't use `GlobalScope` scope in hyperlinks, it's automatically inferred | Rémi Verschelde | |
2019-06-27 | doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks | Rémi Verschelde | |
2019-06-27 | Properly expose all Error constants to scripting languages | Rémi Verschelde | |
2019-06-27 | doc: Fix scoped hyperlinks to same-class enums/methods | Rémi Verschelde | |
The class name does not need to be specified when it is the current class. | |||
2019-06-27 | doc: Complete and harmonize all _MAX constant descriptions | Rémi Verschelde | |