Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-08-21 | Merge pull request #41425 from Calinou/doc-2d-sprite-animation | Rémi Verschelde | |
Link to 2D Sprite animation tutorial in relevant class documentations | |||
2020-08-21 | Link to 2D Sprite animation tutorial in relevant class documentations | Hugo Locurcio | |
2020-08-21 | Mention that body_set_state is deferred | Tomasz Chabora | |
2020-08-21 | Merge pull request #41387 from skyace65/CollisionShapeDoc | Rémi Verschelde | |
Update CollisionShape2D doc | |||
2020-08-20 | Update CollisionShape2D doc | skyace65 | |
2020-08-21 | Clarify points in Line2D doc | skyace65 | |
2020-08-19 | Merge pull request #41080 from naithar/feature/ios-framework-import | Rémi Verschelde | |
[iOS] [4.0] Export: Add a method to embed a framework | |||
2020-08-19 | iOS Export: Add a method to embed a framework | Sergey Minakov | |
By default 'add_ios_framework' would not embed a framework to save previous behavior. New 'add_ios_embedded_framework' would embed framework on export. | |||
2020-08-19 | Document limitations related to centering text with RichTextLabel | Hugo Locurcio | |
This is a relatively common question on various community channels. | |||
2020-08-17 | Make the lack of AtlasTexture support in AnimatedTexture more prominent | Hugo Locurcio | |
See https://github.com/godotengine/godot/issues/33855. | |||
2020-08-15 | Merge pull request #41105 from Calinou/doc-dynamicfont-no-kerning | Rémi Verschelde | |
Document the lack of kerning support in DynamicFont | |||
2020-08-14 | Merge pull request #41121 from Calinou/doc-slider-range-signals | Rémi Verschelde | |
Reference Range signals in the Slider class documentations | |||
2020-08-14 | Update AUTHORS and DONORS list | Rémi Verschelde | |
New contributors added to AUTHORS: @hinlopen, @naithar, @rrcore, @SkyLucilfer, @TwistedTwigleg Thanks to all contributors and donors for making Godot possible! --- Also changes to relevant code that parses the DONORS.md to match the new tiers. | |||
2020-08-13 | Merge pull request #41216 from ThakeeNathees/doc-JSON.print | Rémi Verschelde | |
Documentation: clarify the indent parameter of JSON.print | |||
2020-08-13 | Merge pull request #41219 from akien-mga/gles2-takes-holidays | Rémi Verschelde | |
Remove obsolete GLES2 backend code | |||
2020-08-13 | Merge pull request #41207 from KoBeWi/you_got_error | Rémi Verschelde | |
Mention that Array.front/back throw error if empty | |||
2020-08-13 | Merge pull request #41198 from hazarek/master | Rémi Verschelde | |
grow_mask() description added | |||
2020-08-13 | Remove obsolete GLES2 backend code | Rémi Verschelde | |
This code currently isn't compiled (and cannot compile). We plan to re-add OpenGL ES-based renderer(s) in Godot 4.0 alongside Vulkan (probably ES 3.0, possibly also a low-end ES 2.0), but the code will be quite different so it's not relevant to keep this old Godot 3.2 code. The `drivers/gles2` code from the `3.2` branch can be used as a reference for a potential new implementation. | |||
2020-08-13 | Documentation: clarify the indent parameter of JSON.print | Thakee Nathees | |
2020-08-12 | Mention that Array.front/back throw error if empty | Tomasz Chabora | |
2020-08-12 | Expose NOTIFICATION_POST_ENTER_TREE | Tomasz Chabora | |
2020-08-12 | grow_mask() description added | Hazar | |
Description; > Applies morphological dilation to the bitmap. The first argument is the dilation amount, Rect2 is the area where the dilation will be applied. | |||
2020-08-11 | Merge pull request #41008 from KoBeWi/∠ | Rémi Verschelde | |
Improve Vector2.angle() description | |||
2020-08-11 | i18n: Sync classref translations with Weblate (again) | Rémi Verschelde | |
Missed some uncommitted changes from Weblate in the previous sync. | |||
2020-08-11 | i18n: Sync classref translation template with current docs | Rémi Verschelde | |
2020-08-11 | i18n: Sync classref translations with Weblate | Rémi Verschelde | |
2020-08-09 | Add option to disable virtual keyboard for TextEdit | PouleyKetchoupp | |
Adding support for disabling virtual keyboard on mobile platforms, in order to make it consistent with LineEdit. It allows implementing a custom virtual keyboard. | |||
2020-08-08 | Reference Range signals in the Slider class documentations | Hugo Locurcio | |
See https://github.com/godotengine/godot-docs/issues/3837. | |||
2020-08-07 | Document the lack of kerning support in DynamicFont | Hugo Locurcio | |
2020-08-05 | Improve Vector2.angle() description | Tomasz Chabora | |
2020-07-31 | Merge pull request #40613 from HaSa1002/multi-lang-docs | Rémi Verschelde | |
Add multiple programming language support to class reference | |||
2020-07-31 | Merge pull request #40816 from codetorex/master | Rémi Verschelde | |
Added missing information about File.open_encrypted function to docs | |||
2020-07-31 | Merge pull request #40418 from Calinou/doc-button-code-example | Rémi Verschelde | |
Add an example for creating a button in the Button class documentation | |||
2020-07-31 | Merge pull request #40540 from TheDuriel/patch-2 | Rémi Verschelde | |
Clarify TreeItem return values | |||
2020-07-31 | Added missing information about File.open_encrypted function to docs. | codetorex | |
2020-07-31 | Merge pull request #40903 from Calinou/doc-json | Rémi Verschelde | |
Improve JSON-related documentation | |||
2020-07-31 | Improve JSON-related documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/3848. | |||
2020-07-30 | Merge pull request #40872 from Calinou/makerst-generate-abbreviations | Rémi Verschelde | |
makerst: Add descriptions to method qualifiers | |||
2020-07-30 | makerst: Add descriptions to method qualifiers | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/1753. | |||
2020-07-30 | Merge pull request #40874 from Calinou/doc-editorinterface-get_editor_viewport | Rémi Verschelde | |
Improve the `EditorInterface.get_editor_viewport()` description | |||
2020-07-30 | Improve the `EditorInterface.get_editor_viewport()` description | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/1109. | |||
2020-07-30 | Link to Thread-safe APIs in the Thread class documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/2276. | |||
2020-07-29 | Document how to perform advanced string splitting using RegEx | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/3607. | |||
2020-07-29 | Merge pull request #40821 from Calinou/doc-canvasitem-draw_string-example | Rémi Verschelde | |
Add an example to the `CanvasItem.draw_string()` documentation | |||
2020-07-29 | Add an example to the `CanvasItem.draw_string()` documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/3374. | |||
2020-07-29 | Fix incorrect key name in the Animation documentation code sample | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/3841. | |||
2020-07-28 | Merge pull request #40785 from Chaosus/vs_uniform_ref | Yuri Roubinsky | |
Added UniformRef visual shader node | |||
2020-07-28 | Added UniformRef visual shader node | Yuri Roubinsky | |
2020-07-28 | Merge pull request #40754 from Chaosus/vs_default_uniforms | Rémi Verschelde | |
Added default value for uniforms in visual shaders | |||
2020-07-28 | doc: Sync classref with current source | Rémi Verschelde | |