Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-21 | Merge pull request #66201 from asmaloney/doc-error-magnitude | Rémi Verschelde | |
[doc] Fix Quaternion "angle_to" docs | |||
2022-09-21 | Merge pull request #64359 from Mickeon/rename-camera-rotating | Rémi Verschelde | |
Reverse Camera2D.`rotating` to `ignore_rotation` | |||
2022-09-21 | Merge pull request #65828 from rburing/body_state_sync_callable | Rémi Verschelde | |
make `body_set_state_sync_callback` take a `Callable` | |||
2022-09-21 | [doc] Fix Quaternion "angle_to" docs | Andy Maloney | |
Related to discussion in #64551 | |||
2022-09-21 | Reverse Camera2D.`rotating` to `ignore_rotation` | Micky | |
`rotating` is misleading, as Camera2D is affected by `rotation` and `global_rotation` like any other Node2D Updates description in the docs, as well. | |||
2022-09-21 | Merge pull request #66120 from RedMser/json-spec-docs | Rémi Verschelde | |
Add documentation note about `JSON.parse` not being spec compliant | |||
2022-09-20 | Merge pull request #63740 from Faless/net/4.x_http_request_decompress | Rémi Verschelde | |
[HTTP] Implement streaming decompression. | |||
2022-09-20 | [IO] Add StreamPeerGZIP for streaming compression/decompression. | Fabio Alessandrelli | |
Putting data results in writing the compressed/decompressed output into a RingBuffer. You can retrieve the content of the RingBuffer via get_data. Support both gzip and deflate. | |||
2022-09-20 | Add note about JSON.parse not being spec compliant | RedMser | |
2022-09-20 | Merge pull request #60408 from KoBeWi/statically_typed_directories | Rémi Verschelde | |
Introduce more static methods to directory API | |||
2022-09-20 | Merge pull request #63594 from Faless/img/4.x_loader_ext | Rémi Verschelde | |
[Core] Make ImageFormatLoader extensible. | |||
2022-09-20 | Introduce more static methods to directory API | kobewi | |
2022-09-20 | [macOS] Add an option to align window buttons in "extend to title" mode. | bruvzg | |
2022-09-20 | Merge pull request #65541 from clayjohn/renderer-setting | Rémi Verschelde | |
Split rendering driver project setting into renderer_name and rendering_driver | |||
2022-09-20 | Merge pull request #66122 from raulsntos/dotnet/FirAccess🌲-docs | Rémi Verschelde | |
Improve C# documentation for FileAccess and DirAccess | |||
2022-09-20 | Merge pull request #66127 from RedMser/vs-cleanup | Rémi Verschelde | |
Further cleanup of VisualScript references | |||
2022-09-20 | Merge pull request #65880 from paulloz/dotnet/class-ref | Rémi Verschelde | |
Add new C# code blocks to class ref pages | |||
2022-09-20 | [Core] Make ImageFormatLoader extensible. | Fabio Alessandrelli | |
2022-09-19 | Merge pull request #65918 from clayjohn/quadmesh | Rémi Verschelde | |
Add QuadMesh back as a subclass of PlaneMesh. | |||
2022-09-19 | Merge pull request #66108 from Zylann/editor_inspector_get_selected_path | Rémi Verschelde | |
Expose `EditorInspector.get_selected_path` | |||
2022-09-19 | Further cleanup of VisualScript references | RedMser | |
2022-09-19 | Add new C# code blocks to class ref pages | Paul Joannon | |
- AStarGrid2D - Engine - Font - Node - OS - Tweens | |||
2022-09-19 | Split rendering driver project setting into renderer_name and ↵ | clayjohn | |
rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). | |||
2022-09-19 | Improve C# documentation for FileAccess and DirAccess | Raul Santos | |
- Adds using statements to C# examples to ensure the resources are freed after usage - Adds explanation about the importance of disposing the FileAccess now that we don't have a close method | |||
2022-09-19 | Add QuadMesh back as a subclass of PlaneMesh. | clayjohn | |
This simplifies the creation of billboarded meshes without any code overhead. | |||
2022-09-19 | Expose `EditorInspector.get_selected_path` | Marc Gilleron | |
2022-09-19 | Merge pull request #65271 from KoBeWi/FirAccess🌲 | Rémi Verschelde | |
Replace File/Directory with FileAccess/DirAccess | |||
2022-09-19 | Merge pull request #66079 from Zylann/project_settings_restart | Rémi Verschelde | |
Expose ProjectSettings.set_restart_if_changed(name, restart) | |||
2022-09-19 | Merge pull request #66104 from Zylann/notification_local_transform_changed | Rémi Verschelde | |
Expose Node3D `NOTIFICATION_LOCAL_TRANSFORM_CHANGED` | |||
2022-09-19 | Merge pull request #66097 from Zylann/make_atlas_vec2i | Rémi Verschelde | |
make_atlas` | |||
2022-09-19 | Merge pull request #66080 from Zylann/editor_property_set_read_only | Rémi Verschelde | |
Expose `EditorProperty._set_read_only` virtual method | |||
2022-09-19 | Expose ProjectSettings.set_restart_if_changed(name, restart) | Marc Gilleron | |
2022-09-19 | Expose `NOTIFICATION_LOCAL_TRANSFORM_CHANGED` | Marc Gilleron | |
2022-09-19 | Expose `EditorProperty._set_read_only` virtual method | Marc Gilleron | |
2022-09-19 | Use `Vector2i` when returning atlas size in `Geometry2D::make_atlas` | Marc Gilleron | |
2022-09-19 | Replace File/Directory with FileAccess/DirAccess | kobewi | |
2022-09-19 | Merge pull request #66070 from KoBeWi/call_of_undo | Rémi Verschelde | |
Change UndoRedo to use Callables | |||
2022-09-19 | Merge pull request #65915 from clayjohn/VULKAN-mobile-fog | Rémi Verschelde | |
Restore fog in vulkan mobile renderer. | |||
2022-09-18 | Change UndoRedo to use Callables | kobewi | |
2022-09-18 | Merge pull request #65931 from ↵ | Rémi Verschelde | |
fabriceci/add-recovery-as-collision-in-low-level-methods Add recovery_as_collision in move_and_collide/test_move | |||
2022-09-17 | Add recovery_as_collision in move_and_collide/test_move | fabriceci | |
2022-09-16 | Restore fog in vulkan mobile renderer. | clayjohn | |
The condition accidentally disabled fog whenever it was enabled | |||
2022-09-16 | Tweak LightmapGI defaults to be closer to the CPU lightmapper | Hugo Locurcio | |
- Use 3 bounces by default. - Enable environment lighting from the scene by default. - This is not done in `3.x` for compatibility with existing projects, but it makes sense to do this by default since pretty much all outdoor scenes benefit from this. - Set the custom environment color to white (like ReflectionProbe). - Its default energy is still 0, so it's invisible by default. - Enable the generation of dynamic object probes by default. - Tweak the `max_texture_size` property hint for better usability. - Improve error messages when passing invalid sizes to `LightmapGI.set_max_texture_size()`. | |||
2022-09-16 | Add get_distribution_name() and get_version() to OS | MJacred | |
supports: LinuxBSD, Windows, macOS, iOS, Android, UWP Co-authored-by: bruvzg | |||
2022-09-16 | Merge pull request #65295 from reduz/json-as-resource | Rémi Verschelde | |
2022-09-16 | Merge pull request #36541 from MJacred/docs/texture2darray | Rémi Verschelde | |
Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered | |||
2022-09-16 | Merge pull request #65432 from Calinou/doc-volumetric-fog | Rémi Verschelde | |
Improve volumetric fog and FogVolume documentation | |||
2022-09-16 | Merge pull request #65148 from Mickeon/animated-sprite-negative-speed-scale | Rémi Verschelde | |
Allow negative `speed_scale` in AnimatedSprite2D & 3D | |||
2022-09-15 | Merge pull request #65819 from raulsntos/theme-docs | Rémi Verschelde | |
Fix theme methods usage in docs | |||
2022-09-15 | Merge pull request #65818 from raulsntos/dotnet/crypto-docs | Rémi Verschelde | |
Fix invalid C# in crypto docs |