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2019-07-29Merge pull request #30898 from clayjohn/max-lights-reflectionsRémi Verschelde
Add project setting for max lights and reflections in GLES3
2019-07-28add project setting for max lights and reflections in gles3clayjohn
2019-07-27Add frame_cords accessors to Sprite and Sprite3Dgroud
2019-07-26[DOCS] Correct "fixed process" reference in KinematicBody docChris Bradfield
2019-07-25Adds a meta on top of every generated class to hide 'Edit on Github' linkStraToN
Linked docs issue https://github.com/godotengine/godot-docs/pull/2656
2019-07-25Make KinematicBody docs consistent regarding `test_only` argumentAndrii Doroshenko (Xrayez)
This simply makes the `move_and_collide` method descriptions in both 2D and 3D to be in sync. Co-authored-by: 2DemiGods <2DemiGods@users.noreply.github.com>
2019-07-25Merge pull request #30685 from jonri/vehicle-per-wheel-forcesRémi Verschelde
Vehicle per-wheel forces
2019-07-25Merge pull request #23820 from clayjohn/pointmeshRémi Verschelde
Added PointMesh primitive
2019-07-24added pointMesh primitiveclayjohn
2019-07-23Added count method to StringChaosus
2019-07-22Merge pull request #30732 from Calinou/default-disable-high-quality-vctRémi Verschelde
Disable high-quality voxel cone tracing by default
2019-07-22Merge pull request #30728 from FlamyAT/fix-inputevent-docRémi Verschelde
Documents the need for input_pickable in _input_event
2019-07-22Documents the need for input_pickable in _input_eventFlamyAT
Update CollisionObject2D.xml Added member tags to missing docs
2019-07-22doc: More formatting fixesRémi Verschelde
2019-07-22doc: Formatting fixes in EditorPlugin docsRémi Verschelde
2019-07-22doc: Sync classref with current sourceRémi Verschelde
2019-07-22Merge pull request #30659 from henriiquecampos/docsRémi Verschelde
Add description for EditorSceneImporter, EditorPlugin.enable/disable and EditorInterface.select_file
2019-07-21Disable high-quality voxel cone tracing by defaultHugo Locurcio
This makes GIProbe significantly faster out of the box, at the cost of worse-looking GIProbe reflections. This closes #30727.
2019-07-20Improve the Variant class documentationHugo Locurcio
Taken from https://docs.godotengine.org/en/latest/development/cpp/variant_class.html.
2019-07-20Add description for EditorPlugin.enable/disable methodsHenrique Campos
2019-07-20Add docs for EditorInterface, EditorPlugin and EditorSceneImporterHenrique Campos
2019-07-20AStar and AStar2D examples fixed to not use 'as' keyword and also removed ↵unknown
error causing code
2019-07-19Merge pull request #30645 from Meriipu/document_tree_minwidthRémi Verschelde
Documented the Tree column behaviour of min_width in conjunction with expand
2019-07-19Merge pull request #30674 from FlamyAT/patch-1Rémi Verschelde
Added missing InputEvent documentation
2019-07-18Update documentation for new VehicleWheel membersJon Ring
2019-07-18Merge pull request #30226 from lawnjelly/interpolateRémi Verschelde
Add access to interpolation fraction for fixed timestep interpolation
2019-07-18Added missing InputEvent documentationFlamyAT
2019-07-17Document Tree column behaviour of min_width in conjunction w expandMeriipu
2019-07-17documented set_button_disabledMeriipu
2019-07-15doc: Sync classref with current sourceRémi Verschelde
2019-07-15Merge pull request #30590 from clayjohn/particle_lifeRémi Verschelde
Added individual particle random lifetime
2019-07-15Completed documentation for BakedLightmap node.Nathan Warden
2019-07-14added individual particle random lifetimeclayjohn
2019-07-11Add access to interpolation fraction for fixed timestep interpolationlawnjelly
Addresses #30068 This is a prerequisite for allowing proper support for fixed timestep interpolation, exposing the interpolation fraction to the engine, modules and gdscript. The interpolation fraction is the fraction through the current physics tick at the time of the current frame.
2019-07-11doc: Mention `Input.MOUSE_MODE_CAPTURED` is raw on Windows and LinuxHugo Locurcio
2019-07-10doc: Sync classref with current sourceRémi Verschelde
2019-07-09Merge pull request #30304 from DavidSichma/remote_cacheRémi Verschelde
Exposed update_cache() of RemoteTransform and RemoteTransform2D
2019-07-09Add `width` and `antialiased` parameters to CanvasItem `draw_rect()`Hugo Locurcio
This also removes some duplicated editor code which is now obsoleted by the new parameters in `draw_rect()`.
2019-07-09Added force_update_cache() to RemoteTransform and RemoteTransform2DDavid Sichma
2019-07-09Merge pull request #30449 from hbina/fix_issue_30260Rémi Verschelde
Clarify what %APPDATA% expands to in Windows
2019-07-09Clarify what %APPDATA% expands to in Windowshbina085
Linux users should be familiar with "~" so I think it might be unnecessary. Also changed the file separator in the description to use Windows' instead.
2019-07-09TreeItem: Rename new button disable method to set_button_disabledRémi Verschelde
Follow-up to #30408. Also sync classref with current source.
2019-07-09Merge pull request #30125 from akien-mga/docdata-expose-parametric-setgetRémi Verschelde
DocData: Re-expose parametric setters and getters
2019-07-08Merge pull request #30380 from KoBeWi/controlraiserRémi Verschelde
Clarify better what Node.raise does
2019-07-08Merge pull request #30412 from Larpon/docs/string-hex_to_int-improveRémi Verschelde
Improve hex_to_int documentation
2019-07-07Provide documentation for String http_escape() and http_unescape() methodslmp
2019-07-07 Clearify how hex_to_int expects a '0x' prefixed string. Provide a small ↵lmp
hex_to_int example
2019-07-06Merge pull request #30363 from YeldhamDev/viewport_size_stretch_propertyRémi Verschelde
Make 'size_override_stretch' a property in 'Viewport'
2019-07-06Merge pull request #30337 from Chaosus/vs_depth_textureRémi Verschelde
Added DEPTH_TEXTURE to visual shaders
2019-07-06Clarify better what Node.raise doesTomasz Chabora