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2022-08-04Merge pull request #63884 from RedMser/resourceuid-docsRémi Verschelde
2022-08-04Merge pull request #63899 from bruvzg/hb_510Rémi Verschelde
2022-08-04HarfBuzz: Update to version 5.1.0, use new FLAG_SAFE_TO_INSERT_TATWEEL flag t...bruvzg
2022-08-04Merge pull request #61918 from KoBeWi/static_bodyRémi Verschelde
2022-08-04Improve error message when the requested V-Sync mode cannot be usedHugo Locurcio
2022-08-03Add ResourceUID documentationRedMser
2022-08-03Merge pull request #63875 from hakro/fix-segment-intersects-circleRémi Verschelde
2022-08-03Bring back Geometry2D.segment_intersects_circleHakim
2022-08-03Merge pull request #63867 from Calinou/editor-rename-visual-shader-settingRémi Verschelde
2022-08-03Merge pull request #59303 from KoBeWi/check_out_my_very_long_buttonRémi Verschelde
2022-08-03Rename visual shader editor setting category for proper capitalizationHugo Locurcio
2022-08-03Merge pull request #61851 from Calinou/particles-default-global-coordinatesRémi Verschelde
2022-08-03Merge pull request #51531 from Calinou/decal-projector-add-nearest-mipmap-anisoRémi Verschelde
2022-08-03Merge pull request #56451 from Calinou/rootmotionview-no-replace-with-nodeRémi Verschelde
2022-08-03Merge pull request #63857 from Calinou/doc-camera3d-frustum-offset-projectionRémi Verschelde
2022-08-03Merge pull request #55923 from bluenote10/feature/consistent_transform_operat...Rémi Verschelde
2022-08-03Add Nearest Mipmap Anisotropic filter option to decals and projectorsHugo Locurcio
2022-08-03Don't replace RootMotionView with Node in a running projectHugo Locurcio
2022-08-03Document Camera3D's frustum offset property requiring Frustum projectionHugo Locurcio
2022-08-02Fix consistency of translated/scaled/rotated in Transform2D and Transform3DFabian Keller
2022-08-02Add fit_to_longest_item to OptionButtonkobewi
2022-08-02Use global coordinates for particles by defaultHugo Locurcio
2022-08-02Merge pull request #63803 from matjlars/weakref-nullRémi Verschelde
2022-08-02adds null case to weakref docsMatt
2022-08-02Rename ParticlesMaterial.turbulence_active to turbulence_enabledFireForge
2022-08-02[TextServer] Add ICU Unicode security and spoofing detection.bruvzg
2022-08-02Added default values to particle turbulence.Raffaele Picca
2022-08-02Merge pull request #53956 from bruvzg/icu_uax_31Rémi Verschelde
2022-08-02[TextServer] Implement ICU/UAX 31 based `is_valid_identifier` function.bruvzg
2022-08-02Merge pull request #51672 from Calinou/shader-add-hint-transparent-textureRémi Verschelde
2022-08-01Add `hint_transparent` to use a transparent black placeholder textureHugo Locurcio
2022-08-01Merge pull request #63007 from jtnicholl/animation_player_docsRémi Verschelde
2022-08-01Update classref documentation for AnimationPlayerJonathan Nicholl
2022-08-01Merge pull request #54738 from Calinou/expose-os-restart-on-exitRémi Verschelde
2022-08-01Expose the "restart on exit" OS functionalityHugo Locurcio
2022-08-01Change LabelSettings default values to match default theme.bruvzg
2022-08-01docs: Caveats of NavigationMesh.create_from_meshMartin Norling
2022-08-01Merge pull request #55387 from RPicster/particles-turbulenceRémi Verschelde
2022-08-01Merge pull request #55276 from Calinou/volumetric-fog-tweak-default-gi-injectRémi Verschelde
2022-08-01Merge pull request #63587 from clayjohn/specular-occlusionRémi Verschelde
2022-08-01Merge pull request #63733 from akien-mga/file-get_as_text-skip-CRRémi Verschelde
2022-08-01Tweak default fog settings for better appearanceHugo Locurcio
2022-08-01Add support for command-line user arguments.Juan Linietsky
2022-07-31Treat specular less than 0.02 as occlusionclayjohn
2022-08-01File: Re-add support to skip CR (`\r`) in `File::get_as_text`Rémi Verschelde
2022-07-31Merge pull request #54732 from zedutch/fix-threaded-load-request-cachemodeRémi Verschelde
2022-07-31Merge pull request #51128 from HaSa1002/add-graphedit-is-ok-method-4Rémi Verschelde
2022-07-31Merge pull request #63429 from RandomShaper/indicate_overriddenRémi Verschelde
2022-07-31Merge pull request #56087 from zaevi/return_key_indexRémi Verschelde
2022-07-31Tweak VoxelGI defaults for better qualityHugo Locurcio