Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-28 | Improve Navigation2D default settings, see #56852 | Pawel Lampe | |
This commit reduces `cell_size` and `edge_connection_margin` default values so that `Navigation2D` behaves more like in Godot <= `3.4` by default. | |||
2022-01-28 | TileSetAtlasSource: Make `get_tile_data` return `TileData *` | Rémi Verschelde | |
This is now possible thanks to `Variant` changes. Also unbind some `_` prefixed methods which don't need to be exposed. | |||
2022-01-27 | Merge pull request #57205 from TechnoPorg/variant-template-cast | Rémi Verschelde | |
Allow method binds to take Object subclasses as arguments | |||
2022-01-27 | Improve documentation for `ReflectionProbe.max_distance` property | Hugo Locurcio | |
2022-01-27 | Merge pull request #56785 from bruvzg/nat_handles_4 | Rémi Verschelde | |
2022-01-27 | Merge pull request #57293 from mhilbrunner/windows-console-fixups | Rémi Verschelde | |
2022-01-27 | Merge pull request #57281 from Rubonnek/rename-subsequence | Rémi Verschelde | |
2022-01-27 | Minor typo fixups to Windows console changes | Max Hilbrunner | |
2022-01-27 | Expose Transform3D::sphere_interpolate_with() | Max Hilbrunner | |
2022-01-26 | Rename String::is_subsequence_ofi to String::is_subsequence_ofn | Wilson E. Alvarez | |
2022-01-26 | Revert #53174 (applying the delta in move and collide), rename rec_vel to ↵ | fabriceci | |
distance and improve the doc description | |||
2022-01-26 | Merge pull request #54574 from Ansraer/glow_map | Rémi Verschelde | |
2022-01-26 | Improve XRInterface hooks into rendering | Bastiaan Olij | |
2022-01-25 | Allow method binds to take Object subclasses as arguments | TechnoPorg | |
This commit adds a condition to VariantCaster that casts Variants of type OBJECT to any type T, if T is derived from Object. This change enables a fair bit of code cleanup. First, the Variant implicit cast operators for Node and Control can be removed, which allows for some invalid includes to be removed. Second, helper methods in Tree whose sole purpose was to cast arguments to TreeItem * are no longer necessary. A few small changes also had to be made to other files, due to the changes cascading down all the includes. | |||
2022-01-25 | Merge pull request #55841 from OverloadedOrama/expose-bitmap-methods | Rémi Verschelde | |
2022-01-25 | Merge pull request #37945 from IllusiveS/master | Rémi Verschelde | |
Expose AnimationNodeOneShot::mix_mode as a property | |||
2022-01-25 | Expose AnimationNodeOneShot::mix_mode as a property | Wysocki Patryk | |
Fixes #23458. | |||
2022-01-25 | doc: Clarify expected type of `Object *` parameters in Tree methods | Rémi Verschelde | |
They're meant to be `TreeItem *` but this can't be bound in Variant. Fixes #20538. | |||
2022-01-24 | Merge pull request #56888 from FreegleBarr/implement_gpuparticle_subemitters2d | Rémi Verschelde | |
2022-01-24 | ported particle sub-emission to 2D | freeglebarr | |
2022-01-24 | Merge pull request #57120 from KoBeWi/grandpa_issue | Rémi Verschelde | |
2022-01-24 | rename free mode to floating mode | fabriceci | |
2022-01-24 | Better clarify map_to_world() description | kobewi | |
2022-01-24 | Fix make_rst.py on Windows | Max Hilbrunner | |
2022-01-24 | Merge pull request #57100 from Paulb23/textedit-placeholder | Rémi Verschelde | |
2022-01-23 | BaseButton: Rename `pressed` property to `button_pressed` | Rémi Verschelde | |
This fixes a conflict with the `pressed` signal. The new name is temporary and only intended to solve the conflict for upcoming alpha builds. Discussions are still ongoing regarding the BaseButton API and how to rename and refactor more of its properties, signals and methods to have a clearer API in 4.0. | |||
2022-01-23 | Add Placeholder to TextEdit | Paulb23 | |
2022-01-23 | Merge pull request #56983 from Calinou/doc-softdynamicbody3d-no-gameplay | Rémi Verschelde | |
2022-01-23 | Merge pull request #57060 from KoBeWi/you_have_1_completion_request | Rémi Verschelde | |
2022-01-22 | Add usage of indeterminate checkboxes to editor | kobewi | |
2022-01-22 | Rename request_code_completion signal | kobewi | |
2022-01-20 | Add `Input.is_anything_pressed` method | Andrii Doroshenko (Xrayez) | |
2022-01-20 | Merge pull request #55360 from Calinou/rename-bake-mode-properties | Rémi Verschelde | |
2022-01-20 | Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename | Rémi Verschelde | |
2022-01-20 | add support for glow maps | Ansraer | |
2022-01-20 | Merge pull request #53276 from Phischermen/propagate_check | Rémi Verschelde | |
2022-01-20 | Merge pull request #56949 from timothyqiu/has-clipboard | Rémi Verschelde | |
2022-01-20 | Merge pull request #56936 from BastiaanOlij/add_tracking_confidence | Rémi Verschelde | |
2022-01-20 | Document that soft bodies should be avoided for gameplay purposes | Hugo Locurcio | |
2022-01-20 | Adding a tracking confidence state to XRPose | Bastiaan Olij | |
2022-01-19 | Merge pull request #54729 from Paulb23/text-edit-callable | Rémi Verschelde | |
2022-01-19 | Convert TextEdit callbacks to Callable | Paulb23 | |
2022-01-19 | Improve the default project theme | Hugo Locurcio | |
The new default project theme uses StyleBoxFlat extensively for a more modern design and better scalability to multiple resolutions. SVG icons are now used in place of PNG icons. While this does not allow for true vector-based icon drawing (icons are still rasterized at load-time), this makes the design work easier for contributors and opens the door to vector drawing in the future (e.g. with polygons or SDFs). Like for editor icons, the SVG header file is now built automatically when a SVG file is changed. This removing the need for running `make_header.py` manually (TODO). The "Use Hidpi" project setting has been removed in favor of a "Default Theme Scale" project setting, which allows creating the default theme at a higher/lower scale than the default. This can be used when designing GUIs with a high base resolution to ensure crisp visuals. Co-authored-by: Yuri Sizov <yuris@humnom.net> | |||
2022-01-19 | Add `DisplayServer.clipboard_has()` to check clipboard content | Haoyu Qiu | |
2022-01-19 | Revert "Add new scaling modes for splash screen" | Rémi Verschelde | |
This reverts commit fcc9f5ce396ff921ed8253f657a8c9c38e7a878d. The feature is good but the implementation still needs more work. A new PR will be made with a rework of this commit. | |||
2022-01-19 | Merge pull request #56930 from skyace65/Stringify | Max Hilbrunner | |
Better explain JSON stringify indent parameter (4.0) | |||
2022-01-19 | Better explain JSON stringify indent parameter (4.0) | skyace65 | |
2022-01-19 | Merge pull request #56935 from V-Sekai/window_theme_changed_signal | Rémi Verschelde | |
2022-01-19 | [Editor] Move some animation specific keying logic out of inspector. | Fabio Alessandrelli | |
Most of the custom logic to handle special keying cases is now inside the AnimationPlayerEditorPlugin. The EditorInspector now emits a signal when inspecting a new object. | |||
2022-01-19 | Merge pull request #56825 from bruvzg/macos_fix_fullscr_multiwindow | Rémi Verschelde | |