Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-12-06 | Merge pull request #55667 from Calinou/doc-physics-ticks-per-rendered-frame | Rémi Verschelde | |
2021-12-06 | Merge pull request #55602 from nekomatata/improve-rigidbody-contacts | Rémi Verschelde | |
2021-12-06 | Document physics simulation being limited to 8 ticks per rendered frame | Hugo Locurcio | |
2021-12-06 | Merge pull request #55603 from Calinou/add-os-crash-method | Fabio Alessandrelli | |
Add an `OS.crash()` method for testing system crash handler | |||
2021-12-06 | Merge pull request #55500 from KoBeWi/just_doc_things | Max Hilbrunner | |
Misc improvements to various docs | |||
2021-12-06 | Merge pull request #55661 from KoBeWi/joys_of_connection | Rémi Verschelde | |
2021-12-06 | Merge pull request #34005 from aaronfranke/minmax | Rémi Verschelde | |
2021-12-06 | Merge pull request #47257 from timothyqiu/http-client-proxy | Rémi Verschelde | |
2021-12-06 | Unexpose joy_connection_changed method | kobewi | |
2021-12-06 | Merge pull request #55652 from OverloadedOrama/patch-1 | Max Hilbrunner | |
Fix link to the supported image formats in the Image class | |||
2021-12-06 | Fix link to the supported image formats in the Image class | Manolis Papadeas | |
It previously linked to this page which doesn't exist. https://docs.godotengine.org/en/latest/getting_started/workflow/assets/importing_images.html#supported-image-formats Now, it should link here: https://docs.godotengine.org/en/latest/tutorials/assets_pipeline/importing_images.html#supported-image-formats | |||
2021-12-05 | Document SceneTreeTimer being freed automatically when elapsed | Hugo Locurcio | |
The note was present in the SceneTree `create_timer()` class documentation, but not in the SceneTreeTimer class documentation. | |||
2021-12-05 | Merge pull request #55559 from pycbouh/docs-overridden-cross-linked | Rémi Verschelde | |
2021-12-05 | Bind column_titles_visible as property | kobewi | |
2021-12-03 | Add an `OS.crash()` method for testing system crash handler | Hugo Locurcio | |
This makes it possible to test the system's crash handler without having to modify engine code or exploit an engine bug. | |||
2021-12-03 | Update space parameters in 2D and 3D | PouleyKetchoupp | |
Clarified space parameters for contacts and added missing ones. List of changes: -Add contact bias to space parameters -Add solver iterations to space parameters, instead of a specific physics server function -Renamed BODY_MAX_ALLOWED_PENETRATION to CONTACT_MAX_ALLOWED_PENETRATION to make it consistent with other contact parameters | |||
2021-12-03 | Make overridden properties link to parent definition | Yuri Sizov | |
Co-authored-by: Josh DeGraw <joshmdegraw@gmail.com> | |||
2021-12-03 | Merge pull request #55520 from pycbouh/docs-sort-group-newline-theme-and-enums | Rémi Verschelde | |
2021-12-03 | Merge pull request #55576 from Chaosus/vs_new_int_ops | Yuri Roubinsky | |
Add bitwise operators to `VisualShaderNodeIntOp` | |||
2021-12-03 | Merge pull request #55578 from madmiraal/fix-55561 | Rémi Verschelde | |
2021-12-03 | Add bitwise operators to `VisualShaderNodeIntOp` | Yuri Roubinsky | |
2021-12-03 | Merge pull request #54833 from KoBeWi/it's_a_trap | Rémi Verschelde | |
2021-12-03 | Allow any kind of Mesh to be added to an EditorNode3DGizmo | Marcel Admiraal | |
2021-12-02 | Expose max_axis_index and max_axis_index for Vector2(i) | Aaron Franke | |
Some cleanup with Vector3(i)'s methods so that it is consistent with Vector2, for example it returns enums internally (GDScript still gets ints). | |||
2021-12-03 | NavigationMeshInstance: Fix typo to 'vertices' | Rémi Verschelde | |
2021-12-02 | Merge pull request #55294 from ConteZero/text_edit_drag_and_drop | Rémi Verschelde | |
Add drag and drop to TextEdit | |||
2021-12-02 | Add drag and drop to TextEdit | ConteZero | |
2021-12-02 | Merge pull request #52916 from aaronfranke/no-default-env | Rémi Verschelde | |
Remove `default_env.tres` from generating in new projects | |||
2021-12-02 | Merge pull request #54910 from ↵ | Rémi Verschelde | |
Calinou/basematerial3d-texture-auto-roughness-metallic Set roughness/metallic to 1 when assigning a texture in BaseMaterial3D | |||
2021-12-02 | Merge pull request #55545 from akien-mga/doc-aabb-has_point | Rémi Verschelde | |
AABB: Improve docs and test for `has_point` | |||
2021-12-02 | Improve store_string() description | kobewi | |
2021-12-02 | Merge pull request #53287 from Chaosus/sprite3d_fix | Rémi Verschelde | |
2021-12-02 | AABB: Improve docs and test for `has_point` | Rémi Verschelde | |
Contrarily to the 2D Rect2i counterpart, it doesn't make much sense in 3D and for floating-point AABBs to exclude points on some of its faces. | |||
2021-12-02 | Merge pull request #37626 from aaronfranke/rect2-warnings | Max Hilbrunner | |
Print warnings when using a Rect2 or AABB with a negative size | |||
2021-12-02 | Merge pull request #55537 from timothyqiu/doc-code-tag | Rémi Verschelde | |
2021-12-02 | Merge pull request #55330 from Calinou/doc-voxelgidata | Rémi Verschelde | |
2021-12-02 | Fix various misused code tag in classref | Haoyu Qiu | |
2021-12-02 | Merge pull request #38604 from Calinou/astar-rename-get-point-ids | Rémi Verschelde | |
2021-12-01 | Rename Vector parameters to be consistent | Raul Santos | |
Renames parameters that were named differently across different scripting languages or their documentation to use the same name everywhere. | |||
2021-12-01 | Sort and group theme properties in docs, improve formatting for theme and enums | Yuri Sizov | |
2021-11-30 | Warn when using an AABB or Rect2 with a negative size | Aaron Franke | |
2021-11-30 | Misc improvements to various docs | kobewi | |
2021-11-30 | Rename `AStar.get_points()` to `AStar.get_point_ids()` for clarity | Hugo Locurcio | |
The same has been done for AStar2D as well. | |||
2021-11-30 | Merge pull request #55427 from zacryol/tab-container-clarify | Rémi Verschelde | |
2021-11-29 | Clarify usage of TabContainer | zacryol | |
Makes it more clear that TabBar is separate from TabContainer, and that the container draws the tabs itself. | |||
2021-11-29 | Merge pull request #55408 from madmiraal/fix-54517 | Rémi Verschelde | |
2021-11-29 | Document using SpriteBase3D's `modulate` property with material override | Hugo Locurcio | |
2021-11-29 | Enable sorting of operator methods in class documentation. | Marcel Admiraal | |
2021-11-28 | Merge pull request #55239 from zacryol/find-world-2d-description-fix | Rémi Verschelde | |
Fix description of Viewport `find_world_2d()` method. | |||
2021-11-27 | Fix description of Viewport `find_world_2d()` method. | zacryol | |
The doc now states that the method searches for a World2D among ancestor Viewports as well, differentiating it from the get_world_2d() getter. and also find_world_3d() |