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2020-04-29Merge pull request #38307 from Calinou/shell-open-res-user-warningRémi Verschelde
Warn when trying to open `res://` or `user://` with `OS.shell_open()`
2020-04-29Merge pull request #20371 from aaronfranke/vector-lerpRémi Verschelde
[Core] [Mono] [GDNative] Rename "linear_interpolate" methods to "lerp"
2020-04-29Merge pull request #36498 from Avantir-Chaosfire/patch-1Rémi Verschelde
doc: Improve Node2D to_local/to_global description
2020-04-29[Core] Rename linear_interpolate to lerpAaron Franke
2020-04-29doc: Improve Node2D to_local/to_global descriptionAvantir-Chaosfire
2020-04-29Merge pull request #36960 from pycbouh/docs-improve-shortcutsRémi Verschelde
Improve shortcut formatting in docs
2020-04-29Merge pull request #37776 from Sauermann/transform-scale-originRémi Verschelde
Clarify Transform scaled Method description
2020-04-29Merge pull request #38287 from ↵Rémi Verschelde
JiRuifanCR/animatedtexture-oneshot-pause-set-frame Add set_frame, pause, and oneshot to AnimatedTexture
2020-04-29Merge pull request #38074 from KoBeWi/tfreeRémi Verschelde
Mention how to remove TreeItem from a Tree
2020-04-28Warn when trying to open `res://` or `user://` with `OS.shell_open()`Hugo Locurcio
`OS.shell_open()` will pass on the path directly to the OS' shell handler (which can handle file paths or URLs). It can't handle Godot-specific paths, so these need to be converted with `ProjectSettings.globalize_path()` first.
2020-04-29Add set_frame, pause, and oneshot to AnimatedTextureRevan Ji
Add API documentation for said changes.
2020-04-28doc: Sync classref with current sourceRémi Verschelde
2020-04-28Rename InputFilter back to InputRémi Verschelde
It changed name as part of the DisplayServer and input refactoring in #37317, with the rationale that input no longer goes through the main loop, so the previous Input singleton now only does filtering. But the gains in consistency are quite limited in the renaming, and it breaks compatibility for all scripts and tutorials that access the Input singleton via the scripting language. A temporary option was suggested to keep the scripting singleton named `Input` even if its type is `InputFilter`, but that adds inconsistency and breaks C#. Fixes godotengine/godot-proposals#639. Fixes #37319. Fixes #37690.
2020-04-28Merge pull request #38286 from bojidar-bg/x-expose-cell-sizeRémi Verschelde
Expose the cell_size affecting VisibilityNotifier2D precision
2020-04-28Expose the cell_size affecting VisibilityNotifier2D precisionBojidar Marinov
Refs: #4803
2020-04-27Merge pull request #38252 from Calinou/doc-improve-compression-projectsettingsRémi Verschelde
Improve the compression project settings documentation
2020-04-27Merge pull request #38230 from Calinou/doc-audiostreamplayer-improve-pitch-scaleRémi Verschelde
Improve `pitch_scale` descriptions in AudioStreamPlayer documentation
2020-04-27Improve the compression project settings documentationHugo Locurcio
2020-04-26Merge pull request #37973 from Calinou/doc-tween-add-easing-cheatsheetMax Hilbrunner
Add an easing/transition type cheatsheet to the Tween documentation
2020-04-26Improve `pitch_scale` descriptions in AudioStreamPlayer documentationHugo Locurcio
This closes #29439. Co-authored-by: Cheeseness <contact@jbushproductions.com>
2020-04-24doc: Fix parsing typed arrays in makerst.pyRémi Verschelde
`Type[]` typed arrays will link to `Type`, as it's likely the most interesting information for the user. And sync classref with current source.
2020-04-24Merge pull request #38025 from Calinou/doc-procedural-geometryRémi Verschelde
Improve the procedural geometry class documentations
2020-04-23Merge pull request #38050 from Calinou/doc-cameraeffectsRémi Verschelde
Document the CameraEffects class
2020-04-23Merge pull request #37888 from Calinou/doc-editor-only-singletonsRémi Verschelde
Document how some editor classes should be accessed as singletons only
2020-04-22Document how some editor classes should be accessed as singletons onlyHugo Locurcio
This closes #37687.
2020-04-22Document the CameraEffects classHugo Locurcio
2020-04-21Mention how to remove TreeItem from a TreeTomasz Chabora
2020-04-20Exposed RenderingDevice to script APIJuan Linietsky
Also added an easier way to load native GLSL shaders. Extras: Had to fix no-cache for subresources in resource loader, it was not properly working, making shaders not properly reload. Note: The precommit hooks are broken because they don't seem to support enums from one class being used in another. Feel free to fix this after merging this PR.
2020-04-20Merge pull request #37974 from Calinou/doc-backbuffercopy-anchorsRémi Verschelde
Document how to workaround UI anchor issues when using BackBufferCopy
2020-04-20Merge pull request #37972 from Calinou/doc-improve-resourcesaver-exampleRémi Verschelde
Check for errors when saving in the ResourceSaver example documentation
2020-04-20Merge pull request #37971 from Calinou/doc-improve-visibility-enabler-notifierRémi Verschelde
Improve the VisibilityEnabler and VisibilityNotifier documentations
2020-04-20Fix handling of PROPERTY_USAGE_SUBGROUP in DocData and editorRémi Verschelde
Subgroups were added in #37678 but not properly handled everywhere where PROPERTY_USAGE_GROUP is.
2020-04-20Merge pull request #38039 from akien-mga/docdata-skip-unexposedRémi Verschelde
DocData: Skip unexposed classes
2020-04-20Merge pull request #38036 from akien-mga/doc-updateRémi Verschelde
doc: Sync classref with current source
2020-04-20Merge pull request #38035 from akien-mga/revert-35261-pck-destinationRémi Verschelde
Revert "Made possible to specify where to dump the contents when load…
2020-04-20DocData: Skip unexposed classesRémi Verschelde
Properly expose classes that we actually want accessible.
2020-04-20doc: Sync classref with current sourceRémi Verschelde
Add missing enum bindings.
2020-04-20Merge pull request #37947 from clayjohn/DOCS-rendering-updateRémi Verschelde
Update many docs with recent rendering changes
2020-04-20Merge pull request #38027 from dreamsComeTrue/override_selected_font_color-docsRémi Verschelde
Update TextEdit docs - explaining 'override_selected_font_color' role
2020-04-20Revert "Made possible to specify where to dump the contents when loading a ↵Rémi Verschelde
".pck" file" This reverts commit 3c261e0dfa19d9c661ad6ca908a3b8ccee050016. This was not so useful as is due to the way dependency paths are stored in scenes and resources.
2020-04-20Improve the procedural geometry class documentationsHugo Locurcio
This references Godot's winding order at the top of every procedural geometry class, as well as referencing other classes within a given geometry class. A warning about ImmediateGeometry3D performance was also added.
2020-04-19Update TextEdit docs - explaining 'override_selected_font_color' roleDominik 'dreamsComeTrue' Jasiński
2020-04-19Correct the addition of a key and the duplication of a variable nameMarcel Admiraal
in Dictionary class documentation.
2020-04-17Add an easing/transition type cheatsheet to the Tween documentationHugo Locurcio
Related to https://github.com/godotengine/godot-docs/pull/3403.
2020-04-17Document how to workaround UI anchor issues when using BackBufferCopyHugo Locurcio
This closes #6880.
2020-04-17Check for errors when saving in the ResourceSaver example documentationHugo Locurcio
This also replaces a non-breaking space that was accidentally added in the EditorFeatureProfile documentation. This closes #31393.
2020-04-17Improve the VisibilityEnabler and VisibilityNotifier documentationsHugo Locurcio
This closes #4803.
2020-04-17Update many docs with recent rendering changesclayjohn
2020-04-17Merge pull request #37963 from Calinou/doc-dynamicfont-limitationsRémi Verschelde
Document DynamicFont limitations and a possible workaround
2020-04-17Merge pull request #37953 from clayjohn/VULKAN-sky-sun-sizeRémi Verschelde
Add light size to Sky Shaders