Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-09 | Fix default values on virtual classes causing errors in projects | Aaron Franke | |
2022-11-08 | Add support for OpenGL to OpenXR | David Snopek | |
2022-11-08 | Merge pull request #68098 from compmstr/apply-torque-inertia-note | Rémi Verschelde | |
Add note about inertia being required for apply_torque on various Node types | |||
2022-11-08 | Remove duplicate project settings definitions | kobewi | |
2022-11-07 | Merge pull request #68346 from Calinou/particles-rename-trail-length-property | Rémi Verschelde | |
Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime` | |||
2022-11-07 | Merge pull request #68342 from KoBeWi/Godot_museum't | Rémi Verschelde | |
Allow to disable History Dock via feature profile | |||
2022-11-07 | Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime` | Hugo Locurcio | |
The property already has a "seconds" suffix in the inspector. The "lifetime" term makes it more obvious that the property is specified as time, not a distance in units. The property hint now allows manually entering values greater than 10 seconds. The internal rendering value's default now matches the particles nodes' default. | |||
2022-11-07 | Allow to disable History Dock via feature profile | kobewi | |
2022-11-06 | Fix default values not showing up on virtual classes | Aaron Franke | |
2022-11-06 | Add note about inertia being required for apply_torque on various Nodes | Corey Williams | |
- RigidBody2D - PhysicsDirectBodyState2D - RigidBody3D - PhysicsDirectBodyState3D | |||
2022-11-04 | Add support for empty delimiter in String.split | kobewi | |
2022-11-04 | Merge pull request #68097 from KoBeWi/no_signal🔕 | Rémi Verschelde | |
Add `set_value_no_signal()` to Range | |||
2022-11-04 | Merge pull request #67741 from cridenour/modular-color-picker | Rémi Verschelde | |
Modularize the Color Picker via properties and new picker mode. | |||
2022-11-04 | Modularize the Color Picker via properties. | Chris Ridenour | |
2022-11-03 | Hide Antialiasing import option on DynamicFonts with MSDF enabled | Hugo Locurcio | |
Antialiasing cannot be adjusted on fonts rendered with MSDF. Internally, Godot always uses grayscale antialiasing for those fonts. This also tweaks property hints for consistency, and renames uses of "sub-pixel" to the more commonly used "subpixel". | |||
2022-11-03 | Merge pull request #68192 from aaronfranke/unify-node3d-euler | Rémi Verschelde | |
Unify Node3D RotationOrder with global EulerOrder | |||
2022-11-03 | Merge pull request #68191 from aaronfranke/quat-euler-order | Rémi Verschelde | |
Allow getting Quaternion rotation in different Euler orders | |||
2022-11-03 | Merge pull request #67540 from KoBeWi/hue_hue_hue | Rémi Verschelde | |
Add a separate hue gradient for OKHSL mode | |||
2022-11-02 | Allow getting Quaternion rotation in different Euler orders | Aaron Franke | |
2022-11-02 | Unify Node3D RotationOrder with global EulerOrder | Aaron Franke | |
2022-11-02 | Merge pull request #66747 from aaronfranke/move-euler-order | Rémi Verschelde | |
Move EulerOrder enum to math_defs.h and global scope | |||
2022-11-02 | Merge pull request #66017 from Mickeon/rename-image-copy-rect | Rémi Verschelde | |
Rename Image's `get_rect` to `get_region` | |||
2022-11-02 | Move EulerOrder enum to math_defs.h and global scope | Aaron Franke | |
2022-11-02 | Style: Misc docs and comment style and language fixes | Rémi Verschelde | |
- Removed empty paragraphs in XML. - Consistently use bold style for "Example:", on a new line. - Fix usage of `[code]` when hyperlinks could be used (`[member]`, `[constant]`). - Fix invalid usage of backticks for inline code in BBCode. - Fix some American/British English spelling inconsistencies. - Other minor fixes spotted along the way, including typo fixes with codespell. - Don't specify `@GlobalScope` for `enum` and `constant`. | |||
2022-11-02 | Merge pull request #68170 from alfredbaudisch/clear-selection-shortcut | Rémi Verschelde | |
Unified shortcut to clear carets and selections from TextEdit | |||
2022-11-02 | Merge pull request #67917 from Faless/mp/4.x_auth | Rémi Verschelde | |
[MP] Add peer authentication support to the default MultiplayerAPI. | |||
2022-11-02 | Merge pull request #68137 from kleonc/shape-cast-get-collider-rid | Rémi Verschelde | |
Add `ShapeCast2D/3D::get_collider_rid` method | |||
2022-11-02 | Merge pull request #67788 from 98teg/flow-container-alignment | Rémi Verschelde | |
Add alignment options to flow container | |||
2022-11-02 | Merge pull request #65012 from KoBeWi/Godot_museum | Rémi Verschelde | |
Add history dock | |||
2022-11-02 | Merge pull request #68118 from aaronfranke/quat-from-euler | Rémi Verschelde | |
Replace Quaternion Euler constructor with `from_euler` method | |||
2022-11-02 | Merge pull request #64830 from dalexeev/color-hide-internals | Rémi Verschelde | |
Remove internal functions of named colors from the public API | |||
2022-11-02 | Merge pull request #66361 from dalexeev/remove-int-plus-string | Rémi Verschelde | |
Unexpose confusing `String + int` and `int + String` operations | |||
2022-11-02 | Merge pull request #63956 from xiongyaohua/interpolate_on_curve2d | Rémi Verschelde | |
Move rotation interpolation logic from PathFollower2D to Curve2D | |||
2022-11-02 | Unified shortcut to clear carets and selections | Alfred Reinold Baudisch | |
Refactors`ui_text_remove_secondary_carets` from https://github.com/godotengine/godot/pull/68089 as `ui_text_clear_carets_and_selection`, with extra behaviour: - If there's only one active caret active with a selection, clears the selection. - In case there's more than one caret active, removes the secondary carets and clears selections. With this change, `TextEdit` then imitates the behaviour of VSCode for clearing carets and selections. | |||
2022-11-02 | Merge pull request #52350 from BimDav/viewport_canvas_cull | Rémi Verschelde | |
Added Viewport canvas cull mask feature | |||
2022-11-02 | Merge pull request #63335 from Spartan322/button-shortcut-feedback | Rémi Verschelde | |
Make `BaseButton` Shortcut feedback togglable | |||
2022-11-02 | [MP] Remove connection state signals from MultiplayerPeer. | Fabio Alessandrelli | |
Now handled directly by the MultiplayerAPI implementation. | |||
2022-11-02 | Add a separate hue gradient for OKHSL mode | kobewi | |
2022-11-02 | Merge pull request #67693 from Mickeon/slight-hint-shuffling | Rémi Verschelde | |
Fix unordered values of PROPERTY_HINT_INT_IS_POINTER & ARRAY_TYPE | |||
2022-11-01 | Rename Image's `get_rect` to `get_region` | Micky | |
Also renames its parameter to from "rect" to "region". | |||
2022-11-01 | Add `ShapeCast2D/3D::get_collider_rid` method | kleonc | |
2022-11-01 | Merge pull request #67982 from Faless/mp/4.x_disconnect_close | Fabio Alessandrelli | |
[MP] Add MultiplayerPeer disconnect_peer, close. | |||
2022-11-01 | Replace Quaternion Euler constructor with `from_euler` method | Aaron Franke | |
2022-11-01 | Merge pull request #68089 from alfredbaudisch/remove-secondary-carets | Rémi Verschelde | |
Shortcut and Bind to Remove Secondary Carets | |||
2022-11-01 | Move rotation sampling from Path2D to Curve2D | Yaohua Xiong | |
The rotation sampling code is moved from Path2D to a new method `sample_baked_with_rotation` on Curve2D. | |||
2022-10-31 | Add set_value_no_signal() to Range | kobewi | |
2022-10-31 | Fixup classref markup after #62416 | Rémi Verschelde | |
2022-10-31 | Merge pull request #68044 from ztc0611/ios-promotion | Rémi Verschelde | |
Add ProMotion/High Refresh Rate Support to iOS Exports | |||
2022-10-31 | Merge pull request #62416 from Calinou/movie-maker-request-attention-on-finish | Rémi Verschelde | |
Request attention on the editor window when done recording a movie | |||
2022-10-31 | Shortcut and Bind to Remove Secondary Carets | Alfred Reinold Baudisch | |
Adds the bind `ui_text_remove_secondary_carets` to TextEdit, with ESC as the default shortcut. When the bind is performed, if the TextEdit has multiple carets, `remove_secondary_carets` is called and secondary carets are removed. This is useful when multiple selects are performed with `add_select_for_next_occurrence` #67644 or when multiple multiple carets are manually added, then it's possible to go back to a single caret with a shortcut. Closes #67991 |