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2019-04-16Bind goto_line function for Script Editor #9153mawenzy
- added doc for ScriptEditor:goto_line
2019-04-16Merge pull request #27762 from rcorre/anim_docsMax Hilbrunner
AnimationNode* docs
2019-04-16Merge pull request #27937 from KoBeWi/sliderdocsMax Hilbrunner
Added some documentation for Slider
2019-04-16Merge pull request #27953 from siddharth952/v_scroll_speedMax Hilbrunner
Fixes documentation of v_scroll_speed and wrap_enabled
2019-04-15doc: Add note about VisibilityNotifier.is_on_screen after instantiationRémi Verschelde
Fixes #9430.
2019-04-15doc: Sync classref with current sourceRémi Verschelde
2019-04-12fixes #25707 documentation of v_scroll_speedSiddharth
Fixes #25707 Update TextEdit.xml
2019-04-11Document String's 'is_valid_filename()'Michael Alexsander Silva Dias
2019-04-11Added some documentation for SliderTomasz Chabora
2019-04-09Fill out some of the AnimationNode docs.Ryan Roden-Corrent
The API docs for various animation nodes are pretty empty, yet the tutorial at https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html contains some details. These details should be included in the API docs so looking up a particular class actually provides some information rather than requiring the user to hunt for a different tutorial. This also links the AnimationTree tutorial and demo in the docs. I've found the TPS demo to be the best resource so far for learning how to use the AnimationTree. This should be easy to find if someone looks up the AnimationTree API docs. Finally, this fixes a param typo in AnimationNodeStateMachine.
2019-04-09Merge pull request #27561 from KoBeWi/get_frame_docRémi Verschelde
Document SceneTree.get_frame() and persistent in add_to_group()
2019-04-09Merge pull request #27591 from toasteater/doc/rng-impl-notesRémi Verschelde
Improve RandomNumberGenerator docs.
2019-04-08Merge pull request #27506 from Chaosus/astarRémi Verschelde
Added functions to AStar for disable/enable points to effectivly create obstacles
2019-04-08Merge pull request #27452 from Chaosus/direction_toRémi Verschelde
Added method to retrieve a direction vector from one point to another
2019-04-08Merge pull request #27802 from Chaosus/fix_smoothstep_docsYuri Roubinsky
Fix smooth_step to smoothstep in docs
2019-04-08Fix smooth_step to smoothstep docsChaosus
2019-04-08Merge pull request #27698 from YeldhamDev/doc_tilemap_setcell_overrideRémi Verschelde
Document TileMap's new 'set_cell' internal override capability
2019-04-08Merge pull request #27231 from Chaosus/smoothstepRémi Verschelde
Added smoothstep built-in function
2019-04-08Added functions to AStar for disable/enable pointsChaosus
2019-04-07Added smoothstep built-in functionChaosus
2019-04-07Merge pull request #27734 from Hendrikto/cleanupRémi Verschelde
Remove unused imports
2019-04-07Merge pull request #27156 from BastiaanOlij/add_height_map_shapeRémi Verschelde
Added height map shape that implement heightmap collision shape
2019-04-07Merge pull request #25630 from BastiaanOlij/arvr_positional_meshRémi Verschelde
Added a mesh interface to the arvr positional trackers
2019-04-07Merge pull request #27043 from Chaosus/randfnYuri Roubinsky
Added gaussian distribution function to RNG
2019-04-06Merge pull request #26609 from nekomatata/shadow_offsetTimo
Support for shadow offset in box style
2019-04-06Remove unused importsHendrikto
2019-04-06Merge pull request #26715 from shartte/patch-1Rémi Verschelde
Clarify encoding used for text by the File class
2019-04-06Merge pull request #25624 from nekomatata/texture-rect-flipRémi Verschelde
Add ability to flip TextureRect horizontally or vertically
2019-04-06Clarify encoding used for text by the File classshartte
2019-04-05Document TileMap's new 'set_cell' internal override capabilityMichael Alexsander Silva Dias
2019-04-05Add Open Asset Import Library to Godot.K. S. Ernest (iFire) Lee
FBX support and MMD (pmx) support. Normals, Albedo, Metallic, and Roughness through Arnold 5 Materials for Maya FBX. Maya FBX Stingray PBS support. Importing FBX static meshes work. Importing FBX animations is a work in progress. Supports FBX 4 bone influence animations. Supports FBX blend shapes. MMDs do not have an associated animation import yet. Sponsored by IMVU Inc.
2019-04-05Added direction_to method to vectorsChaosus
2019-04-05Merge pull request #27153 from YeldhamDev/animsprite_backwardsRémi Verschelde
Make AnimatedSprite able to play backwards
2019-04-05Merge pull request #27240 from Chaosus/clear_line_pointsRémi Verschelde
Added method to clear all points in Line2D
2019-04-05Merge pull request #27233 from Chaosus/tween_signalRémi Verschelde
Added signal for Tween emitted at full completion
2019-04-05Merge pull request #27465 from ↵Rémi Verschelde
neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough EditorHelp: Improve enum ref resolving and add constant ref support
2019-04-05Merge pull request #27365 from Byteron/tile_map_negative_offsetMariano Javier Suligoy
TileMap, negative Y and X Offset
2019-04-05added negative X and negative Y offset to TileMapAaron Winter
clang-format added negative X and negative Y offset to TileMap
2019-04-03Add documentation about nested YSort nodes.Juan Linietsky
2019-04-03Updated StyleBoxFlat documentationPouleyKetchoupp
2019-04-03Add ability to flip TextureRect horizontally or verticallyPouleyKetchoupp
2019-04-03Added signal for Tween emitted at completionChaosus
2019-04-02Improve RandomNumberGenerator docs.toasteater
Clarified behavior of a few methods. Added implementation notes so that developers not familiar with RNGs are alerted to common pitfalls.
2019-04-01Merge pull request #27485 from Faless/io/encode_decode_safety_prRémi Verschelde
Safer encode/decode variant.
2019-04-01Add object encoding param to serialization methodsFabio Alessandrelli
Network peers get_var/put_var File get_var/store_var GDScript/Mono/VisualScript bytes2var/var2bytes Add MultiplayerAPI.allow_object_decoding member which deprecates PacketPeer.allow_object_decoding. Break ABI compatibaility (API compatibility for GDNative).
2019-04-01Multiplayer API now respects allow_object_decodingFabio Alessandrelli
Add doc about allow_object_decoding in PacketPeer
2019-04-01doc: Bump version to 3.2Rémi Verschelde
2019-04-01doc: Fix formatting bug from #27429Rémi Verschelde
2019-03-31Document SceneTree.get_frame() and persistent in add_to_groupTomasz Chabora
2019-03-29ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass]Ignacio Etcheverry
Modified makerst to generate code tags for these to avoid hyperlinks to the same class.