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2022-06-07Merge pull request #61751 from KoBeWi/🐱‍👤Rémi Verschelde
2022-06-07Merge pull request #50349 from Calinou/array-add-some-everyRémi Verschelde
Add `any()` and `all()` methods to Array
2022-06-07Add GLOBAL_DEF_INTERNAL to hide specific settingskobewi
2022-06-07Merge pull request #61737 from LightningAA/fix-frac-typoRémi Verschelde
Fix typo "Frac" instead of "Fract"
2022-06-06Merge pull request #59883 from KoBeWi/merge_thisRémi Verschelde
2022-06-06Fix `Viewport.own_world_3d` documentationHaoyu Qiu
Also fixed the naming of the setter's parameter and made an `if` block straightforward.
2022-06-06[GDExtension] Expose Variant, NodePath and StringName hash functions.bruvzg
2022-06-05Fix typo "Frac" instead of "Fract"Aaron Record
2022-06-04rename 'configuration' to 'replication_config' in MultiplayerSynchronizerNathan Franke
2022-06-04typo: change congiruation into configurationWinston Yallow
2022-06-04Merge pull request #61669 from fire-forge/inputRémi Verschelde
Make Input `mouse_mode` and `use_accumulated_input` properties
2022-06-03Make Input mouse_mode and use_accumulated_input propertiesFireForge
2022-06-03Add array element type to `get_connected_joypads`Raul Santos
2022-06-03Merge pull request #61623 from smix8/navigation_navpoly_getmesh_4.xRémi Verschelde
2022-06-02Merge pull request #61619 from smix8/navigation_navobstacles_doc_4.xRémi Verschelde
2022-06-02Merge pull request #60711 from nathanfranke/rpc-serverFabio Alessandrelli
network - finish renaming AUTH to AUTHORITY
2022-06-02Expose get_mesh() for NavigationPolygon Resourcessmix8
Expose get_mesh() for NavigationPolygon Resources.
2022-06-02Note that NavigationObstacles should only be used if necessary and for ↵smix8
moving objects only Note that NavigationObstacles should only be used if necessary and for moving objects only.
2022-06-02Merge pull request #61339 from lyuma/streampeerssl_get_streamRémi Verschelde
2022-06-01Merge pull request #61607 from smix8/navigation_agent_height_offset_doc_4.xRémi Verschelde
Document that NavigationAgent height offset is mostly a placebo
2022-06-01Document that NavigationAgent height offset is mostly a placebosmix8
Document that NavigationAgent height offset is mostly a placebo.
2022-06-01draw_circle() draws a filled circleSergey Pershenkov
2022-06-01Merge pull request #61593 from smix8/navigation_doc_navserver_syncphase_4.xRémi Verschelde
Add class doc that NavigationServer changes are not instant
2022-06-01Add class doc that NavigationServer changes are not instantsmix8
Add class doc that NavigationServer changes are not instant.
2022-06-01i18n: Sync classref translations with WeblateRémi Verschelde
(cherry picked from commit af8a02ddafd64f0195956c74c6a60bf389af278f)
2022-05-31Add Dictionary.merge()kobewi
2022-05-30Improve Graphedit connection linesHendrik Brucker
2022-05-30Merge pull request #61515 from Geometror/improve-graphedit-hotzonesYuri Rubinsky
2022-05-30Improve and fix the GraphNode port hotzonesHendrik Brucker
Co-authored-by: Ansraer <jacky2611@gmail.com>
2022-05-29Change instances of "returns an empty Variant" to "returns null" in docsHugo Locurcio
While "returns an empty Variant" technically valid (it's constructed as `Variant()` in C++), "returns null" is more intuitive to users.
2022-05-29Fix class name : change "string" to "String"dtesniere
Change case of "s" letter : "string" does not compile but "String" does (for gdScript)
2022-05-26Merge pull request #59943 from jordigcs/gdscript_warning_enumsRémi Verschelde
Add enum values (Ignore, Warn, Error) to GDScript warnings
2022-05-25Add StreamPeerSSL.get_stream() accessor.Lyuma
2022-05-25finish renaming AUTH to AUTHORITYNathan Franke
2022-05-25Merge pull request #61243 from Calinou/fogvolume-add-cone-cylinder-shapeRémi Verschelde
Add Cone and Cylinder shapes to FogVolume
2022-05-25Add `any()` and `all()` methods to ArrayHugo Locurcio
These can be used as faster, more convenient shorthands to using `filter()` + `size()`.
2022-05-25HTML5: Enable mbedTLS module for Crypto objectRémi Verschelde
Increases the size of the wasm by around 3% (~300-350 KiB). This enables using the Crypto object for hashing, signing and encryption, and therefore reduces the gap between the features of the HTML5 platform and other platforms. Closes https://github.com/godotengine/godot-proposals/issues/3574.
2022-05-25Add Cone and Cylinder shapes to FogVolumeHugo Locurcio
This complements the existing Ellipsoid and Box local fog shapes. This can be used to represent a light cone coming from a SpotLight.
2022-05-24Merge pull request #61040 from Calinou/basematerial3d-rename-tex-propertiesRémi Verschelde
2022-05-24Rename BaseMaterial3D properties to use fully spelled out "texture"Hugo Locurcio
This is more consistent with other BaseMaterial properties such as `ao_texture_channel`. This also improves the documentation related to `albedo_texture_force_srgb`. This also fixes a typo in the 3.x material converter.
2022-05-24Use IGN instead of white noise for sky ditheringclayjohn
2022-05-24Merge pull request #61342 from reduz/reorganize-region-rect-editorJuan Linietsky
Reorganize Region Rect Editor
2022-05-24Merge pull request #60061 from monkeyman192/allow_treeitem_visibleRémi Verschelde
Allow TreeItem nodes to toggle visibility
2022-05-24Merge pull request #47665 from trollodel/tree_more_buttons_signalsRémi Verschelde
2022-05-24Reorganize Region Rect Editorreduz
Problem: * Region rect was pretty much a hidden editor. Because it was annoying for it to pop up automatically, it did not. * Because it did not, most users have no idea it even exists. * But because it is a transient editor, it would steal focus of other editor and annoy users. Solution: * Editor has been moved to a window. * Regions that can be edited add a button below the region which can be pressed to open the editor. This required a slight change in EditorInspectorPlugin to allow custom editors to be below others.
2022-05-24Merge pull request #61203 from Calinou/cylindermesh-add-cap-propertiesRémi Verschelde
Add properties to disable top/bottom cap generation in CylinderMesh
2022-05-24Merge pull request #60803 from Chaosus/shader_hint_renameRémi Verschelde
Rename `hint_albedo`, `hint_white/black` in shaders
2022-05-24i18n: Sync classref translations with WeblateRémi Verschelde
(cherry picked from commit 10414fa8936836fbb790a76ad8046a7350ea20c8)
2022-05-23Fix typos with codespellRémi Verschelde
Using codespell 2.2-dev from current git.
2022-05-23Improve MultiplayerSynchronizer editor usabilityreduz
* Add a button to add properties (which lets you select node and property) * Add ability to drag properties and drop them to the editor. * Made the editor transient (not always visible on the bottom) since its not needed most of the time. * Added the ability to pin the editor, in case dragging properties from other nodes is desired.