Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-01-18 | Added SDF nodes to visual shader | Yuri Roubinsky | |
2021-01-18 | RichTextLabel: adds separate `get_total_x_count`, `get_visible_x_count` and ↵ | bruvzg | |
`scroll_to_x` functions for wrapped lines and paragraphs (newlines). | |||
2021-01-16 | Document GPU particles visibility rect/aabb behavior | Andrii Doroshenko (Xrayez) | |
2021-01-15 | Merge pull request #44805 from Chaosus/vs_convert | Rémi Verschelde | |
Add convert options between constants and uniforms in visual shaders | |||
2021-01-15 | Merge pull request #33685 from Scony/improve-item-lists-add-item-methods | Rémi Verschelde | |
ItemList's add_(icon_)item method returns id of added item | |||
2021-01-15 | Merge pull request #38578 from Phischermen/transform-notification-doc_update | Rémi Verschelde | |
Mention gotcha about how gizmos affect transform notifications | |||
2021-01-15 | Merge pull request #42713 from madmiraal/fix-42614 | Rémi Verschelde | |
Update area-body_shape_entered-exited signal documentation. | |||
2021-01-15 | Merge pull request #44870 from ↵ | Rémi Verschelde | |
alexpech12/fix-rich-text-label-set-visible-characters Keep RichTextLabel visible character properties in sync | |||
2021-01-14 | Merge pull request #43923 from madmiraal/fix-43588 | Rémi Verschelde | |
Fix cast_motion sometimes failing | |||
2021-01-14 | Keep RichTextLabel visible character properties in sync | Alexander Pech | |
The RichTextLabel class is inconsistent in how it updates the visible_characters and percent_visible properties when either is changed. To keep both properties consistent, update percent_visible when setting the visible_characters property. For both properties, when setting one, notify change for the other. Docs updated for member set_visible_characters on RichTextLabel class. | |||
2021-01-13 | Expose `Resource.emit_changed()` to script | Andrii Doroshenko (Xrayez) | |
Also known as `emit_signal("changed")`. | |||
2021-01-12 | Merge pull request #44514 from madmiraal/split-os-execute | Rémi Verschelde | |
Split OS::execute into two methods | |||
2021-01-12 | Merge pull request #45126 from groud/improve_undo_redo | Rémi Verschelde | |
Improve UndoRedo class | |||
2021-01-12 | Improve UndoRedo class | Gilles Roudière | |
2021-01-11 | Fix incorrect parameter in audio_track_set_key_stream. | TechnoPorg | |
The description for audio_track_set_key_stream referenced a parameter called offset, which is not a parameter for that method. The description now references the correct parameter, stream. | |||
2021-01-11 | Merge pull request #45088 from skyace65/ReferenceResource | Rémi Verschelde | |
Remove the implication that references and resources are not objectes from their description | |||
2021-01-11 | Remove the implication that references and resources are not objected from ↵ | skyace65 | |
their description | |||
2021-01-10 | Clarify `lstrip()/rstrip()` methods in `String` for removed characters | Andrii Doroshenko (Xrayez) | |
2021-01-09 | Rename the final parameter of area_shape_entered-exited local_shape. | Marcel Admiraal | |
2021-01-09 | Update area-body_shape_entered-exited signal documentation. | Marcel Admiraal | |
2021-01-09 | Split OS::execute into two methods | Marcel Admiraal | |
1. execute(): Executes a command and returns the results. 2. create_process(): Creates a new process and returns the new process' id. | |||
2021-01-07 | Clarify class_get_method_list() in release exports | kobewi | |
2021-01-06 | doc: Sync classref with current source | Rémi Verschelde | |
2021-01-05 | Merge pull request #44925 from LoipesMas/str-docs | Rémi Verschelde | |
More explicit wording for str() function | |||
2021-01-05 | More explicit wording for str() and print() functions | LoipesMas | |
2021-01-05 | Mention that the `delta` argument is in seconds in Node documentation | Hugo Locurcio | |
2021-01-05 | Merge pull request #44929 from mrushyendra/astar_doc_fix | Rémi Verschelde | |
Explain use of weight_scale and distance in AStar pathfinding cost calcuation | |||
2021-01-05 | Explain A Star pathfinding algorithm cost calcuation | Maganty Rushyendra | |
2021-01-05 | Merge pull request #44928 from mrushyendra/raise_doc_fix | Rémi Verschelde | |
[Doc] Specify order of drawing of Nodes in raise() description | |||
2021-01-05 | Specify order of drawing of Nodes in raise() description | Maganty Rushyendra | |
2021-01-04 | doc: Sync classref with current source | Rémi Verschelde | |
2021-01-02 | Merge pull request #42188 from ↵ | Rémi Verschelde | |
Eoin-ONeill-Yokai/animationstateplayback/missing_binds AnimationStateMachinePlayback: Added Missing Method Bindings | |||
2021-01-01 | StateMachinePlayback: Added missing bindings to `get_current_play_pos` and ↵ | Eoin O'Neill | |
`get_current_length`. This allows the user to query the AnimationNodeStateMachinePlayback's current play position and total length of current animation state. These methods are currently used in the editor plugin, but can also be useful for querying general playback state information. Added documentation for AnimationNodeStateMachinePlayback's `get_current_play_position` | |||
2021-01-01 | Merge pull request #44809 from Calinou/physics-render-layers-zero-index | Rémi Verschelde | |
Use zero-indexing for physics and render layer names | |||
2021-01-01 | Merge pull request #44817 from Calinou/doc-file-logging-desktop-override | Rémi Verschelde | |
Document the desktop-only file logging setting override | |||
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! 2020 has been a tough year for most of us personally, but a good year for Godot development nonetheless with a huge amount of work done towards Godot 4.0 and great improvements backported to the long-lived 3.2 branch. We've had close to 400 contributors to engine code this year, authoring near 7,000 commit! (And that's only for the `master` branch and for the engine code, there's a lot more when counting docs, demos and other first-party repos.) Here's to a great year 2021 for all Godot users 🎆 | |||
2020-12-30 | Document the desktop-only file logging setting override | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/4505. | |||
2020-12-30 | Use zero-indexing for physics and render layer names | Hugo Locurcio | |
The first layer is now Layer 0 instead of Layer 1, and the last layer is now Layer 19 instead of Layer 20. This helps reference physics and render layers from scripts since layers start from 0 there. | |||
2020-12-30 | Add convert options between constants and uniforms in visual shaders | Yuri Roubinsky | |
2020-12-29 | Merge pull request #44710 from Calinou/doc-richtextlabel-no-entangled-tags | Rémi Verschelde | |
Document RichTextLabel not supporting entangled BBCode tags | |||
2020-12-29 | Merge pull request #44724 from Chaosus/popup_separator | Rémi Verschelde | |
Added optional id parameter to `PopupMenu::add_separator` | |||
2020-12-29 | Merge pull request #44792 from KoBeWi/export_guide | Rémi Verschelde | |
Complete documentation of EditorExportPlugin | |||
2020-12-29 | Complete documentation of EditorExportPlugin | kobewi | |
2020-12-29 | Merge pull request #44762 from KoBeWi/offset_is_now_point_not_offset_point | Rémi Verschelde | |
Rename offset to point in remove_point() | |||
2020-12-29 | Merge pull request #44614 from madmiraal/rename-normalmap-normal_map | Rémi Verschelde | |
Consistently use normal_map | |||
2020-12-29 | Fix missed renamings from empty() to is_empty() | Rémi Verschelde | |
Those were missed in #44401 or added by later PRs. | |||
2020-12-29 | Merge pull request #43691 from bruvzg/ctl_dropcap | Rémi Verschelde | |
[Complex Text Layouts] Add drop-cap support to RTL. | |||
2020-12-29 | Consistently use normal_map | Marcel Admiraal | |
2020-12-28 | Merge pull request #44586 from madmiraal/rename-stepify | Rémi Verschelde | |
Rename Math::stepify to snapped | |||
2020-12-28 | Rename offset to point in remove_point() | kobewi | |