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2023-02-17Change `_can_handle` and `_edit` virtual methods to take `Object*`Marc Gilleron
2023-02-17Remove unexposed ProxyTexture, mark AnimatedTexture as deprecatedRémi Verschelde
According to reduz: > [AnimatedTexture] should be removed together with ProxyTexture, its just > not efficient at all in Vulkan and causes invalidation of all descriptor > sets depending on it > it was needed mostly for animated tilemaps, but nowadays there is not a lot > of reason for it Marking AnimatedTexture as deprecated accordingly, until we reach consensus for removing it completely.
2023-02-17Merge pull request #73428 from smix8/navigation_tweak_agent3d_4.xRémi Verschelde
Tweak NavigationAgent3D defaults
2023-02-17Merge pull request #73195 from timothyqiu/weblate-commentsRémi Verschelde
Improvements and fixes based on Weblate comments
2023-02-16Fix AnimatedTexture inconsistency when setting frameTecelli Akıntuğ
2023-02-16Merge pull request #56490 from Calinou/light-3d-high-attenuation-warningYuri Sizov
Document caveats of high attenuation in OmniLight3D and SpotLight3D
2023-02-16Merge pull request #73435 from bruvzg/file_closeRémi Verschelde
Restore FileAccess.close method.
2023-02-16Merge pull request #73437 from bruvzg/docs_ignore_import_vRémi Verschelde
Exclude platform dependent `rendering/textures/vram_compression/import_*` default values from documentation.
2023-02-16Merge pull request #73396 from KoBeWi/sorryRémi Verschelde
Fix crash with AspectRatioContainer and TextureRect
2023-02-16Merge pull request #73250 from smix8/fix_navigation_debug_script_toggle_4.xRémi Verschelde
Fix navigation debug not toggleable in scripts
2023-02-16Exclude platform dependent `rendering/textures/vram_compression/import_*` ↵bruvzg
default values from documentation.
2023-02-16Fix crash with AspectRatioContainer and TextureRectkobewi
2023-02-16Restore FileAccess.close method.bruvzg
2023-02-16Tweak NavigationAgent3D defaultssmix8
Tweaks default values for NavigationAgent3D to work better out of the box within a new 3D project.
2023-02-16Fix navigation debug not toggleable in scriptssmix8
Fixes that navigation debug was not toggleable in script while even the docs mentioned it.
2023-02-16Merge pull request #73229 from smix8/navlink_global_positions_4.xRémi Verschelde
Add NavigationLink helper functions for global positions
2023-02-16Merge pull request #73409 from voidedWarranties/scriptextension_add_bindRémi Verschelde
Add missing virtual bind for `ScriptExtension::_get_global_name`
2023-02-16Merge pull request #73412 from timothyqiu/doc-fixesRémi Verschelde
Fix a few typos in the class reference
2023-02-16Merge pull request #69201 from tbveralrud/ios-touch-leak-fix-masterRémi Verschelde
iOS: Fix memory leak on touch input
2023-02-16Fix a few typos in the class referenceHaoyu Qiu
2023-02-15Add missing virtual bind for `ScriptExtension::_get_global_name`voidedWarranties
2023-02-15Merge pull request #73293 from RedMser/rich-text-label-fixesYuri Sizov
RichTextLabel: Unexpose internal ItemType enum, improve `push_meta` docs
2023-02-15iOS: Fix memory leak on touch inputTravis Veralrud
Replace incomplete iOS gesture with touch implementation. Fixes #66422.
2023-02-14Add NavigationLink helper functions for global positionssmix8
Adds helper functions to set the links start and end position with global positions or get them as global positions. Adds global start and end position for the navigation link to the 'link_reached' signal of NavigationAgent. That signal gets emitted when a navigation link waypoint is reached. Requires that 'owner' meta data is enabled on the NavigationAgent.
2023-02-14Unbind NavigationServer3D.process()smix8
Unbinds NavigationServer3D.process().
2023-02-14RichTextLabel fixesRedMser
- Unexpose ItemType enum, since it is not used in public API. - Fix documentation for meta tag, since it has no BBCode equivalent.
2023-02-14Merge pull request #73253 from Mickeon/doc-stringname-oopsRémi Verschelde
Add missing documentation for String & StringName
2023-02-14Merge pull request #73281 from Mickeon/doc-misc-oopsRémi Verschelde
Slightly tweak `@GlobalScope` & `GDScript`'s documentation
2023-02-14Tweak `@GlobalScope` & `GDScript`'s documentationMicky
2023-02-14Fix incorrect format in Color documentationMicky
2023-02-14Add missing documentation for String & StringNameMicky
Also fixes typos brought up in #69821's replies.
2023-02-13Merge pull request #72659 from Calinou/doc-rendering-method-supportRémi Verschelde
Document unsupported features in Mobile and Compatibility rendering methods
2023-02-13Merge pull request #73248 from constantitus/characterbody2d-csharp-docRémi Verschelde
fixed c# example in CharacterBody2D doc
2023-02-13Document unsupported features in Mobile and Compatibility rendering methodsHugo Locurcio
2023-02-13fixed c# example in CharacterBody2D docconstantitus
2023-02-13Clamp Decal size to positive valuesHugo Locurcio
This prevents using negative size, while also preventing error messages from being spammed if one of the decal's dimensions is set to exactly 0.
2023-02-13Merge pull request #72870 from Calinou/doc-directionallight2d-no-cull-maskRémi Verschelde
Document DirectionalLight2D not supporting cull masks
2023-02-13Merge pull request #73018 from smix8/fix_multilayered_tilemap_navigation_4.xRémi Verschelde
Fix navigation support for multilayered TileMaps
2023-02-13Merge pull request #73198 from TokageItLab/anim-docs-stateRémi Verschelde
Add document about animation read-only props and state length
2023-02-13Merge pull request #73103 from Calinou/doc-font-get-string-sizeRémi Verschelde
Clarify `Font.get_string_size()` taking kerning into account
2023-02-13Improvements and fixes based on Weblate commentsHaoyu Qiu
* Description of `ui_text_submit` action should be "Submit Text" instead of "Text Submitted". * Spell out "Animation" instead of using "Anim.". * Treat "Max" as regular word instead of writing "Max.". * Use generic "Set %s" for action name instead of a dedicated "Set target_position". * Add translator comment for: * "Inclusive" and "Self" in the profiler. * Places where it needs the context about being an editor progress label. * "Duplicated Animation Name" since it's refering to the new name of a duplicated animation. * Disambiguation of "View Plane Transform", "Paste Selects" and "Display Normal". * Fix wrong undo action name for renaming an input action. * Fix missing end quote in a shader error message. * In class reference: * Fix duplicated "if" in the description of `signf()`. * Fix mismatched example output in `String.operator %()`. * Fix typo in the description of `Decal.texture_emission`. * Unify description of `String.match()` and `StringName.match()`.
2023-02-13Add document about animation read-only props and state lengthSilc Renew
2023-02-12Fix return type for collide_shape to use PackedVector3ArrayAnthony Cossins
2023-02-12Add missing period for sentences in classrefHaoyu Qiu
2023-02-12Completion of parameters not described in some animation resourcesSilc Renew
2023-02-11Clarify `Font.get_string_size()` taking kerning into accountHugo Locurcio
This makes a difference when using a single call per character/word as opposed to using a single call for an entire string.
2023-02-11Document DirectionalLight2D not supporting cull masksHugo Locurcio
2023-02-11Merge pull request #73091 from TokageItLab/fix-bezier-edit-button-updateRémi Verschelde
Fix weird bezier edit button update timing in AnimationTrackEditor
2023-02-11Merge pull request #73040 from Rindbee/popup_centered_consider_current_sizeRémi Verschelde
Calling popup_center* with the default size will use the current size
2023-02-11Merge pull request #73075 from timothyqiu/ttrn-singleRémi Verschelde
Don't warn when using `TTRN()` in a language without plurals