Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-26 | Merge pull request #71946 from raulsntos/dotnet/gd | Rémi Verschelde | |
C#: Sync GD with Core | |||
2023-01-26 | Merge pull request #72079 from aXu-AP/arraymesh-shadow-mesh-doc | Rémi Verschelde | |
Add description for ArrayMesh.shadow_mesh class reference | |||
2023-01-26 | Merge pull request #69689 from smix8/navagent_rename_location_4.x | Rémi Verschelde | |
Rename Navigation uses of 'location' to 'position' | |||
2023-01-26 | Merge pull request #68034 from Klowner/surfacetool-generate-normals | Rémi Verschelde | |
Make SurfaceTool.generate_normals() behave consistently with smoothing groups | |||
2023-01-26 | Add description for ArrayMesh.shadow_mesh | aXu-AP | |
Update doc/classes/ArrayMesh.xml Co-Authored-By: Clay John <claynjohn@gmail.com> | |||
2023-01-26 | Make SurfaceTool.generate_normals() behave in a consistent manner in regard ↵ | Mark Riedesel | |
to smoothing groups, imply group 0 is flat | |||
2023-01-26 | Add derivative functions with precision to shaders | Yuri Rubinsky | |
2023-01-26 | Rename Navigation uses of 'location' to 'position' | smix8 | |
Contrary to the entire rest of the engine NavigationAgent's and NavigationLinks decided to deal with locations instead of positions. | |||
2023-01-26 | Merge pull request #71682 from TokageItLab/gdvirtual-anim-node | Rémi Verschelde | |
Make `AnimationTree` / `AnimationPlayer` processes adopt to GDVIRTUAL | |||
2023-01-26 | Merge pull request #66692 from Sauermann/fix-window-final-transform | Rémi Verschelde | |
Include the Window-transform into Viewport::get_final_transform | |||
2023-01-26 | Merge pull request #66688 from Sauermann/fix-control-get-global-rect-coordinates | Rémi Verschelde | |
Fix Control rect coordinate system inconsistency | |||
2023-01-26 | Include the Window-transform into Viewport::get_final_transform | Markus Sauermann | |
2023-01-26 | Make AnimTree/Player processes adopt to GDVIRTUAL | Silc Renew | |
2023-01-26 | [SystemFont] Add missing MSDF properties. | bruvzg | |
2023-01-26 | Merge pull request #72082 from Calinou/warp-mouse-silence-warning | Rémi Verschelde | |
Silence `warp_mouse()` warning in favor of documentation | |||
2023-01-26 | Merge pull request #71758 from adamscott/is_equal_ref | Rémi Verschelde | |
Add `@GlobalScope` `is_same(a, b)` and `Variant::identity_compare()` | |||
2023-01-25 | Silence `warp_mouse()` warning in favor of documentation | Hugo Locurcio | |
This warning was spammed in the Android editor when using the navigation joysticks in the 3D viewport when the finger slid over the viewport's edges. | |||
2023-01-25 | Add `@GlobalScope` `is_same(a, b)` and `Variant::identity_compare()` | Adam Scott | |
2023-01-25 | GDScript: Allow constant expressions in annotations | Danil Alexeev | |
2023-01-25 | Merge pull request #71983 from vmedea/push-customfx | Rémi Verschelde | |
Expose RichTextLabel::push_customfx to GDScript | |||
2023-01-25 | Merge pull request #71904 from Chaosus/vs_custom_nodes | Rémi Verschelde | |
Add handling of script creation/deletion for custom visual shader nodes | |||
2023-01-25 | Merge pull request #71142 from aaronfranke/never-duplicate-script | Rémi Verschelde | |
Add `PROPERTY_USAGE_NEVER_DUPLICATE` flag and use for script | |||
2023-01-25 | Merge pull request #71982 from Sauermann/fix-heightmap-docu | Rémi Verschelde | |
Fix documentation about depth and width of Height map | |||
2023-01-25 | Merge pull request #71330 from Geometror/richtextlabel-fit-content | Rémi Verschelde | |
[RichTextLabel] Match minimum size calculation of Label (proper content fitting) | |||
2023-01-24 | Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script | Aaron Franke | |
Co-authored-by: Yakov Borevich <j.borevich@gmail.com> | |||
2023-01-24 | PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE" | Aaron Franke | |
2023-01-24 | Improve clarity of Tree's activated/double-clicked signals | Aaron Franke | |
Co-authored-by: Yuri Sizov <yuris@humnom.net> | |||
2023-01-24 | Merge pull request #65137 from dalexeev/editor-naming | Yuri Sizov | |
Rearrange `editor/naming/*` project settings | |||
2023-01-24 | C#: Sync GD with Core | Raul Santos | |
- Add overloads to print methods that take a single `string`. - Use `StringBuilder` to append print parameters. - Remove `PrintStack` method. - Add `ErrorString`. - Remove `Str` method. - Add exception to `Range` when step is 0. - Add `VarToBytesWithObjects` and `BytesToVarWithObjects`. - Remove optional boolean parameter from `VarToBytes` and `BytesToVar`. - Move `InstanceFromId` to `Godot.Object`. - Add `Godot.Object.IsInstanceIdValid`. - Update documentation. | |||
2023-01-24 | Expose RichTextLabel::push_customfx to GDScript | mara | |
2023-01-24 | Fix documentation about depth and width of Height map | Markus Sauermann | |
2023-01-24 | Merge pull request #71757 from aXu-AP/animation_node_transition-improvements | Yuri Sizov | |
Add missing property and method descriptions to AnimationNodeTransition class reference | |||
2023-01-24 | Add missing property and method descriptions to AnimationNodeTransition class | aXu-AP | |
Co-Authored-By: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com> Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com> | |||
2023-01-24 | Merge pull request #64930 from raulsntos/dotnet/docs | Rémi Verschelde | |
Update C# signal documentation and remove bind array | |||
2023-01-24 | Merge pull request #71957 from aXu-AP/remotetransform2d-doc | Rémi Verschelde | |
Fix incorrect claim in RemoteTransform2D class reference | |||
2023-01-24 | Fix incorrect claim in RemoteTransform2D class reference | aXu-AP | |
2023-01-24 | Merge pull request #71941 from aXu-AP/gpuparticles2d-doc | Rémi Verschelde | |
Add documentation for GpuParticles2D collisions | |||
2023-01-24 | Merge pull request #71938 from aXu-AP/curve2d-doc | Rémi Verschelde | |
Add Curve2D/tessellate_even_length description class-reference | |||
2023-01-23 | Add documentation for GpuParticles2D collisions | aXu-AP | |
2023-01-23 | Merge pull request #70377 from dsnopek/server-export-mk2 | Rémi Verschelde | |
Add "dedicated server" export mode which can strip unneeded visual resources | |||
2023-01-23 | Add Curve2D/tessellate_even_length description class-reference | aXu-AP | |
Copied from Curve3D's corresponding method. | |||
2023-01-23 | Add "dedicated server" export mode which can strip unneeded visual resources | David Snopek | |
2023-01-23 | Fix bind " convergence_dist" containing space | Jan Haller | |
2023-01-23 | Document changing V-Sync at runtime in the class reference | Hugo Locurcio | |
2023-01-23 | Merge pull request #71830 from BastiaanOlij/xr_naming_consistancy | Rémi Verschelde | |
Rename getters and signals on XR nodes to be consistant with input types | |||
2023-01-23 | Update C# signal documentation and remove bind array | Raul Santos | |
- Updates C# signal documentation and code examples to the new API in 4.0 - Replace all `nameof` usages with the exposed `StringName` | |||
2023-01-23 | Merge pull request #70052 from bruvzg/key_unicode_actions | Rémi Verschelde | |
Cleanup and unify keyboard input. | |||
2023-01-23 | Merge pull request #57606 from SaracenOne/update_on_reimport | Rémi Verschelde | |
Update instances of scenes which have been reimported. | |||
2023-01-23 | Merge pull request #63251 from ↵ | Rémi Verschelde | |
SaracenOne/disable_data_generation_on_foreign_resources Disable navmesh, lightmap, and VoxelGI generation on foreign data | |||
2023-01-23 | Cleanup and unify keyboard input. | bruvzg | |
- Unify keycode values (secondary label printed on a key), remove unused hardcoded Latin-1 codes. - Unify IME behaviour, add inline composition string display on Windows and X11. - Add key_label (localized label printed on a key) value to the key events, and allow mapping actions to the unshifted Unicode events. - Add support for physical keyboard (Bluetooth or Sidecar) handling on iOS. - Add support for media key handling on macOS. Co-authored-by: Raul Santos <raulsntos@gmail.com> |