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2018-09-16Small documentation clarification added to CanvasItem.Jared
2018-09-15Merge pull request #21973 from guilhermefelipecgs/fix_default_cursor_shapeRémi Verschelde
Some fixes to mouse's cursor and shape
2018-09-15doc: Sync classref with current sourceRémi Verschelde
2018-09-15Merge pull request #22087 from Faless/master_of_puppetsRémi Verschelde
Deprecate slave keyword in favor of puppet.
2018-09-15Clearly deprecate sync too in favor of remotesync.Fabio Alessandrelli
NOTE: This changes the RPC_MODE_* enum values. Games should be re-exported. GDNative rebuilt.
2018-09-15Rename slave keyword to puppetFabio Alessandrelli
The slave keyword will still be available as deprecated in 3.1 but will be dropped from future releases.
2018-09-14Expose "get_modal_stack_top()" to GDScriptMichael Alexsander Silva Dias
2018-09-14doc: Mention get_node in Node.get_child documentationRémi Verschelde
See #22052.
2018-09-13Mark AnimatedTexture frame_* properties as internalRémi Verschelde
This way they no longer appear in the documentation, and the related setters and getters do.
2018-09-13Fix set_custom_mouse_cursor changing to incorrect cursor shapeGuilherme Felipe
[Docs] Add class ref for Input::set_default_cursor_shape
2018-09-13[DOCS] Project Settings: Default clear colorMax Hilbrunner
2018-09-13Merge pull request #22013 from akien-mga/doc-unify-editor-rstRémi Verschelde
doc: Make property sections in rst similar to editor docs
2018-09-13Merge pull request #21982 from luzpaz/misc-typosRémi Verschelde
Misc. typos
2018-09-12Misc. typosluz.paz
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
2018-09-13Revert "Drop deprecated compatibility methods from AnimatedSprite"Rémi Verschelde
2018-09-13doc: Make property sections in rst similar to editor docsRémi Verschelde
There is now an overview table with hyperlinks, and further down a detailed list of properties with their setter/getter and description. Theme items are now also included in the rst output. Refactored make_method() a bit.
2018-09-13Doc: Use PascalCase names in hyperlinksRémi Verschelde
We were not consistently applying .lower() every time we construct an hyperlink, so there would be case mismatch. It works fine to keep the natural case for those links.
2018-09-12Doc: Use same headers and order in-editor and onlineRémi Verschelde
2018-09-12Merge pull request #21705 from KellyThomas/tree-create-itemRémi Verschelde
Change return value of Tree.create_item() from Object to TreeItem
2018-09-12Merge pull request #21988 from KellyThomas/array-invert-2Rémi Verschelde
Standardize documentation for the pool arrays' invert methods
2018-09-12Merge pull request #21780 from akien-mga/animatedsprite-deprecatedRémi Verschelde
Drop deprecated compatibility methods from AnimatedSprite
2018-09-12Standardize documentation for the pool arrays' invert methodsKelly Thomas
2018-09-11doc: Sync classref with current sourceRémi Verschelde
2018-09-10Merge pull request #21937 from romlok/remotetransformRémi Verschelde
Clarify which direction RemoteTransform[2D] work
2018-09-10Merge pull request #21842 from merumelu/curve-point-countRémi Verschelde
Bind Curve::get_point_count
2018-09-10Clarify which direction RemoteTransform[2D] workMel Collins
2018-09-10Fix mistake in Array.xmlVirtualBox
2018-09-10added clarification about Input.get_accelerometer only working when project ↵Carl Scarlett
is exported
2018-09-09Drop deprecated compatibility methods from AnimatedSpriteRémi Verschelde
They were deprecated in 2.1, but never properly identified as such and thus never removed. Fixes #21765.
2018-09-07Bind Curve::get_point_countmerumelu
2018-09-03Fix custom cursor hotspotGuilherme Felipe
Cursor hotspot must be inside image on Linux. Adding validation for all platforms for consistency.
2018-09-03Change return value of Tree.create_item() from Object to TreeItemKelly Thomas
2018-09-01Merge pull request #21636 from akien-mga/docdata-variantRémi Verschelde
DocData: Fix return type listed as "var" instead of "Variant"
2018-09-01Merge pull request #21670 from cbscribe/kcc_class_editsRémi Verschelde
[DOCS] Classref additions and corrections
2018-09-01[DOCS] Classref additions and correctionsChris Bradfield
2018-09-01Improve ClassDB information for some some signal parametersKelly Thomas
2018-08-31DocData: Fix return type listed as "var" instead of "Variant"Rémi Verschelde
2018-08-31update class docsKelly Thomas
2018-08-30RayCast2D: Fix reporting old collider after collision endedRémi Verschelde
It now behaves the same as RayCast (3D). Fixed documentation accordingly and documented new configuration options. Supersedes and closes #20567.
2018-08-30Merge pull request #21585 from TGRCdev/rigidbody_docsRémi Verschelde
Documented some RigidBody and PhysicsDirectBodyState methods
2018-08-29Added documentation for some RigidBody methods, and copied the descriptions ↵Tiger C
to matching PhysicsDirectBodyState methods.
2018-08-29doc: Sync classref with current sourceRémi Verschelde
2018-08-29Moved documentation for methods made accessible from super class for MeshBastiaan Olij
2018-08-28Merge pull request #21454 from char0xff/docMax Hilbrunner
Update UndoRedo.xml
2018-08-28Merge pull request #21444 from romlok/input-propagationMax Hilbrunner
Clarify direction of input event propagation
2018-08-28Merge pull request #21514 from cbscribe/kcc_docs_fixes2Rémi Verschelde
[DOCS] Classref corrections and clarifications
2018-08-27[DOCS] Corrections and clarificationsChris Bradfield
2018-08-26Update UndoRedo.xmlVirtualBox
2018-08-26Fall back to GLES2 if GLES3 is not workingHein-Pieter van Braam
This adds a static is_viable() method to all rasterizers which has to be called before initializing the rasterizer. This allows us to check what rasterizer to use in OS::initialize together with the GL context initialization. This commit also adds a new project setting "rendering/quality/driver/driver_fallback" which allows the creator of a project to specify whether or not fallback to GLES2 is allowed. This setting is ignored for the editor so the editor will always open even if the project itself cannot run. This will hopefully reduce confusion for users downloading projects from the internet. We also no longer crash when GLES3 is not functioning on a platform. This fixes #15324
2018-08-26Clarify direction of input event propagationMel Collins