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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-08-25
Merge pull request #52084 from reduz/engine-singleton-register
Juan Linietsky
2021-08-25
Merge pull request #51969 from Calinou/doc-image-generate-mipmaps-no-threading
K. S. Ernest (iFire) Lee
2021-08-26
Fix misspelled "overriden"
Haoyu Qiu
2021-08-25
Clean physics direct body state usage in 2D and 3D physics
PouleyKetchoupp
2021-08-25
Merge pull request #52023 from mhilbrunner/vs-fix-reloaded
Max Hilbrunner
2021-08-25
Add ability to register singletons from engine API
reduz
2021-08-25
Merge pull request #48374 from Calinou/gradienttexture-add-hdr-property
Hugo Locurcio
2021-08-24
Rename RayShape to SeparationRayShape
PouleyKetchoupp
2021-08-24
Rename slips_on_slope to slide_on_slope
PouleyKetchoupp
2021-08-24
Fix CharacterBody motion with RayShape
PouleyKetchoupp
2021-08-24
Restore RayShape as a regular shape type
PouleyKetchoupp
2021-08-24
Implement error return documetation
reduz
2021-08-24
Fix Visual Script editor
Max Hilbrunner
2021-08-24
Merge pull request #52041 from Rubonnek/expose-simplify-path
Max Hilbrunner
2021-08-24
Merge pull request #52044 from Rubonnek/update-string-abs-rel-docs
Max Hilbrunner
2021-08-24
Merge pull request #51999 from lyuma/set_surface_material
Juan Linietsky
2021-08-24
Merge pull request #52000 from lyuma/set_editable_instance
Juan Linietsky
2021-08-24
Expose String.simplify_path
Wilson E. Alvarez
2021-08-23
Make Node editable_instance methods available to GDScript
Lyuma
2021-08-23
Merge pull request #52045 from reduz/expose-rid-creation-utilities
Juan Linietsky
2021-08-23
Expose RID creation utilities.
reduz
2021-08-23
Update documentation for is_absolute_path and is_rel_path
Wilson E. Alvarez
2021-08-23
Merge pull request #51751 from jeffrey-cochran/windforce
Camille Mohr-Daurat
2021-08-23
Implement NativeExtension pointer arguments
reduz
2021-08-23
Enabled area-specific wind forces
Jeffrey Cochran
2021-08-23
Merge pull request #51971 from aaronfranke/https
Max Hilbrunner
2021-08-23
Merge pull request #51803 from LoipesMas/master
lawnjelly
2021-08-23
Add note about batching to Line2D's anti-aliasing
LoipesMas
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-22
Implement set_surface_material and set_surface_name methods in EditorSceneImp...
Lyuma
2021-08-22
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-08-22
Merge pull request #50434 from QbieShay/particle-minmax
K. S. Ernest (iFire) Lee
2021-08-22
Merge pull request #51886 from Geometror/fix-layout-editor-file-dialog
Michael Alexsander
2021-08-22
moved particle parameters to minmax and split scale axis
QbieShay
2021-08-22
Merge pull request #51700 from Geometror/fix-color-picker
K. S. Ernest (iFire) Lee
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-22
Revert "Add Node processing and physics processing cumulative (as opposed to ...
Juan Linietsky
2021-08-22
Merge pull request #51952 from Jummit/refactor-graphedit-connections
K. S. Ernest (iFire) Lee
2021-08-22
Merge pull request #41850 from MohammadKhashashneh/cumulative-time_issue_6999
Hugo Locurcio
2021-08-22
Define a default minimum window size to workaround rendering issues
Hugo Locurcio
2021-08-22
Document `Image.generate_mipmaps()` always running on the main thread
Hugo Locurcio
2021-08-21
Refactor GraphEdit connections
Jummit
2021-08-21
Fix ItemList layout (+EditorFileDialog)
Hendrik Brucker
2021-08-20
Merge pull request #51866 from requizm/fix/49455
Hugo Locurcio
2021-08-20
Fix line_separation constant working incorrectly in RichTextLabel
requizm
2021-08-20
Implement Extension Loader
reduz
2021-08-20
add motion mode to handle TPS
fabriceci
2021-08-20
Improve documentation for `String.get_extension()`
Hugo Locurcio
2021-08-19
Improvements to SpotLight3D and OmniLight3D's shadows
jfons
2021-08-18
Improve the docs for the float type
Aaron Franke
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