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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-03-05
Merge pull request #36752 from RandomShaper/rework_semaphore
Rémi Verschelde
2020-03-05
Merge pull request #36810 from akien-mga/configfile-better-errors
Rémi Verschelde
2020-03-05
ConfigFile: Improve error messages and complete docs
Rémi Verschelde
2020-03-04
Document EditorPlugin get_plugin_icon and get_plugin_name
Aaron Franke
2020-03-04
Turn Rect2's 'intersects_touch()' into an extra argument of 'intersects()'
Michael Alexsander
2020-03-04
Merge pull request #36069 from RandomShaper/imvu/improve_drives_ux
Rémi Verschelde
2020-03-04
Merge pull request #36646 from pyacier/doc-concavepolygonshape
Rémi Verschelde
2020-03-04
Merge pull request #36596 from BastiaanOlij/add_get_tracker_id
Rémi Verschelde
2020-03-04
Exposing get_tracker_id for ARVRPositionalTracker to GDScript
Bastiaan Olij
2020-03-04
Merge pull request #36750 from aaronfranke/excl-phys-body
Rémi Verschelde
2020-03-04
Merge pull request #36509 from dalexeev/doc_node_fps
Rémi Verschelde
2020-03-03
Drop old semaphore implementation
Pedro J. Estébanez
2020-03-03
Improve UX of drive letters
Pedro J. Estébanez
2020-03-03
Document that SpringArm exclusions only work with PhysicsBody objects
Aaron Franke
2020-03-02
add a precision about the intended use of the ConcavePolygonShape
Pierre Caye
2020-03-01
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Rémi Verschelde
2020-02-29
doc: Fix wrong reference after last update
Rémi Verschelde
2020-02-29
doc: Sync classref with current source
Rémi Verschelde
2020-02-28
Merge pull request #36388 from AndreaCatania/some_renames
Rémi Verschelde
2020-02-28
Renamed NavigationPolygonInstance to NavigationRegion2D
Andrea Catania
2020-02-27
Basic fast filtering implementation
clayjohn
2020-02-28
Merge pull request #36624 from Calinou/doc-improve-array
Rémi Verschelde
2020-02-27
doc: Mention concatenation using the `+` operator in Array
Hugo Locurcio
2020-02-27
Improve documentation related to fixed physics processing
Hugo Locurcio
2020-02-27
Merge pull request #36288 from Calinou/meshlibrary-allow-non-tools-use
Rémi Verschelde
2020-02-27
Merge pull request #36581 from Calinou/doc-improve-add-child-below-node
Rémi Verschelde
2020-02-27
Improve the `Node.add_child_below_node()` documentation
Hugo Locurcio
2020-02-27
Renamed PlaneShape to WorldMarginShape
Andrea Catania
2020-02-27
Renamed NavigationMeshInstance to NavigationRegion
Andrea Catania
2020-02-27
Docs for some nodes in visual shader(part 3)
Yuri Roubinsky
2020-02-26
Merge pull request #36536 from Chaosus/vs_int
Rémi Verschelde
2020-02-26
Merge pull request #36551 from AndreaCatania/navigation_destruction_flush
Rémi Verschelde
2020-02-26
Flushes commands just before the navigation server is destroyed
Andrea Catania
2020-02-26
Add support for integer type in visual shaders
Yuri Roubinsky
2020-02-26
Docs: Improved wording and added links
Lunadin
2020-02-25
doc: Sync classref for Packed{Int,Float}{32,64}Array additions
Rémi Verschelde
2020-02-25
Update docs and bindings for new integer vector types
Rémi Verschelde
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
2020-02-24
Minor fix in Node class documentation
Danil Alexeev
2020-02-24
Core: Change _Marshall class inherit from Reference to Object
Mateo Dev .59
2020-02-22
doc: Sync classref with apparent Variant return type changes
Rémi Verschelde
2020-02-22
doc: Sync classref with StringName/Callable changes
Rémi Verschelde
2020-02-22
Merge pull request #36441 from YeldhamDev/tabs_unused_constants
Rémi Verschelde
2020-02-22
Remove unused theme constants in Tab(Container)
Michael Alexsander
2020-02-21
Refactor node processing in visual shader member dialog
Yuri Roubinsky
2020-02-20
Merge pull request #36371 from Calinou/doc-improve-panoramasky
Rémi Verschelde
2020-02-20
Fix MIMPAMPS typos in constants throughout the engine
Andrii Doroshenko (Xrayez)
2020-02-19
Improve the PanoramaSky class documentation
Hugo Locurcio
2020-02-19
doc: Sync classref with current source
Rémi Verschelde
2020-02-18
Fix compilation warnings and re-enable werror=yes on Travis
Rémi Verschelde
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