Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-02-08 | Merge pull request #45797 from madmiraal/add-new-sdl-keywords | Rémi Verschelde | |
Add support for new SDL gamecontroller keywords. | |||
2021-02-08 | Merge pull request #43245 from HaSa1002/docs-object | Rémi Verschelde | |
Docs: Object: Use new signal syntax and port to C# | |||
2021-02-08 | doc: Sync classref with current source | Rémi Verschelde | |
2021-02-07 | Add support for new SDL gamecontroller keywords. | Marcel Admiraal | |
2021-02-07 | Improve the `SurfaceTool.generate_normals()` documentation | Hugo Locurcio | |
2021-02-05 | Merge pull request #45698 from KoBeWi/callables_are_love_callables_are_life | Rémi Verschelde | |
Change sort_custom/bsearch_custom to use Callables | |||
2021-02-04 | doc: Don't bind argument names with p_ prefix | Rémi Verschelde | |
This prefix is used in the C++ codebase, not in the scripting API. | |||
2021-02-04 | Merge pull request #42721 from Paulb23/update_syntax_highlighting_docs | Rémi Verschelde | |
Update SyntaxHighlighter documentation | |||
2021-02-04 | Change sort_custom/bsearch_custom to use Callables | kobewi | |
2021-02-03 | Merge pull request #45674 from Calinou/doc-file-endian-swap | Rémi Verschelde | |
Improve the `File.endian_swap` documentation | |||
2021-02-02 | Merge pull request #45593 from lyuma/audio_effect_capture | Rémi Verschelde | |
Add AudioEffectCapture | |||
2021-02-02 | Improve the `File.endian_swap` documentation | Hugo Locurcio | |
2021-02-02 | Add AudioEffectCapture | Lyuma | |
AudioEffectCapture allows access to the microphone and other audio on an audio bus in real-time. Co-Authored-By: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | |||
2021-02-01 | Replace ColorN and from HTML with a string constructor | Aaron Franke | |
2021-02-01 | Merge pull request #45137 from Calinou/doc-control-gallery | Rémi Verschelde | |
Reference the control gallery image in the Control class documentation | |||
2021-02-01 | Node::replace_by was not copying node properties - removed the dead code. | nemerle | |
The code to copy node properties to the new node never worked, so there is no reason to keep the useless bits in there | |||
2021-02-01 | Merge pull request #45281 from Chaosus/vs_unify | Rémi Verschelde | |
Unified several visual shader nodes | |||
2021-01-29 | Reference the control gallery image in the Control class documentation | Hugo Locurcio | |
Like the Tween cheatsheet or Color constants cheatsheet, this references a "cheatsheet" image from the documentation repository. | |||
2021-01-29 | Docs: Fix TileMap::map_to_world description | kleonc | |
2021-01-28 | docs: Add TreeItem method descriptions | James Westman | |
2021-01-28 | Unify URI encoding/decoding and add to C# | Aaron Franke | |
http_escape and percent_encode have been unified into uri_encode, and http_unescape and percent_decode have been unified into uri_decode. | |||
2021-01-28 | Make hex_to_int and bin_to_int handle the prefix automatically | Aaron Franke | |
Also add BinToInt to C# | |||
2021-01-28 | doc: Sync classref with current source | Rémi Verschelde | |
2021-01-27 | Merge pull request #43790 from Chaosus/rename_ord_at | Rémi Verschelde | |
Renamed String.ord_at to unicode_at | |||
2021-01-27 | Added missed Button `font_hover_pressed_color` style | Yuri Roubinsky | |
2021-01-26 | Reveals Button "icon_color" style properties to the user | Yuri Roubinsky | |
2021-01-26 | Renamed String.ord_at to unicode_at | Yuri Roubinsky | |
2021-01-26 | Merge pull request #44732 from Calinou/os-add-get-thread-caller-id | Rémi Verschelde | |
Add an `OS.get_thread_caller_id()` method | |||
2021-01-26 | Merge pull request #44624 from Calinou/doc-array-hash | Rémi Verschelde | |
Improve the `Array.hash()` documentation | |||
2021-01-26 | Merge pull request #44678 from Calinou/doc-videoplayer-html5-performance | Rémi Verschelde | |
Document the expected low performance of VideoPlayer on HTML5 | |||
2021-01-26 | Merge pull request #45368 from Xrayez/doc-tilemap-collider-shape-metadata | Rémi Verschelde | |
Document shape metadata for `TileMap` | |||
2021-01-26 | Exposed find_next_valid_focus and find_prev_valid_focus. | Nils Reid | |
2021-01-26 | Merge pull request #45458 from Calinou/doc-array-push-pop-front-performance | Rémi Verschelde | |
Document low performance of `Array.push_front()` and `Array.pop_front()` | |||
2021-01-26 | Merge pull request #44194 from madmiraal/fix-font_selected_color | Rémi Verschelde | |
Change themes font_color_selected to font_selected_color | |||
2021-01-26 | Document low performance of `Array.push_front()` and `Array.pop_front()` | Hugo Locurcio | |
2021-01-25 | Merge pull request #45398 from Calinou/doc-resource-name-usage | Rémi Verschelde | |
Document a built-in use of `Resource.resource_name` | |||
2021-01-25 | Merge pull request #45394 from rcorre/timer-cleanup | Rémi Verschelde | |
Clarify that create_timer does not require cleanup. | |||
2021-01-25 | Clarify that create_timer does not require cleanup. | Ryan Roden-Corrent | |
This is how I would expect it to work, but the docs didn't clarify, so I had to check the source just to make sure I wasn't responsible for freeing the timer: https://github.com/godotengine/godot/blob/d39f6386ce3a7916dbb94fef5ff65e7599e060f0/scene/main/scene_tree.cpp#L473 | |||
2021-01-25 | Document that the high-level multiplayer API is only for Godot servers | Hugo Locurcio | |
2021-01-24 | Change themes *_color_* to *_*_color | Marcel Admiraal | |
Changed: font_color_accel -> font_accelerator_color font_color_bg -> font_unselected_color font_color_disabled -> font_disabled_color font_color_fg -> font_selected_color font_color_hover -> font_hover_color font_color_hover_pressed -> font_hover_pressed_color font_color_pressed -> font_pressed_color font_color_readonly -> font_readonly_color font_color_selected -> font_selected_color font_color_shadow -> font_shadow_color font_color_uneditable -> font_uneditable_color icon_color_disabled -> icon_disabled_color icon_color_hover -> icon_hover_color icon_color_hover_pressed -> icon_hover_pressed_color icon_color_normal -> icon_normal_color icon_color_pressed -> icon_pressed_color Also includes: font_outline_modulate -> font_outline_color tab_fg -> tab_selected tab_bg -> tab_unselected | |||
2021-01-23 | Document a built-in use of `Resource.resource_name` | Hugo Locurcio | |
2021-01-22 | Document shape metadata for `TileMap` | Andrii Doroshenko (Xrayez) | |
2021-01-18 | Added SDF nodes to visual shader | Yuri Roubinsky | |
2021-01-18 | Unified several visual shader nodes | Yuri Roubinsky | |
2021-01-18 | RichTextLabel: adds separate `get_total_x_count`, `get_visible_x_count` and ↵ | bruvzg | |
`scroll_to_x` functions for wrapped lines and paragraphs (newlines). | |||
2021-01-16 | Document GPU particles visibility rect/aabb behavior | Andrii Doroshenko (Xrayez) | |
2021-01-15 | Merge pull request #44805 from Chaosus/vs_convert | Rémi Verschelde | |
Add convert options between constants and uniforms in visual shaders | |||
2021-01-15 | Merge pull request #33685 from Scony/improve-item-lists-add-item-methods | Rémi Verschelde | |
ItemList's add_(icon_)item method returns id of added item | |||
2021-01-15 | Merge pull request #38578 from Phischermen/transform-notification-doc_update | Rémi Verschelde | |
Mention gotcha about how gizmos affect transform notifications | |||
2021-01-15 | Merge pull request #42713 from madmiraal/fix-42614 | Rémi Verschelde | |
Update area-body_shape_entered-exited signal documentation. |