Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-04 | Merge pull request #66274 from Calinou/engine-rename-max-fps | Rémi Verschelde | |
Rename `Engine.target_fps` and associated project setting to `max_fps` | |||
2022-10-04 | Merge pull request #66807 from ↵ | Rémi Verschelde | |
akien-mga/core-unix-remove-NO_FCNTL-and-NO_STATVFS Unix: Remove now unnecessary I/O defines, cleanup | |||
2022-10-03 | Rename `Engine.target_fps` and associated project setting to `max_fps` | Hugo Locurcio | |
This makes the setting easier to find, as research has found there are numerous use cases to limiting FPS. This also improves documentation related to the Engine property and project setting. The project setting also works in projects exported in release mode, so its location in the `debug/` section was misleading. | |||
2022-10-03 | Merge pull request #66768 from coppolaemilio/fileaccess-class-reference-update | Rémi Verschelde | |
Replacing deprecated File calls from the FileAccess class documentation | |||
2022-10-03 | Merge pull request #66748 from EricEzaM/66308-66403-menubutton-improvements | Rémi Verschelde | |
Improve MenuButton and OptionButton | |||
2022-10-03 | Merge pull request #66803 from akien-mga/core-remove-NO_THREADS | Rémi Verschelde | |
Remove `NO_THREADS` fallback code, Godot 4 requires thread support | |||
2022-10-03 | Merge pull request #65751 from Faless/os/4.x_expose_read_from_stdin | Rémi Verschelde | |
2022-10-03 | Replacing File calls from the FileAccess class docs | Emi | |
Co-Authored-By: bruvzg <7645683+bruvzg@users.noreply.github.com> | |||
2022-10-03 | Unix: Remove now unnecessary I/O defines, cleanup | Rémi Verschelde | |
- `LIBC_FILEIO_ENABLED` wasn't defined anywhere, even in _other platforms_. - `NO_NETWORK` is also never defined. It probably isn't enough anyway to disable network APIs in the current codebase. - `UNIX_SOCKET_UNAVAILABLE` is never defined in this code but used by some other platforms, clarify that. - `NO_STATVFS` can be removed as Android supports it since API level 19, which is our current min SDK level. It's also only used for `DirAccessUnix::get_space_left()` which is anyway overridden by `DirAccessJAndroid::get_space_left()` so it shouldn't make a difference. * Fixed documentation for `DirAccess.get_space_left()`. - `NO_FCNTL` is likely also a remnant of early Android days, in current NDK r23 it seems to be available. Also cleaned up unused `fcntl.h` includes. - `NO_ALLOCA` is never defined, and we use alloca in many places now. | |||
2022-10-03 | Improve MenuButton and OptionButton | EricEzaM | |
* MenuButton + OptionButton: Add method `show_popup()` which performs required popup setup before showing (prefer use of this over `get_popup()->popup()`, otherwise GH #66308 occurs) * MenuButton: Ensure that the menu can be opened with a shortcut, if one is set for the button. (GH #66403). Ensure that popupmenu item shortcuts are checked first before the MenuButton shortcut. | |||
2022-10-03 | Remove NO_THREADS fallback code, Godot 4 requires thread support | Rémi Verschelde | |
This also removes `OS::can_use_threads` from the public API since it's always true. | |||
2022-10-03 | Merge pull request #66387 from aaronfranke/cs-basis-euler | Rémi Verschelde | |
C#: Update Basis Euler angle code to match core | |||
2022-10-03 | Merge pull request #66655 from MisterMX/feat/astargrid2d-vector2i | Rémi Verschelde | |
refactor(AStarGrid2D): Return `Vector2i` in `get_id_path` | |||
2022-09-30 | Merge pull request #64784 from yedpodtrzitko/yed/ci-add-mypy | Rémi Verschelde | |
ci: add Python static analysis check via mypy | |||
2022-09-30 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 2.3-dev from current git. And fix typo in `methods.py` for `vsproj=yes` option (still won't work though). | |||
2022-09-30 | ci: add Python static analysis check via mypy | Jiri Suchan | |
2022-09-30 | refactor(AStarGrid2D): Return Vector2i in get_id_path | MisterMX | |
Signed-off-by: MisterMX <mbxd12@web.de> | |||
2022-09-30 | Use mobile as the default rendering method on mobile when vulkan is supported | clayjohn | |
2022-09-29 | Fix missing "s" at the end of word in `OS.move_to_trash()` description | Victor Karp | |
Change "Do not use it for files in res:// as it will not work in exported project." to "[...] projects." | |||
2022-09-29 | Merge pull request #66592 from KoBeWi/look_at_me_I_am_the_captain_now | Rémi Verschelde | |
Fail `look_at()` if not inside tree | |||
2022-09-29 | Merge pull request #66143 from DarkKilauea/nav-queries-agent | Rémi Verschelde | |
Update NavigationAgent to use query_path | |||
2022-09-29 | Fail look_at() if not inside tree | kobewi | |
2022-09-28 | Update NavigationAgent to use query_path | Josh Jones | |
This paves the way for having agents respond to link traversal. | |||
2022-09-29 | Merge pull request #66103 from Zylann/bind_property_usage_read_only | Rémi Verschelde | |
2022-09-28 | Expose `PROPERTY_USAGE_READ_ONLY` | Marc Gilleron | |
2022-09-28 | Merge pull request #66549 from MisterMX/tilemap-get-used-rect | Rémi Verschelde | |
refactor(TileMap): Return `Rect2i` in `get_used_rect` | |||
2022-09-28 | refactor(TileMap): Return Rect2i in get_used_rect | MisterMX | |
Signed-off-by: MisterMX <mbxd12@web.de> | |||
2022-09-28 | Merge pull request #66492 from bruvzg/gde_ts_underscr | Rémi Verschelde | |
[GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions. | |||
2022-09-28 | Merge pull request #65898 from konczg/add_passthrough_extension_wrapper | Rémi Verschelde | |
Add passthrough extension wrapper | |||
2022-09-28 | [GDExtension] Use function names with underscore for TextServer extension, ↵ | bruvzg | |
add macros to generate wrappers for module functions. | |||
2022-09-27 | i18n: Sync classref translations with Weblate (3.5 branch) | Rémi Verschelde | |
(cherry picked from commit 8dbd40db6500b5bb6fbf79294f47b3bd2502be71) | |||
2022-09-27 | Add Passthrough extension wrapper | Gabor Koncz | |
2022-09-25 | C#: Update Basis Euler angle code to match core | Aaron Franke | |
2022-09-25 | Merge pull request #66290 from 4d49/physics2d-area-methods | Rémi Verschelde | |
add `area_get_collision_layer` &`area_get_collision_mask` | |||
2022-09-25 | Merge pull request #65535 from RedMser/script-editor-inheritance-icon | Rémi Verschelde | |
Show override icon in script editor gutter | |||
2022-09-25 | Add missing postprocessing doc for PathQueryParameters | smix8 | |
2022-09-25 | Add `area_get_collision_layer` and `area_get_collision_mask` | Mansur Isaev | |
2022-09-23 | Set QuadMesh default size back to 1 | clayjohn | |
2022-09-23 | Merge pull request #65817 from bruvzg/typed_array | Rémi Verschelde | |
2022-09-23 | Merge pull request #66177 from rburing/callable_callv | Rémi Verschelde | |
add `callv` method | |||
2022-09-22 | [GDExtension] Implement support for typed arrays. | bruvzg | |
2022-09-22 | [macOS extend-to-title] Add scene/project name to the editor title, fix ↵ | bruvzg | |
incorrect window button position/order when system primary language is RTL. | |||
2022-09-22 | Merge pull request #64679 from DarkKilauea/nav-region-props | Rémi Verschelde | |
Improve consistency of NavigationRegion setters | |||
2022-09-22 | Merge pull request #66110 from Zylann/reference_get_count | Rémi Verschelde | |
get_reference_count()` | |||
2022-09-21 | Improve consistancy of NavigationRegion setters | Josh Jones | |
2022-09-22 | Merge pull request #66234 from KoBeWi/dir_access_denied | Rémi Verschelde | |
Fix wrong DirAccess example | |||
2022-09-22 | Merge pull request #66232 from Evanaellio/fix-tool-annotation | Rémi Verschelde | |
Fix code examples for @tool annotation | |||
2022-09-21 | Merge pull request #66230 from Evanaellio/swap-resourcesaver-save-arguments | Matthew | |
Swap arguments of ResourceSaver.save() | |||
2022-09-21 | Fix wrong DirAccess example | kobewi | |
2022-09-21 | Fix code examples for @tool annotation | Evanaellio | |