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2018-01-12Renamed tree_exited to tree_exiting. tree_exited is now used for actual out ↵Juan Linietsky
of tree notification. Updated doc accordingly.
2018-01-12Fix malformed doc after #15611Rémi Verschelde
2018-01-12Update docsBojidar Marinov
[ci skip]
2018-01-11Update documentation to clarify that list of overlaps is not updated ↵Juan Linietsky
immediately.
2018-01-10Merge pull request #15530 from akien-mga/signal-argsRémi Verschelde
Fix signal arguments shadowing member variables
2018-01-09Improve Control and Label documentation about mouse filteringRémi Verschelde
Fixes #9657.
2018-01-09Fix bindings of EditorSettings.set_initial_valueRémi Verschelde
Also ran doctool.
2018-01-09Fix signal arguments shadowing member variablesRémi Verschelde
Fixes #10212.
2018-01-08obsolete UndoRedo max_steps; no users identifiedTodd Ross
2018-01-08Merge pull request #15491 from volzhs/doc-kinematicbodyRémi Verschelde
Fix KinematicBody documentation about move_and_slide
2018-01-09Fix KinematicBody documentation about move_and_slidevolzhs
2018-01-08Add standardised color names to docJerome67000
2018-01-07Merge pull request #15423 from agmcleod/masterRémi Verschelde
Documentation interpolation functions - Indicate what "t" means in interpolation docs
2018-01-07doc: Sync classref with current sourceRémi Verschelde
2018-01-06Indicate what "t" means in interpolation docsAaron McLeod
2018-01-06Fix crash when using Image.resize() without calling Image.create() firstJerome67000
2018-01-04Merge pull request #15333 from PJB3005/18-01-04-control-mouse-filter-docsRémi Verschelde
Document Control.mouse_filter and its constants.
2018-01-04Document Control.mouse_filter and its constants.PJB3005
2018-01-04Merge pull request #14914 from fodinabor/fix13254Rémi Verschelde
Enum members now also link to the corresponding class in the webdocs
2018-01-04doc: Sync classref with current sourceRémi Verschelde
2018-01-04Merge pull request #15191 from Jerome67000/z_renamingRémi Verschelde
renames "z" Node2D property to "z_index"
2018-01-03doc: Sync classref with current sourceRémi Verschelde
2018-01-03#15078 renamed "z" -> "z_index" property in Node2DJerome67000
2018-01-03Merge pull request #15157 from Noshyaar/prdocsRémi Verschelde
[DOCS] Minor docs fix
2018-01-03Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursorRémi Verschelde
Custom hardware-accelerated mouse cursor
2018-01-02Merge pull request #15083 from tagcup/spatial_rot_fixJuan Linietsky
Restore the behavior of Spatial rotations recently changed in c1153f5.
2017-12-31Updated timer docsAndrew Silver
2017-12-31Minor docs fixPoommetee Ketson
2017-12-28Merge pull request #15006 from CyanBlob/masterNoshyaar
Update TileMap doc descriptions for update_bitmask_area/region [ci skip]
2017-12-27Restore the behavior of Spatial rotations recently changed in c1153f5.tagcup
That change was borne out of a confusion regarding the meaning of "local" in #14569. Affine transformations in Spatial simply correspond to affine operations of its Transform. Such operations take place in a coordinate system that is defined by the parent Spatial. When there is no parent, they correspond to operations in the global coordinate system. This coordinate system, which is relative to the parent, has been referred to as the local coordinate system in the docs so far, but this sloppy language has apparently confused some users, making them think that the local coordinate system refers to the one whose axes are "painted" on the Spatial node itself. To avoid such conceptual conflations and misunderstandings in the future, the parent-relative local system is now referred to as "parent-local", and the object-relative local system is called "object-local" in the docs. This commit adds the functionality "requested" in #14569, not by changing how rotate/scale/translate works, but by adding new rotate_object_local, scale_object_local and translate_object_local functions. Also, for completeness, there is now global_scale. This commit also updates another part of the docs regarding the rotation property of Spatial, which also leads to confusion among some users.
2017-12-27Update TileMap doc descriptions for update_bitmask_area/regionAndrew Thomas
2017-12-27Merge pull request #15046 from YeldhamDev/optionbutton_changesNoshyaar
Added "get_popup" method for OptionButton
2017-12-27Merge pull request #15049 from YeldhamDev/get_popup_constNoshyaar
Made MenuButton and ColorPickerButton's "get_popup" methods return constant
2017-12-27[DOCS] PhysicsDirectSpaceState enhancementshomer666
2017-12-27[DOCS] Physics2DDirectSpaceStatehomer666
2017-12-25Made MenuButton and ColorPickerButton's "get_popup" methods return constant.Michael Alexsander Silva Dias
2017-12-25Added "get_popup" method for OptionButton and minor changes.Michael Alexsander Silva Dias
2017-12-25Merge pull request #14853 from MattUV/context-menuNoshyaar
Adds an option to move cursor with right click in TextEdit
2017-12-25Merge pull request #14819 from homer666/masterNoshyaar
[DOCS] PhysicsDirectSpaceState [ci skip]
2017-12-24[DOCS] minor corrections to Transform2DChris Bradfield
2017-12-23Merge pull request #14897 from BastiaanOlij/arvr_tweaksRémi Verschelde
Few small tweaks for ARVR
2017-12-22[DOCS] Small fixes for SemaphoreMax Hilbrunner
2017-12-22[DOCS] Small fixes for MutexMax Hilbrunner
2017-12-22Finished the documentation for AnimationPlayerNathan Warden
2017-12-22Enums get listed in the docs and enum members now also link to theJoachim Meyer
corresponding enum in the webdocs Fixes #13254
2017-12-22Reserved controller ids 1 and 2 for left and right hand controllers and ↵Bastiaan Olij
added new center on hmd option
2017-12-21[DOCS] PhysicsDirectSpaceStatehomer666
2017-12-20doc: Sync classref with current sourceRémi Verschelde
2017-12-20Adds an option to move cursor with right click in TextEditMattUV
Fixes #14832 - Added an option in the editor settings/cursor to make the cursor move with right click. - If the option is activated (true by default), a right click will move the cursor before displaying context menu. - If there is a selection, a right click on it will keep it selected, a right click outside it will unselect it. - The option is available in textEdit via an inspector property (or via GDScript): caret_moving_by_right_click - The option is available in the script editor and the shader editor via the editor settings - The documentation has been updated with the new property, and a few other entries in TextEdit.xml.
2017-12-18doc: Sync classref with current sourceRémi Verschelde