summaryrefslogtreecommitdiff
path: root/doc
AgeCommit message (Collapse)Author
2023-04-24Change to_utf8 to to_utf8_buffer and to_ascii to to_ascii_buffer in ↵mara
remaining docs The method `to_utf8` doesn't exist in Godot 4, but is still mentioned in the documentation in some places. Replace it with the new name `to_utf8_buffer`. Same for ascii. Same for C#. (cherry picked from commit 57dca93718f34573713de2fd09315f42bcd26fff)
2023-04-24Document how to make custom min/max for ArrayNinni Pipping
(cherry picked from commit 96ab31a7117c110da025a39390bdecf36892e7fa)
2023-04-24docs/FileDialog: Use clickable referencesDimitri A
This replaces two [code][/code] blocks with clickable refs to [enum Access] and [member file_mode] respectively. (cherry picked from commit a5778da55bbf777abe1490edbc82bb05c9718377)
2023-04-20i18n: Sync translations with WeblateRémi Verschelde
2023-04-07Fix CompressedTextureLayered description in the class referenceHugo Locurcio
This also updates the list of compression modes available for textures. (cherry picked from commit 0d24016db0d6cb92e0e681039a72280ce7ce6ece)
2023-04-07Expose NavigationAgent path postprocessing and pathfinding algorithm optionssmix8
Exposes the path postprocessing and pathfinding algorithm options of the NavigationAgent internal NavigationPathQueryParameters object. (cherry picked from commit 6e324bb341c795905085e25e7f7c153d89949fa9)
2023-04-07C# Truncate instead of round in Vector2/3/4 to Vector2I/3I/4I conversionkleonc
(cherry picked from commit f53d3382af3ce04c924e6f92bb4c81ba349cfd8f)
2023-04-04i18n: Sync translations with WeblateRémi Verschelde
2023-04-03Update UndoRedo descriptionkobewi
(cherry picked from commit 3a06e6af76a45ecda4d2247f78046f3e08260919)
2023-04-03Fill random docskobewi
(cherry picked from commit eac65fd0a8e68512a9410e0e78a405b726d303d3)
2023-04-03Improve CanvasItem.self_modulate docskleonc
(cherry picked from commit 4fb9aa22948dadf3f18dd73f6c9fca2e41da53d0)
2023-04-03Remove reference to clipboard in OS class docskyace65
(cherry picked from commit a65d99b541578c52beb177ff7290dd68940a3807)
2023-04-03Add _get_configuration_warnings() examplekobewi
(cherry picked from commit c4e08a4e1ac736c27d8b803c233d673f3fabf10a)
2023-03-30Replaced operating system alert dialog with a warning log message,Chris Hutchinson
toggled by a project setting. Fixes #73141 (cherry picked from commit cb8e91924399948888d80d20c6112df473897183)
2023-03-30Exposing more project settings for documentationNinni Pipping
(cherry picked from commit bd30847e5916f4ca8a855774cb32a160e690e71d)
2023-03-30Hide internal settings from the classrefHaoyu Qiu
Default actions are no longer internal since we want to document them. They are still hidden from the Project Setting dialog because we hid the whole `input/` group manually. (cherry picked from commit 1e0b8d6240314f1904df560cdab840771ef3e002)
2023-03-30Exposes the apply_floor_snap function to allow a snap to be made regardless ↵fabriceci
of velocity. (cherry picked from commit 1381e6da4f695323853b24cf8d3632604b629133)
2023-03-27Improve documentation of intVolTer
(cherry picked from commit 0f3197501e3420b7af212c47f184adf0781d7ec0)
2023-03-27Fix typos and inconsistencies in classrefHaoyu Qiu
* Typo fixes. * Navigation agent's `velocity_computed` signal is not emitted by `set_velocity`, but at the end of that frame if `set_velocity` is called. * Simplify link in navigation agent's `avoidance_enabled` description. * Unify `navigation_layers` description across `NavigationAgent{2,3}D`. * Unify `is_normalized()` description across `Vector2`, `Vector3`, and `Vector4` (cherry picked from commit ff97c481d367a8c4e72b6548095ce33c98e4ef33)
2023-03-27Fix `NodePath` subname index range documentationNinni Pipping
(cherry picked from commit c75870f79816ea9185aa3ceb3bcfb54fa0344a8a)
2023-03-27Document how to use logarithm of base 10 with `log()`Hugo Locurcio
(cherry picked from commit 3c4f0ca9c639e11b3a0673b27427538b244533b6)
2023-03-27Fix collide_shape return typeRicardo Buring
Fix PhysicsDirectSpaceState3D::_collide_shape return type. Also PhysicsDirectSpaceState2D::_collide_shape. (cherry picked from commit 61429a5f49f2509f631703886b8b3234701a0206)
2023-03-27Improve documentation for Area monitor callbacks in `PhysicsServer3D`Ninni Pipping
(cherry picked from commit 41242712410589315bfefa2b0630d96281b49006)
2023-03-27Fix some wrong descriptions in the docsRindbee
(cherry picked from commit f29a7c040414aae6ff95d1810fbb041f4dc319b9)
2023-03-27Change documentation of `Shape3D.margin` to reflect current situationMikael Hermansson
(cherry picked from commit 33a6c80abb6d0533d1676db61f5b8695449d6b4f)
2023-03-27Fix typo in the type-safe examplesDipal Zambare
Fix type in the type-safe examples of snapped, lerp and sign function. (cherry picked from commit 8901986d56189416c00f0c718c2f16600be34597)
2023-03-27Fix concave/convex polygon shape documentationRicardo Buring
Removes some outdated/incorrect/duplicated info, adds correct info. Also removes no longer applicable "editor-only helper" statements. (cherry picked from commit e61a127042b183caa713a0eff852f26cdedbc2c0)
2023-03-27Add XRServer.world_origin propertyBastiaan Olij
(cherry picked from commit fd8f26f26e2f8875e4e305bc22f04f0deaf9a44c)
2023-03-27Improve layout direction/locale automatic selection.bruvzg
(cherry picked from commit 82d7923c653b6328ba279bd4183b63b69e21edfc)
2023-03-27[macOS] Re-add support for the _sc_ inside app bundle. Update docs.bruvzg
(cherry picked from commit 174e0837e0826179a2e51e581aa895cb5cc90885)
2023-03-16Improve Vector2 / 3 / 4 normalized() classref.lawnjelly
Mention that the results will be unreliable with initial vector near zero. (cherry picked from commit cca01afd82bd6e7b3e852a66ca459f5d61022585)
2023-03-16Allow negative NavigationAgent2D path debug line_width for thin linessmix8
Allows the line_width for NavigationAgent2D path debug to go negativ for thin line rendering. (cherry picked from commit f6a10c0565e32e0170bcce71635d8bad16077d1d)
2023-03-16Fix typos and inconsistencies in classrefHaoyu Qiu
(cherry picked from commit 57d4272984fc0dd4c668503ead82a9dd01020bfd)
2023-03-16Fix CharacterBody2D get_slide_collision docsBrett Chalupa
The indentation was off and the code usage was incorrect for Godot 4.0 GDScript. (cherry picked from commit 2b6e1550ffbbe8a5f0696f2ffbc657ed36e8faf2)
2023-03-16Documents the "arc-based" Quaternion constructorDavid Snopek
(cherry picked from commit 2d6deb10b05517919eebfb2ce665ad998d2aae08)
2023-03-15i18n: Sync translations with WeblateRémi Verschelde
2023-03-14Fix typo in Window class.pcamp
"event as" -> "events will be" (cherry picked from commit 112977be262256b5cd3ac6713557dba74d905f44)
2023-03-14Document using `String.uri_encode()` with `OS.shell_open()`Hugo Locurcio
(cherry picked from commit 81ac3c3e7157a290c02548e7ad6adf50fd6e5118)
2023-03-13Fix GDScript code style regarding colonDanil Alexeev
(cherry picked from commit ea5fd3d732a85029e8372425904971ad26153ff1)
2023-03-13Clarify Thread documentationIsaac Clerencia
The current documentation uses the term "running" for two different things. In the description of get_id() it claims "it will return empty string if the thread is not running", but it actually will return the thread id until wait_to_finish is called. In the description of is_alive() it claims "it will return true if the thread is running", but in this case it means "the provided function hasn't finished running yet". Updated the functions documentation slighly to make this clear. (cherry picked from commit 2a4f38d54fbe8f6a35f5704fa9268e7f2d60b222)
2023-03-13Fix for AABB methods with wrong descriptionBrunoSXS
(cherry picked from commit df0de07494bae7576299bae781644ad8db7cc128)
2023-03-13Discourage reusing Tweenskobewi
(cherry picked from commit 9785b23a0ab63b62f63af119552f1f9042812ea8)
2023-03-13improve documentation for Font and FontVariationthemancalledjakob
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro> (cherry picked from commit fb5c2d9f755f31edf127256b01d0e2c60c49805f)
2023-03-13Fixed minor typo in turbulence documentationAndreas Raddau
(cherry picked from commit c618f9fce2a85090dc5c96998dbecdcdb47d4b06)
2023-03-13Safeguard Makefile commandskobewi
(cherry picked from commit d29030fdd082632b7b004bdc52826b3d8e2759f0)
2023-03-13Fix small mistake in Window.xmlJustKoi
Fix small mistake in Window.xml (cherry picked from commit 7f8425d6fb68ca528439b6d6a5e14c4e6c92e5da)
2023-03-13Remove outdated note about const in Dictionary and Array docsGeorge Marques
(cherry picked from commit d2b1d6e69badfd9c5d370e5599971334ab3034ef)
2023-03-13Fix various typos in the classrefHaoyu Qiu
(cherry picked from commit 03fcac3aa5deecb9a4009b0a7889bb5d6be252fb)
2023-03-13Fixed typos in the Transform2D and Transform3D class referencetitus125
(cherry picked from commit 36270d39d2f53bae5ac78f6b475be3d0ecb9184c)
2023-03-13Document `editor/naming/scene_name_casing` settingNinni Pipping
Moved definitions of editor related project settings to `editor/register_editor_types.cpp` to make documentation work. (cherry picked from commit 3de5332fcb31ea46a692fda7b92847b162e3571d)