Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-14 | Rename pos -> index on Node | Miguel Gonzalez Sanchez | |
2022-10-14 | Always update Viewport's last_mosue_position | Markus Sauermann | |
When the mouse cursor is over a embedded Window, the Viewport's last_mouse_position did not get updated. This patch makes sure that the update happens on every InputEventMouse. Document canvas layer of embedded Windows. | |||
2022-10-14 | Merge pull request #63607 from BastiaanOlij/fix_xr_origin | Rémi Verschelde | |
Add current setting to XROrigin3D and fix double positioning HMD | |||
2022-10-13 | Merge pull request #67057 from Anutrix/rng-generator-default-seed | Rémi Verschelde | |
2022-10-13 | Move Shortcut Context to Control and ensure that `shortcut_input` adheres to ↵ | Eric M | |
contexts. Also ensure that controls with no context are only triggered AFTER nodes which do have a context. | |||
2022-10-13 | Merge pull request #67320 from Calinou/fix-volumetric-fog-low-density | Rémi Verschelde | |
Fix volumetric fog not rendering at densities lower than or equal to 0.001 | |||
2022-10-13 | Merge pull request #66349 from A-Lamia/Amount_At_Collision | Rémi Verschelde | |
PARTICLES: adds amount property to collision sub particles. | |||
2022-10-13 | Add current setting to XROrigin3D and fix double positioning HMD | Bastiaan Olij | |
2022-10-13 | Fix volumetric fog not rendering at densities lower than or equal to 0.001 | Hugo Locurcio | |
This allows volumetric fog to render with the lowest density that can be specified in the inspector (0.0001). | |||
2022-10-13 | particles: add amount property to sub property collision. | Lamia | |
2022-10-12 | Rename `set`/`get_indexed`'s "property" to "property_path" | Micky | |
Also touches up the Documentation slightly. | |||
2022-10-12 | Merge pull request #66003 from voidshine/fix_midi_event_mutation | Rémi Verschelde | |
Fix MIDI note-on events being converted to note-off events | |||
2022-10-12 | Merge pull request #65779 from Mickeon/rename-camera-follow | Rémi Verschelde | |
Rename Camera2D's `smoothing` to `position_smoothing` | |||
2022-10-11 | Fix MIDI note-on events being converted to note-off events | voidshine | |
Update documentation with note about MIDI velocity interpretation | |||
2022-10-11 | Merge pull request #67244 from RandomShaper/split_render_further_2 | Rémi Verschelde | |
Polish rendering driver refactor further (take 2) | |||
2022-10-11 | Polish rendering driver refactor further (take 2) | Pedro J. Estébanez | |
2022-10-11 | Rename Camera2D's `smoothing` to `position_smoothing` | Micky | |
For Camera2D: `smoothing_enabled` -> `position_smoothing_enabled` `set_enable_follow_smoothing` -> `set_position_smoothing_enabled` `is_follow_smoothing_enabled` -> `is_position_smoothing_enabled` `smoothing_speed` -> `position_smoothing_speed` `set_follow_smoothing` -> `set_position_smoothing_speed` `get_follow_smoothing` -> `get_position_smoothing_speed` | |||
2022-10-11 | Merge pull request #66221 from Mickeon/painstakingly-appending-ds-en-you-tea-es | Rémi Verschelde | |
Rename remaining "*_enable" to "*_enabled" | |||
2022-10-11 | Merge pull request #66102 from MJacred/feature/getvideoadapterdriverinfo | Rémi Verschelde | |
Fetch video adapter driver name and version from OS | |||
2022-10-11 | Merge pull request #67201 from progsource/richtextlabel-icon-spritesheet | Rémi Verschelde | |
Add Spritesheet support to RichTextLabel BBCode | |||
2022-10-11 | Merge pull request #67241 from ↵ | Rémi Verschelde | |
groud/expose_resource_format_loader_recognize_path Exposes ResourceFormatLoader.recognize_path to scripting | |||
2022-10-11 | Add Spritesheet support to RichTextLabel BBCode | Petra Baranski | |
BBCode: [img region=0,0,16,16]res://icon.svg[/img] | |||
2022-10-11 | Fetch video adapter driver name and version from OS on Linux/*BSD and Windows | MJacred | |
2022-10-11 | Exposes ResourceFormatLoader.recognize_path to scripting | Gilles Roudière | |
2022-10-11 | Merge pull request #59382 from akien-mga/editor-acceptdialog-swap-cancel-ok | Rémi Verschelde | |
Add editor setting for AcceptDialog OK/Cancel buttons positioning | |||
2022-10-11 | Merge pull request #67104 from Calinou/add-viewport-transparent-project-setting | Rémi Verschelde | |
Add a project setting to make the root viewport transparent | |||
2022-10-11 | Merge pull request #64268 from timothyqiu/is-finite | Rémi Verschelde | |
Add `is_finite` method for checking built-in types | |||
2022-10-11 | Merge pull request #67000 from RandomShaper/split_render_further | Rémi Verschelde | |
Polish rendering driver refactor further | |||
2022-10-10 | Merge pull request #65942 from SaracenOne/animation_change_callback_fix | Rémi Verschelde | |
Fix animation change callbacks | |||
2022-10-10 | Merge pull request #67117 from Jummit/tree-button-color | Rémi Verschelde | |
Expose TreeItem::set_button_color | |||
2022-10-10 | [macOS] Fix window button position and title bar size when editor scale do ↵ | bruvzg | |
not match OS UI scale. | |||
2022-10-09 | Merge pull request #66524 from microaeris/aeris/text-edit-get-scroll-bar | Rémi Verschelde | |
Getters for TextEdit scroll bars | |||
2022-10-09 | Expose TreeItem::set_button_color | Jummit | |
2022-10-09 | Add a project setting to make the root viewport transparent | Hugo Locurcio | |
This allows recording videos with a transparent background without having to create a script. | |||
2022-10-08 | Merge pull request #67053 from Calinou/doc-array-sort-not-stable | Rémi Verschelde | |
Document `Array.sort()` and `sort_custom()` using unstable sorting | |||
2022-10-08 | Merge pull request #65983 from Mickeon/rename-audio-player-volume-db | Rémi Verschelde | |
Rename AudioStreamPlayer3D's `unit_db` to `volume_db` | |||
2022-10-08 | Randomize RandomNumberGenerator instances' default seed | Anutrix | |
2022-10-07 | Getters for TextEdit scrollbars | microaeris | |
2022-10-08 | Add `is_finite` method for checking built-in types | Haoyu Qiu | |
2022-10-08 | Remove leading spaces from enumerator name hints | Haoyu Qiu | |
For `PROPERTY_HINT_ENUM` properties, enumerator names can be provided as a comma separated list. There're a few properties that add leading spaces to the names (e.g. `First, Second, Third`). These spaces are included in the Inspector dropdown, which is unexpected. It's better to leave the surrounding spaces untouched because it could be part of the resulting string value (the variable is a string enum). And most other enum hints don't contain surrounding whitespaces. This PR removes the spaces and documents this `PROPERTY_HINT_ENUM` behavior. | |||
2022-10-08 | Document `Array.sort()` and `sort_custom()` using unstable sorting | Hugo Locurcio | |
2022-10-07 | Fix signature for 'folder_moved' signal of FileSystemDock | meap | |
2022-10-07 | Merge pull request #66972 from FHEK789/node2d_canvas_item_docs | Rémi Verschelde | |
Add descriptions for Node2D's skew and CanvasItem's clip_children | |||
2022-10-07 | Remove expression base node for transitions | Guilherme Sousa | |
2022-10-07 | Merge pull request #62910 from Vitika9/gsoc-colorpicker-ux | Rémi Verschelde | |
ColorPicker UX | |||
2022-10-06 | Polish rendering driver refactor further | Pedro J. Estébanez | |
Mainly: - Make `max_descriptors_per_pool` project setting Vulkan-specific. - Use a common, render driver agnostic magic FourCC for shader binary data. - Downgrade spirv_reflect to Vulkan-only dependency. - Add a `RENDER_DRIVER_*` macro to GLSL shader code for per-driver customizations. | |||
2022-10-06 | Use a giant UBO to optimize performance in 2D | clayjohn | |
This removes the countless small UBO writes we had before and replaces them with a single large write per render pass. This results in much faster rendering on low-end devices but improves speed on all devices. | |||
2022-10-06 | Merge pull request #66959 from timothyqiu/obstacles-pathfinding | Rémi Verschelde | |
Make it clear that obstacles don't affect pathfinding | |||
2022-10-06 | Add descriptions for Node2D's skew and CanvasItem's clip_children | Felipe Kinoshita | |
2022-10-06 | Merge pull request #66936 from mihe/inverse-inertia-tensor | Rémi Verschelde | |
Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor |