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Godot with FMOD integration
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2021-08-23
Merge pull request #51803 from LoipesMas/master
lawnjelly
2021-08-23
Add note about batching to Line2D's anti-aliasing
LoipesMas
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-22
Implement set_surface_material and set_surface_name methods in EditorSceneImp...
Lyuma
2021-08-22
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-08-22
Merge pull request #50434 from QbieShay/particle-minmax
K. S. Ernest (iFire) Lee
2021-08-22
Merge pull request #51886 from Geometror/fix-layout-editor-file-dialog
Michael Alexsander
2021-08-22
moved particle parameters to minmax and split scale axis
QbieShay
2021-08-22
Merge pull request #51700 from Geometror/fix-color-picker
K. S. Ernest (iFire) Lee
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-22
Revert "Add Node processing and physics processing cumulative (as opposed to ...
Juan Linietsky
2021-08-22
Merge pull request #51952 from Jummit/refactor-graphedit-connections
K. S. Ernest (iFire) Lee
2021-08-22
Merge pull request #41850 from MohammadKhashashneh/cumulative-time_issue_6999
Hugo Locurcio
2021-08-22
Define a default minimum window size to workaround rendering issues
Hugo Locurcio
2021-08-22
Document `Image.generate_mipmaps()` always running on the main thread
Hugo Locurcio
2021-08-21
Refactor GraphEdit connections
Jummit
2021-08-21
Fix ItemList layout (+EditorFileDialog)
Hendrik Brucker
2021-08-20
Merge pull request #51866 from requizm/fix/49455
Hugo Locurcio
2021-08-20
Fix line_separation constant working incorrectly in RichTextLabel
requizm
2021-08-20
Implement Extension Loader
reduz
2021-08-20
add motion mode to handle TPS
fabriceci
2021-08-20
Improve documentation for `String.get_extension()`
Hugo Locurcio
2021-08-19
Improvements to SpotLight3D and OmniLight3D's shadows
jfons
2021-08-18
Improve the docs for the float type
Aaron Franke
2021-08-18
Merge pull request #51627 from mhilbrunner/todo-for-neikeq
Rémi Verschelde
2021-08-18
Hide TextFile from the API
Paulb23
2021-08-18
[Net] Add state sync to replicator.
Fabio Alessandrelli
2021-08-18
[Net] MultiplayerReplicator with initial state.
Fabio Alessandrelli
2021-08-18
Merge pull request #50752 from Phischermen/indeterminate_checkmark_api
Rémi Verschelde
2021-08-18
Merge pull request #51787 from akien-mga/string-num-fix-default-decimals
Rémi Verschelde
2021-08-18
Reimplement ColorPicker presets
Hendrik Brucker
2021-08-18
String: Fix default decimals truncation in num and num_real
Rémi Verschelde
2021-08-17
Add Node processing and physics processing cumulative (as opposed to delta) t...
Mohammad Khashashneh
2021-08-17
Merge pull request #51768 from reduz/fixes-to-mobile-renderer-2
Rémi Verschelde
2021-08-17
Merge pull request #51775 from timothyqiu/disable-undo-redo
Rémi Verschelde
2021-08-17
Fixes to mobile renderer
reduz
2021-08-17
Remove underscore hacks
Max Hilbrunner
2021-08-17
Merge pull request #51793 from KoBeWi/direnam
Rémi Verschelde
2021-08-17
Improve Undo/Redo menu items
Haoyu Qiu
2021-08-17
Fix renaming directories
kobewi
2021-08-17
Merge pull request #50360 from m4gr3d/address_external_dir_access_master
Rémi Verschelde
2021-08-17
Merge pull request #51651 from pycbouh/editor-merge-custom-theme
Rémi Verschelde
2021-08-16
Add partial support for Android scoped storage.
ne0fhyk
2021-08-16
Added icons and API for indeterminate checkmarks for the Tree class.
Kevin Fischer
2021-08-16
Merge pull request #51645 from fabriceci/improve-physics-api
Rémi Verschelde
2021-08-16
Merge pull request #51368 from TwistedTwigleg/GSOC_2020_Working_Branch_IK_SQU...
Rémi Verschelde
2021-08-16
Fix incorrect inheritance of `VisualShaderNodeParticleAccelerator`
Yuri Roubinsky
2021-08-15
Added missed limiters for Visual Shader node enums
Yuri Roubinsky
2021-08-15
API improvement on physics, mainly CharacterBody
fabriceci
2021-08-14
New and improved IK system for Skeleton3D
TwistedTwigleg
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