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2023-01-11Merge pull request #71105 from reduz/unload-current-sceneRémi Verschelde
2023-01-11Merge pull request #69724 from KoBeWi/VS100Rémi Verschelde
2023-01-11Merge pull request #71157 from reduz/fix-callable-get-bound-argumentsRémi Verschelde
2023-01-11Merge pull request #71127 from reduz/drag-forward-to-callablesRémi Verschelde
2023-01-10Add get_contact_impulse method to PhysicsDirectBodyState2DRicardo Buring
2023-01-10Document all VisualShader nodeskobewi
2023-01-10Change set_drag_forwarding() to use callables.Juan Linietsky
2023-01-10Add SceneTree.unload_current_scene()Juan Linietsky
2023-01-10Fix Callable call error reporting.Juan Linietsky
2023-01-10Merge pull request #71147 from bruvzg/get_winRémi Verschelde
2023-01-10Merge pull request #71022 from Sauermann/fix-captured-position-docRémi Verschelde
2023-01-10Merge pull request #70745 from rcorre/array_dup_docRémi Verschelde
2023-01-10Merge pull request #71056 from marzecdawid/add-tree-deselect-all-to-gdscriptRémi Verschelde
2023-01-10Fix doc for position of captured mouseMarkus Sauermann
2023-01-10Add Node::get_window() method.bruvzg
2023-01-09Merge pull request #69616 from reduz/change-uuidRémi Verschelde
2023-01-09Merge pull request #70626 from Faless/web/4.x_expose_force_fs_syncFabio Alessandrelli
2023-01-09Ability to change a resource UID from APIJuan Linietsky
2023-01-09Removed unused property hints and `Object::get_translatable_strings()`Juan Linietsky
2023-01-09Fix unpressable buttonsDanil Alexeev
2023-01-09Fix typos with codespellRémi Verschelde
2023-01-09Merge pull request #70996 from reduz/properly-report-callable-bound-argumentsRémi Verschelde
2023-01-09Merge pull request #71045 from reduz/use-bitfield-in-core-typesRémi Verschelde
2023-01-08Properly report Callable bound argumentsJuan Linietsky
2023-01-08Merge pull request #71037 from reduz/array-format-bitfieldRémi Verschelde
2023-01-08Merge pull request #70463 from DarkKilauea/nav-server-constRémi Verschelde
2023-01-08Merge pull request #71064 from DarkMessiah/expose_clear_tabsRémi Verschelde
2023-01-08Merge pull request #70281 from CherrySodaPop/get-impulse-3dRémi Verschelde
2023-01-08Use BitField<> in core type masksJuan Linietsky
2023-01-08Use BitField<> hint for ArrayFormatJuan Linietsky
2023-01-08Expose TabBar::clear_tabs to GDScriptStanislav Labzyuk
2023-01-08Expose Tree::deselect_all to GDScriptDawid Marzec
2023-01-07Implement collision impulse in Godot Physics 3DLily Garcia
2023-01-07Rework const on NavigationServer methodsJosh Jones
2023-01-07Merge pull request #70939 from bruvzg/win_screen_2Rémi Verschelde
2023-01-07Merge pull request #36301 from KoBeWi/daddy_nodeRémi Verschelde
2023-01-07Merge pull request #71000 from reduz/callable-bind-from-arrayRémi Verschelde
2023-01-07Merge pull request #70993 from rcorre/array-erase-docRémi Verschelde
2023-01-07Add support for the custom initial screen for the main window, fix primary sc...bruvzg
2023-01-06Merge pull request #71005 from dazKind/masterRémi Verschelde
2023-01-06Merge pull request #70995 from reduz/do-not-bind-variant-immutableRémi Verschelde
2023-01-06Allow binding Callable arguments from an arrayJuan Linietsky
2023-01-06fix typo 'comleption' -> 'completion'Michael Bickel
2023-01-06Unbind Variant methods that change immutable types.Juan Linietsky
2023-01-06Warn against erasing array elements while iterating.Ryan Roden-Corrent
2023-01-06Add `uint` type support to visual shadersYuri Rubinsky
2023-01-05Simplify some editor plugin logic and remove dead codeYuri Sizov
2023-01-05Merge pull request #65609 from dalexeev/animated-spriteRémi Verschelde
2023-01-05One Copyright Update to rule them allRémi Verschelde
2023-01-05`AnimatedSprite{2D,3D}` improvementsDanil Alexeev