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2022-11-14Merge pull request #68667 from Piralein/fix-broken-link-classrefRémi Verschelde
Update document-links in classref
2022-11-14Merge pull request #60931 from EspeuteClement/get_selected_filesRémi Verschelde
Add EditorInterface.get_selected_paths()
2022-11-14Merge pull request #65821 from raulsntos/xr_notificationRémi Verschelde
Remove redefinition of `notification` method in `XRInterfaceExtension`
2022-11-14Merge pull request #68552 from DarkKilauea/update-directional-light-docsRémi Verschelde
Add documentation for DirectionalLight2D
2022-11-14Merge pull request #68545 from DarkKilauea/update-geometry-docsRémi Verschelde
Added missing descriptions for GeometryInstance3D
2022-11-14Merge pull request #68229 from Mickeon/c-escape-hellRémi Verschelde
Remove "?" from String.c_escape()
2022-11-14Merge pull request #68564 from Mickeon/node-no-remove-group-errorRémi Verschelde
Strip ERR_FAIL from `Node.remove_from_group()`
2022-11-14Add EditorInterface.get_selected_paths()cespeute
Exposes the selected paths in the editor filesystem dock. Implements this proposal : https://github.com/godotengine/godot-proposals/issues/2424 Also renamed the old `get_selected_path` to `get_selected_directory` to better match the already existing get_current_path function.
2022-11-14fix "unknown document" classref linksHana
2022-11-14Remove redefinition of `notification` method in `XRInterfaceExtension`Raul Santos
2022-11-14Fix misc formatting issuesRémi Verschelde
Somehow I missed the failing CI report from trailing whitespace. Fixed a couple typos found by codespell while at it, and misc trailing semicolons in one of the files.
2022-11-14[Editor] Better expose EditorDebuggerPlugin.Fabio Alessandrelli
Now splitted into two classes: - EditorDebuggerPlugin (RefCounted). - EditorDebuggerSession (abstract). This allows the EditorPlugin to be in control of the debugger plugin lifecycle, be notified when sessions are created, and customize each of them independently. We should slowly transition the various profilers and captures in ScriptEditorDebugger to their own plugins, and decouple ScriptEditorDebugger from it's UI part (making it the "real" EditorDebuggerSession potentially dropping the wrappers).
2022-11-14Merge pull request #68448 from bruvzg/font_imp_trRémi Verschelde
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-14Merge pull request #67975 from BastiaanOlij/implement_uv2_on_primitivesRémi Verschelde
Add optional UV2 logic for lightmapping to primitive shapes
2022-11-14[macOS] Add exclusive fullscreen mode with Dock and Menu disabled.bruvzg
2022-11-13Add optional UV2 logic for lightmapping to primitive shapesBastiaan Olij
2022-11-13Strip ERR_FAIL from `Node.remove_from_group()`Micky
Also simplifies group check removing unnecessary `!data.grouped.has`
2022-11-12Add documentation for DirectionalLight2DJosh Jones
2022-11-12Fix typo, change ´ to 'neropatti
2022-11-11Added missing descriptions for GeometryInstance3DJosh Jones
2022-11-11Document Texture, CompressedTexture and Placeholder classesHugo Locurcio
2022-11-11Merge pull request #68186 from pkdawson/expose-texture-rdRémi Verschelde
Expose texture_get_rd_texture for scripts
2022-11-11Merge pull request #68235 from pkdawson/pr-expose-vertex-array-createRémi Verschelde
Expose RenderingDevice::vertex_array_create to scripting
2022-11-10expose XRInterface::get_transform_for_view and ↵avemort
XRInterface::get_projection_for_view to gdscript
2022-11-10[Font] Add an import option to pre-render all glyphs required for the ↵bruvzg
translation.
2022-11-09Fix default values on virtual classes causing errors in projectsAaron Franke
2022-11-08Add support for OpenGL to OpenXRDavid Snopek
2022-11-08Merge pull request #68098 from compmstr/apply-torque-inertia-noteRémi Verschelde
Add note about inertia being required for apply_torque on various Node types
2022-11-08Remove duplicate project settings definitionskobewi
2022-11-07Merge pull request #68346 from Calinou/particles-rename-trail-length-propertyRémi Verschelde
Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime`
2022-11-07Merge pull request #68342 from KoBeWi/Godot_museum'tRémi Verschelde
Allow to disable History Dock via feature profile
2022-11-07Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime`Hugo Locurcio
The property already has a "seconds" suffix in the inspector. The "lifetime" term makes it more obvious that the property is specified as time, not a distance in units. The property hint now allows manually entering values greater than 10 seconds. The internal rendering value's default now matches the particles nodes' default.
2022-11-07Allow to disable History Dock via feature profilekobewi
2022-11-06Fix default values not showing up on virtual classesAaron Franke
2022-11-06Add note about inertia being required for apply_torque on various NodesCorey Williams
- RigidBody2D - PhysicsDirectBodyState2D - RigidBody3D - PhysicsDirectBodyState3D
2022-11-04Add support for empty delimiter in String.splitkobewi
2022-11-04Merge pull request #68097 from KoBeWi/no_signal🔕Rémi Verschelde
Add `set_value_no_signal()` to Range
2022-11-04Merge pull request #67741 from cridenour/modular-color-pickerRémi Verschelde
Modularize the Color Picker via properties and new picker mode.
2022-11-04Modularize the Color Picker via properties.Chris Ridenour
2022-11-03Expose vertex_array_createPatrick Dawson
2022-11-03Remove "?" from String.c_escape()Micky
2022-11-03Hide Antialiasing import option on DynamicFonts with MSDF enabledHugo Locurcio
Antialiasing cannot be adjusted on fonts rendered with MSDF. Internally, Godot always uses grayscale antialiasing for those fonts. This also tweaks property hints for consistency, and renames uses of "sub-pixel" to the more commonly used "subpixel".
2022-11-03Merge pull request #68192 from aaronfranke/unify-node3d-eulerRémi Verschelde
Unify Node3D RotationOrder with global EulerOrder
2022-11-03Merge pull request #68191 from aaronfranke/quat-euler-orderRémi Verschelde
Allow getting Quaternion rotation in different Euler orders
2022-11-03Merge pull request #67540 from KoBeWi/hue_hue_hueRémi Verschelde
Add a separate hue gradient for OKHSL mode
2022-11-03Expose texture_get_rd_texturePatrick Dawson
2022-11-02Allow getting Quaternion rotation in different Euler ordersAaron Franke
2022-11-02Unify Node3D RotationOrder with global EulerOrderAaron Franke
2022-11-02Merge pull request #66747 from aaronfranke/move-euler-orderRémi Verschelde
Move EulerOrder enum to math_defs.h and global scope
2022-11-02Merge pull request #66017 from Mickeon/rename-image-copy-rectRémi Verschelde
Rename Image's `get_rect` to `get_region`