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Godot with FMOD integration
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2020-03-09
Merge pull request #36751 from Faless/debugger/threads_and_profilers
Rémi Verschelde
2020-03-09
Merge pull request #36286 from Calinou/doc-sprite3d-performance-caveats
Rémi Verschelde
2020-03-09
DocData: Fix serialization of Variant default values
Rémi Verschelde
2020-03-09
doc: Sync classref with current source
Rémi Verschelde
2020-03-09
Document known performance issues with Sprite3D
Hugo Locurcio
2020-03-08
Refactor ScriptDebugger.
Fabio Alessandrelli
2020-03-07
ARVRController.is_button_pressed requires to return a boolean
Bastiaan Olij
2020-03-06
Edited the KinematicBody and KinematicBody2D docs
Umang Kalra
2020-03-06
Removed boolean return type from majority of method in Tween
Yuri Roubinsky
2020-03-05
Re-architecture of the Godot Android plugin.
fhuya
2020-03-05
Merge pull request #36752 from RandomShaper/rework_semaphore
Rémi Verschelde
2020-03-05
Merge pull request #36810 from akien-mga/configfile-better-errors
Rémi Verschelde
2020-03-05
ConfigFile: Improve error messages and complete docs
Rémi Verschelde
2020-03-04
Document EditorPlugin get_plugin_icon and get_plugin_name
Aaron Franke
2020-03-04
Turn Rect2's 'intersects_touch()' into an extra argument of 'intersects()'
Michael Alexsander
2020-03-04
Merge pull request #36069 from RandomShaper/imvu/improve_drives_ux
Rémi Verschelde
2020-03-04
Merge pull request #36646 from pyacier/doc-concavepolygonshape
Rémi Verschelde
2020-03-04
Merge pull request #36596 from BastiaanOlij/add_get_tracker_id
Rémi Verschelde
2020-03-04
Exposing get_tracker_id for ARVRPositionalTracker to GDScript
Bastiaan Olij
2020-03-04
Merge pull request #36750 from aaronfranke/excl-phys-body
Rémi Verschelde
2020-03-04
Merge pull request #36509 from dalexeev/doc_node_fps
Rémi Verschelde
2020-03-03
Drop old semaphore implementation
Pedro J. Estébanez
2020-03-03
Improve UX of drive letters
Pedro J. Estébanez
2020-03-03
Document that SpringArm exclusions only work with PhysicsBody objects
Aaron Franke
2020-03-02
add a precision about the intended use of the ConcavePolygonShape
Pierre Caye
2020-03-01
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Rémi Verschelde
2020-02-29
doc: Fix wrong reference after last update
Rémi Verschelde
2020-02-29
doc: Sync classref with current source
Rémi Verschelde
2020-02-28
Merge pull request #36388 from AndreaCatania/some_renames
Rémi Verschelde
2020-02-28
Renamed NavigationPolygonInstance to NavigationRegion2D
Andrea Catania
2020-02-27
Basic fast filtering implementation
clayjohn
2020-02-28
Merge pull request #36624 from Calinou/doc-improve-array
Rémi Verschelde
2020-02-27
doc: Mention concatenation using the `+` operator in Array
Hugo Locurcio
2020-02-27
Improve documentation related to fixed physics processing
Hugo Locurcio
2020-02-27
Merge pull request #36288 from Calinou/meshlibrary-allow-non-tools-use
Rémi Verschelde
2020-02-27
Merge pull request #36581 from Calinou/doc-improve-add-child-below-node
Rémi Verschelde
2020-02-27
Improve the `Node.add_child_below_node()` documentation
Hugo Locurcio
2020-02-27
Renamed PlaneShape to WorldMarginShape
Andrea Catania
2020-02-27
Renamed NavigationMeshInstance to NavigationRegion
Andrea Catania
2020-02-27
Docs for some nodes in visual shader(part 3)
Yuri Roubinsky
2020-02-26
Merge pull request #36536 from Chaosus/vs_int
Rémi Verschelde
2020-02-26
Merge pull request #36551 from AndreaCatania/navigation_destruction_flush
Rémi Verschelde
2020-02-26
Flushes commands just before the navigation server is destroyed
Andrea Catania
2020-02-26
Add support for integer type in visual shaders
Yuri Roubinsky
2020-02-26
Docs: Improved wording and added links
Lunadin
2020-02-25
doc: Sync classref for Packed{Int,Float}{32,64}Array additions
Rémi Verschelde
2020-02-25
Update docs and bindings for new integer vector types
Rémi Verschelde
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
2020-02-24
Minor fix in Node class documentation
Danil Alexeev
2020-02-24
Core: Change _Marshall class inherit from Reference to Object
Mateo Dev .59
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