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2022-09-21Merge pull request #62429 from smix8/navigation_path_query_4.xRémi Verschelde
Add NavigationPathQuery objects and NavigationServer query_path()
2022-09-21Merge pull request #66201 from asmaloney/doc-error-magnitudeRémi Verschelde
[doc] Fix Quaternion "angle_to" docs
2022-09-21Merge pull request #64359 from Mickeon/rename-camera-rotatingRémi Verschelde
Reverse Camera2D.`rotating` to `ignore_rotation`
2022-09-21Merge pull request #65828 from rburing/body_state_sync_callableRémi Verschelde
make `body_set_state_sync_callback` take a `Callable`
2022-09-21[doc] Fix Quaternion "angle_to" docsAndy Maloney
Related to discussion in #64551
2022-09-21Reverse Camera2D.`rotating` to `ignore_rotation`Micky
`rotating` is misleading, as Camera2D is affected by `rotation` and `global_rotation` like any other Node2D Updates description in the docs, as well.
2022-09-21Merge pull request #66120 from RedMser/json-spec-docsRémi Verschelde
Add documentation note about `JSON.parse` not being spec compliant
2022-09-20Merge pull request #63740 from Faless/net/4.x_http_request_decompressRémi Verschelde
[HTTP] Implement streaming decompression.
2022-09-20Add NavigationPathQuerysmix8
Adds NavigationPathQueryParameters objects that can be used with NavigationServer.query_path() to query a customized navigation path.
2022-09-20[IO] Add StreamPeerGZIP for streaming compression/decompression.Fabio Alessandrelli
Putting data results in writing the compressed/decompressed output into a RingBuffer. You can retrieve the content of the RingBuffer via get_data. Support both gzip and deflate.
2022-09-20Add note about JSON.parse not being spec compliantRedMser
2022-09-20Merge pull request #60408 from KoBeWi/statically_typed_directoriesRémi Verschelde
Introduce more static methods to directory API
2022-09-20Merge pull request #63594 from Faless/img/4.x_loader_extRémi Verschelde
[Core] Make ImageFormatLoader extensible.
2022-09-20Introduce more static methods to directory APIkobewi
2022-09-20[macOS] Add an option to align window buttons in "extend to title" mode.bruvzg
2022-09-20Merge pull request #65541 from clayjohn/renderer-settingRémi Verschelde
Split rendering driver project setting into renderer_name and rendering_driver
2022-09-20Merge pull request #66122 from raulsntos/dotnet/FirAccess🌲-docsRémi Verschelde
Improve C# documentation for FileAccess and DirAccess
2022-09-20Merge pull request #66127 from RedMser/vs-cleanupRémi Verschelde
Further cleanup of VisualScript references
2022-09-20Merge pull request #65880 from paulloz/dotnet/class-refRémi Verschelde
Add new C# code blocks to class ref pages
2022-09-20[Core] Make ImageFormatLoader extensible.Fabio Alessandrelli
2022-09-19Merge pull request #65918 from clayjohn/quadmeshRémi Verschelde
Add QuadMesh back as a subclass of PlaneMesh.
2022-09-19Merge pull request #66108 from Zylann/editor_inspector_get_selected_pathRémi Verschelde
Expose `EditorInspector.get_selected_path`
2022-09-19Further cleanup of VisualScript referencesRedMser
2022-09-19Add new C# code blocks to class ref pagesPaul Joannon
- AStarGrid2D - Engine - Font - Node - OS - Tweens
2022-09-19Split rendering driver project setting into renderer_name and ↵clayjohn
rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
2022-09-19Improve C# documentation for FileAccess and DirAccessRaul Santos
- Adds using statements to C# examples to ensure the resources are freed after usage - Adds explanation about the importance of disposing the FileAccess now that we don't have a close method
2022-09-19Add QuadMesh back as a subclass of PlaneMesh.clayjohn
This simplifies the creation of billboarded meshes without any code overhead.
2022-09-19Expose `EditorInspector.get_selected_path`Marc Gilleron
2022-09-19Merge pull request #65271 from KoBeWi/FirAccess🌲Rémi Verschelde
Replace File/Directory with FileAccess/DirAccess
2022-09-19Merge pull request #66079 from Zylann/project_settings_restartRémi Verschelde
Expose ProjectSettings.set_restart_if_changed(name, restart)
2022-09-19Merge pull request #66104 from Zylann/notification_local_transform_changedRémi Verschelde
Expose Node3D `NOTIFICATION_LOCAL_TRANSFORM_CHANGED`
2022-09-19Merge pull request #66097 from Zylann/make_atlas_vec2iRémi Verschelde
make_atlas`
2022-09-19Merge pull request #66080 from Zylann/editor_property_set_read_onlyRémi Verschelde
Expose `EditorProperty._set_read_only` virtual method
2022-09-19Expose ProjectSettings.set_restart_if_changed(name, restart)Marc Gilleron
2022-09-19Expose `NOTIFICATION_LOCAL_TRANSFORM_CHANGED`Marc Gilleron
2022-09-19Expose `EditorProperty._set_read_only` virtual methodMarc Gilleron
2022-09-19Use `Vector2i` when returning atlas size in `Geometry2D::make_atlas`Marc Gilleron
2022-09-19Replace File/Directory with FileAccess/DirAccesskobewi
2022-09-19Merge pull request #66070 from KoBeWi/call_of_undoRémi Verschelde
Change UndoRedo to use Callables
2022-09-19Merge pull request #65915 from clayjohn/VULKAN-mobile-fogRémi Verschelde
Restore fog in vulkan mobile renderer.
2022-09-18Change UndoRedo to use Callableskobewi
2022-09-18Merge pull request #65931 from ↵Rémi Verschelde
fabriceci/add-recovery-as-collision-in-low-level-methods Add recovery_as_collision in move_and_collide/test_move
2022-09-17Add recovery_as_collision in move_and_collide/test_movefabriceci
2022-09-16Restore fog in vulkan mobile renderer.clayjohn
The condition accidentally disabled fog whenever it was enabled
2022-09-16Tweak LightmapGI defaults to be closer to the CPU lightmapperHugo Locurcio
- Use 3 bounces by default. - Enable environment lighting from the scene by default. - This is not done in `3.x` for compatibility with existing projects, but it makes sense to do this by default since pretty much all outdoor scenes benefit from this. - Set the custom environment color to white (like ReflectionProbe). - Its default energy is still 0, so it's invisible by default. - Enable the generation of dynamic object probes by default. - Tweak the `max_texture_size` property hint for better usability. - Improve error messages when passing invalid sizes to `LightmapGI.set_max_texture_size()`.
2022-09-16Add get_distribution_name() and get_version() to OSMJacred
supports: LinuxBSD, Windows, macOS, iOS, Android, UWP Co-authored-by: bruvzg
2022-09-16Merge pull request #65295 from reduz/json-as-resourceRémi Verschelde
2022-09-16Merge pull request #36541 from MJacred/docs/texture2darrayRémi Verschelde
Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered
2022-09-16Merge pull request #65432 from Calinou/doc-volumetric-fogRémi Verschelde
Improve volumetric fog and FogVolume documentation
2022-09-16Merge pull request #65148 from Mickeon/animated-sprite-negative-speed-scaleRémi Verschelde
Allow negative `speed_scale` in AnimatedSprite2D & 3D