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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-05-31
Add ETC1/ETC2 compression support though etc2comp.
Ferenc Arn
2017-05-21
Avoid overestimating the cost in AStar heuristics.
Ferenc Arn
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-17
Add extended check option to GDFunctionState::is_valid()
Pedro J. Estébanez
2017-05-14
Merge pull request #8762 from honix/master
Rémi Verschelde
2017-05-14
fixed typo 'one short connection' to 'one shot'
Christian Winter
2017-05-14
docs: ERR_EOF -> ERR_FILE_EOF
honix
2017-05-08
Put brave old bb10 platform to a well-deserved rest
Rémi Verschelde
2017-05-06
Doc: Drop unmainted converters for html, textile, dokuwiki
Rémi Verschelde
2017-05-06
Doc: Remove unused tool translation
Rémi Verschelde
2017-05-01
Rename project file to "project.godot"
Rémi Verschelde
2017-04-29
Revert "Use .godot as file extension for project files."
Juan Linietsky
2017-04-25
added documentation for SurfaceTool
clayjohn
2017-04-24
added descriptions for WorldEnvironment node in documentation
clayjohn
2017-04-24
Merge pull request #8277 from tagcup/math_checks
Rémi Verschelde
2017-04-20
Clarification of degrees/radians in angle methods
Chris Bradfield
2017-04-16
Use .godot as file extension for project files.
Andreas Haas
2017-04-14
Update PopupMenu hiding
Jylhis
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-07
classref: Sync with current source
Rémi Verschelde
2017-04-06
Added various functions basic math classes. Also enabled math checks only for...
Ferenc Arn
2017-04-05
Fix URLs to moved docs pages
Rémi Verschelde
2017-04-05
Merge pull request #8259 from bojidar-bg/move-slide-wall-fix
Rémi Verschelde
2017-04-04
Fix is_move_and_slide_on_wall, make move_and_slide floor angle configurable
Bojidar Marinov
2017-04-03
Made slide and reflect active verbs acting on itself in Vector2 and Vector3.
Ferenc Arn
2017-03-29
Update classes.xml to master version, add a small feature to doc_status
Bojidar Marinov
2017-03-24
Merge pull request #8122 from tagcup/axis_check_normalization
Rémi Verschelde
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-23
Explicitly documented that Transform.basis is not necessarily an orthogonal m...
Ferenc Arn
2017-03-14
List Control::has_point as a virtual method
CrazyGuy108
2017-03-05
Merge pull request #7916 from RebelliousX/tab_container
Rémi Verschelde
2017-03-05
- `tab_changed` signal emits only by selecting a different tab.
Thaer Razeq
2017-03-04
Added a SceneTree.has_network_peer, closes #7922
Karol Walasek
2017-02-12
Merge pull request #7581 from Faless/v6_wild_bind
Rémi Verschelde
2017-02-04
Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x
Juan Linietsky
2017-01-29
grammar fixes, it's -> its
Chris Bradfield
2017-01-23
Update docs reference for TCP_Server::listen and UDPPacketPeer::listen
Fabio Alessandrelli
2017-01-15
Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant wit...
Ferenc Arn
2017-01-14
Finish renaming *Frame GUI classes to *Rect
Rémi Verschelde
2017-01-13
Tween: Rename times_in_sec (sic) param to duration
Rémi Verschelde
2017-01-12
some class renames
Juan Linietsky
2017-01-10
Merge pull request #7426 from m4nu3lf/bugfix/physics
Juan Linietsky
2017-01-10
Merge pull request #7438 from tagcup/matrix3_rotate_fix
Juan Linietsky
2017-01-10
Remove deprecated Vector2.floorf method
Emmanuel Leblond
2017-01-09
Fixed inertia tensor computation and center of mass
m4nu3lf
2017-01-08
Fix the order in which additional transformations are applied in Matrix3 and ...
Ferenc Arn
2017-01-08
Fix codeblock tag in classes.xml for EditorSettings
Emmanuel Leblond
2017-01-03
Use right handed coordinate system for rotation matrices and quaternions. Als...
Ferenc Arn
2017-01-02
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
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