Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-13 | Merge pull request #71290 from clayjohn/normal-map-2d | Rémi Verschelde | |
Remove normal_map from MeshInstance2D and MultiMeshInstance2D | |||
2023-01-12 | Merge pull request #71289 from RandomShaper/avoid_color_flash | Clay John | |
Avoid color flash on window creation and resizing | |||
2023-01-12 | Remove normal_map from MeshInstance2D and MultiMeshInstance2D | clayjohn | |
2023-01-12 | Add framework for avoidance of color flash in new windows | Pedro J. Estébanez | |
2023-01-12 | Merge pull request #58517 from KoBeWi/size_matters | Rémi Verschelde | |
Add expand modes to TextureRect | |||
2023-01-12 | Merge pull request #71258 from TechnoPorg/doc-editor-export-platform | Rémi Verschelde | |
Document EditorExportPlatform | |||
2023-01-12 | Add expand modes to TextureRect | kobewi | |
2023-01-12 | Merge pull request #71270 from Miltage/update-timer-docs | Rémi Verschelde | |
Improve clarity surrounding Timer's time_left variable | |||
2023-01-12 | Merge pull request #71218 from KoBeWi/unlimited_bikeshedding_lets_go | Rémi Verschelde | |
Split pause() from AnimationPlayer's stop() | |||
2023-01-12 | Merge pull request #71123 from Chaosus/vs_particle_randomness | Yuri Rubinsky | |
2023-01-12 | Improve clarity surrounding Timer's time_left variable | Robert Shenton | |
2023-01-12 | Merge pull request #70731 from smix8/navigationserver_performance_monitor_4.x | Rémi Verschelde | |
Add NavigationServer Performance Monitor | |||
2023-01-12 | Merge pull request #70714 from Calinou/doc-os-stdin | Rémi Verschelde | |
Improve documentation for `OS.read_string_from_stdin()` | |||
2023-01-12 | Merge pull request #71250 from smix8/navigation_tweak_agent2d_4.x | Rémi Verschelde | |
Tweak NavigationAgent2D defaults | |||
2023-01-11 | Document EditorExportPlatform | TechnoPorg | |
This class exposes no functionality to scripting itself, but is used by EditorExportPlugins. Internally, it is what does the actual exporting of projects. | |||
2023-01-12 | Rename (de)selected signals to node_(de)selected in GraphNode | Hendrik Brucker | |
2023-01-11 | Tweak NavigationAgent2D defaults | smix8 | |
Tweaks default values for NavigationAgent2D to work better out of the box within a new 2D project using default resolution. | |||
2023-01-11 | Improve documentation for `OS.read_string_from_stdin()` | Hugo Locurcio | |
This makes it clearer that calls to this method are blocking. The unused method parameter was also removed. | |||
2023-01-11 | Merge pull request #71203 from smix8/nav_tutorial_class_doc_links_4.x | Yuri Sizov | |
Add navigation tutorial links inside class doc | |||
2023-01-11 | Split pause() from AnimationPlayer's stop() | kobewi | |
2023-01-11 | Merge pull request #70707 from mihe/bind-physics-exclude | Rémi Verschelde | |
Bind methods related to physics query exclusions | |||
2023-01-11 | Merge pull request #71060 from ItsAleph/docs/improve-iea | Rémi Verschelde | |
docs: Improve `InputEventAction` reference | |||
2023-01-11 | Merge pull request #71105 from reduz/unload-current-scene | Rémi Verschelde | |
Add SceneTree.unload_current_scene() | |||
2023-01-11 | Add navigation tutorial links inside class doc | smix8 | |
Adds navigation tutorial links inside the class doc to the related and more detailed godot-docs pages. | |||
2023-01-11 | Merge pull request #69724 from KoBeWi/VS100 | Rémi Verschelde | |
Document all VisualShader nodes | |||
2023-01-11 | Merge pull request #71157 from reduz/fix-callable-get-bound-arguments | Rémi Verschelde | |
Fix Callable call error reporting. | |||
2023-01-11 | Merge pull request #71127 from reduz/drag-forward-to-callables | Rémi Verschelde | |
Change set_drag_forwarding() to use callables. | |||
2023-01-10 | Add get_contact_impulse method to PhysicsDirectBodyState2D | Ricardo Buring | |
This makes it consistent with 3D. | |||
2023-01-10 | Document all VisualShader nodes | kobewi | |
2023-01-10 | docs: Improve `InputEventAction` reference | weerdy15 | |
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2023-01-10 | Change set_drag_forwarding() to use callables. | Juan Linietsky | |
* This solution is much cleaner than the one in 3.x thanks to the use of callables. * Works without issues in any language (no need to worry about camel or snake case). * Editor code uses a compatibility function (too much work to redo). Fixes #59899 | |||
2023-01-10 | Add SceneTree.unload_current_scene() | Juan Linietsky | |
Provides an obvious way to unload the currently loaded scene (which is nowhere to be found in the docs). The SceneTree.change_scene_to() method must now always provide a valid PackedScene. Fixes #63565. | |||
2023-01-10 | Fix Callable call error reporting. | Juan Linietsky | |
* Fix potential crash when using bind in `Variant::get_callable_error_text()` * Properly compute bound arguments so they can be properly shown. * Add a function to obtain the actual bound arguments. | |||
2023-01-10 | Merge pull request #71147 from bruvzg/get_win | Rémi Verschelde | |
Add Node::get_window() method. | |||
2023-01-10 | Merge pull request #71022 from Sauermann/fix-captured-position-doc | Rémi Verschelde | |
Fix doc for position of captured mouse | |||
2023-01-10 | Merge pull request #70745 from rcorre/array_dup_doc | Rémi Verschelde | |
Explain that Array.duplicate will not deep-copy Object. | |||
2023-01-10 | Merge pull request #71056 from marzecdawid/add-tree-deselect-all-to-gdscript | Rémi Verschelde | |
Expose Tree::deselect_all to GDScript | |||
2023-01-10 | Fix doc for position of captured mouse | Markus Sauermann | |
The position is not at the center of the screen but of the window. | |||
2023-01-10 | Add Node::get_window() method. | bruvzg | |
2023-01-09 | Merge pull request #69616 from reduz/change-uuid | Rémi Verschelde | |
Ability to change a resource UID from API | |||
2023-01-09 | Merge pull request #70626 from Faless/web/4.x_expose_force_fs_sync | Fabio Alessandrelli | |
[Web] Expose API to force file system sync. | |||
2023-01-09 | Ability to change a resource UID from API | Juan Linietsky | |
* Works for text, binary and imported resources * Allows better clean up of duplicate files. TODO (future PRs): * Use this API for assigning new UIDs to copied files. * Use this API for UID conflict on FS scanning (if more than one file has the same UID, the newer one(s) should get assigned a different UID). | |||
2023-01-09 | Add few improvements for `VisualShaderNodeParticleRandomness` | Yuri Rubinsky | |
2023-01-09 | Removed unused property hints and `Object::get_translatable_strings()` | Juan Linietsky | |
* Remove unused `EditorPropertyMember` and related hints, previouly used by VisualScript. Such logic should be implemented in the VS module itself. * As the above broke compatibility with the VS module, clean up the other hacks that were still in core in support of VisualScript. * `PROPERTY_USAGE_INTERNATIONALIZED` was only used in Object's `get_translatable_strings()`, which is a legacy function not used anywhere. So both are removed. * Reordered some usage flags after the above removal to minimize the diff. * General clean up. Fixes #30203. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2023-01-09 | Fix unpressable buttons | Danil Alexeev | |
2023-01-09 | Fix typos with codespell | Rémi Verschelde | |
Also includes #71080. Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com> | |||
2023-01-09 | Merge pull request #70996 from reduz/properly-report-callable-bound-arguments | Rémi Verschelde | |
Properly report Callable bound arguments | |||
2023-01-09 | Merge pull request #71045 from reduz/use-bitfield-in-core-types | Rémi Verschelde | |
Use BitField<> in core type masks | |||
2023-01-08 | Properly report Callable bound arguments | Juan Linietsky | |
Fixes #63213 Adds a function: Callable::get_amount_of_arguments_bound() to query this in callables. Exposed to the engine API. | |||
2023-01-08 | Add NavigationServer Performance Monitor | smix8 | |
Adds Performance Monitor for NavigationServer3D. |