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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-07-13
Commit other files changed by file_format.sh
Aaron Franke
2020-07-11
Merge pull request #40272 from clayjohn/VULKAN-time-slicing
Rémi Verschelde
2020-07-11
Add incremental update mode to sky
clayjohn
2020-07-11
Merge pull request #40193 from KoBeWi/dem_pikks
Rémi Verschelde
2020-07-10
Added 'fma' function to shader language
Yuri Roubinsky
2020-07-10
Allow Area2D and 3D mouse events without a collision layer
Tomasz Chabora
2020-07-10
Merge pull request #40121 from Calinou/enable-file-logging
Rémi Verschelde
2020-07-10
Merge pull request #40243 from nathanfranke/fix-regression-directory-open-check
Rémi Verschelde
2020-07-10
Merge pull request #40246 from Calinou/doc-httprequest-post-example
Rémi Verschelde
2020-07-10
Follow-Up Fix Directory Open
Nathan Franke
2020-07-10
Add a POST request example to the HTTPRequest class documentation
Hugo Locurcio
2020-07-10
Merge pull request #40210 from RantingBob/patch-1
Rémi Verschelde
2020-07-09
Merge pull request #40240 from Calinou/doc-packedscene-example-instance
Rémi Verschelde
2020-07-09
Document how to instance a PackedScene and add it as a child
Hugo Locurcio
2020-07-09
Mention `SceneTree.create_timer()` in the Timer class documentation
Hugo Locurcio
2020-07-08
Enable file logging by default on desktops to help with troubleshooting
Hugo Locurcio
2020-07-08
Update Resource.xml to explain behavior of duplicate when subresources is tru...
Bob Gardner
2020-07-06
Add sort and has methods to PackedArrays
Aaron Franke
2020-07-06
Expose methods to play scene from plugin code
Yuri Sizov
2020-07-05
Change translation parser plugin API to parse_file()
SkyJJ
2020-07-04
Merge pull request #40084 from bruvzg/macos_seamless_scaling
Rémi Verschelde
2020-07-04
Merge pull request #40103 from Calinou/doc-fix-string-capitalize
Rémi Verschelde
2020-07-04
[macOS] Implement seamless display scaling.
bruvzg
2020-07-04
Merge pull request #40092 from hinlopen/remove-find-last
Rémi Verschelde
2020-07-03
Fix `String.capitalize()` description to follow camelCase changes
Hugo Locurcio
2020-07-03
Merge pull request #40089 from slooths/doc-textedit-minimap
Rémi Verschelde
2020-07-03
doc: Sync classref with current source
Rémi Verschelde
2020-07-03
Merge pull request #40086 from slooths/doc-update-select-methods
Rémi Verschelde
2020-07-03
Remove String::find_last (same as rfind)
Stijn Hinlopen
2020-07-03
Merge pull request #40085 from slooths/doc-selecting-enabled
Rémi Verschelde
2020-07-03
Add documentation for minimap_draw and minimap_width
Slooth
2020-07-03
Update TextEdit select and select_all methods
Slooth
2020-07-03
Add documentation for selecting_enabled
Slooth
2020-07-03
Merge pull request #40082 from slooths/doc-textedit-center-viewport-to-cursor
Rémi Verschelde
2020-07-03
Add documentation for center_viewport_to_cursor method
Slooth
2020-07-03
Add documentation for shortcut_keys_enabled
Slooth
2020-07-02
Fix incorrect documentation for Vector2.angle()
Aaron Franke
2020-07-02
Merge pull request #39415 from SkyLucilfer/PotGeneration
Rémi Verschelde
2020-07-02
Merge pull request #37350 from aaronfranke/force-impulse
Rémi Verschelde
2020-07-02
Add translation parser plugin support
SkyJJ
2020-07-02
Merge pull request #38390 from Xrayez/doc-offset-poly-translate
Rémi Verschelde
2020-07-02
Merge pull request #34926 from Xrayez/draw-transform-defaults
Rémi Verschelde
2020-07-01
Merge pull request #32516 from nekomatata/texture-button-flip
Rémi Verschelde
2020-07-01
Provide `draw_set_transform` defaults for rotation and scale
Andrii Doroshenko (Xrayez)
2020-07-01
Clarify `Geometry.offset_polygon_2d` regarding vertices translation
Andrii Doroshenko (Xrayez)
2020-07-01
Environment: Refactor code for readability + more
Rémi Verschelde
2020-07-01
Added flip_h and flip_v properties in TextureButton
PouleyKetchoupp
2020-06-30
Merge pull request #35633 from Xrayez/physics-shape-property
Rémi Verschelde
2020-06-29
Added Custom Performance Monitor and feature to read intermediate values of M...
simpu
2020-06-26
Keep the bottom panel visible when enabling the distraction-free mode
Hugo Locurcio
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