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2020-09-30Make "function" a property of FuncRefWilson E. Alvarez
2020-09-29Merge pull request #38579 from Megamega53/editRémi Verschelde
doc: Some improvements to KinematicBody docs
2020-09-29Merge pull request #38683 from follower/patch-11Rémi Verschelde
Improve doc clarity/detail for extra spacing properties
2020-09-29Merge pull request #36067 from jsl118/distancefadefixRémi Verschelde
doc: Improve distance_fade documentation
2020-09-29Merge pull request #42078 from Chaosus/vs_rename_typeRémi Verschelde
Renames Type to OpType in VisualShaderNodeMultiplyAdd
2020-09-29doc: Improve distance_fade documentationJustin Lee
Changed the documentation of distance_fade_max_distance and min to be consistent with the behavior of the code as well as the user documentation. Also noted the behavior of swapping max_distance and min_distance (where max_distance < min_distance). Fixes #36051. Co-authored-by: Clay John <claynjohn@gmail.com>
2020-09-29doc: Some improvements to KinematicBody docsMegamega53
Co-authored-by: Marcel Admiraal <madmiraal@users.noreply.github.com> Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-09-29Doc clarity/detail for extra spacing propertiesfollower
Re: Space spacing being in addition to character spacing see: * <https://github.com/godotengine/godot/blob/d7b85fbaa1fc438effe406c9d7f973749eb4e527/scene/resources/dynamic_font.cpp#L858-L859> Re: Value being able to be negative see example here: * <https://github.com/godotengine/godot/issues/38630> But also note that nodes other than `Label` may not currently render extra space spacing correctly.
2020-09-29Merge pull request #42125 from andriyDev/inspector_only_optionRémi Verschelde
Added inspector_only option to inspect_object in EditorInterface.
2020-09-28Rename the ".import" folder to ".godot/imported"Aaron Franke
2020-09-28Merge pull request #41579 from Calinou/doc-basematerial3d-billboard-modeRémi Verschelde
Document the BaseMaterial3D billboard mode not being suited for VR
2020-09-28Merge pull request #42304 from akien-mga/os-drop-get_splash_tick_msecRémi Verschelde
OS: Remove unused get_splash_tick_msec
2020-09-27Remove link to step-by-step/animationsNathan Lovato
Required for godotengine/godot-docs#4074 to pass, we're removing that page from the docs as part of the getting started section rewrite.
2020-09-27Merge pull request #41960 from Calinou/doc-sprite3dRémi Verschelde
Update and complete the Sprite3D and SpriteBase3D class documentations
2020-09-26Merge pull request #42016 from HaSa1002/docs-lang-2Rémi Verschelde
Translate GDScript Code Examples to C# (Classes beginning with C)
2020-09-26Add C# code examples to the docsHaSa1002
Only existing GDScript code examples are converted and added to the docs. This is the first batch include classes beginning with A and B. Included classes: * AcceptDialog * AESContext * Animation * AnimationNodeStateMachine * AnimationNodeStateMachinePlayback * AnimationNodeStateMachineTransition * Array * ArrayMesh * AStar * AStar2D * Bool * Button
2020-09-26Translate GDScript Code Examples to C# (C)HaSa1002
Translates Code Examples in classes beginning with `C`. Includes: * Callable * CanvasItem * CharFXTransform * Color * ColorRect * ConfigFile * ConfirmationDialog * Control * Crypto
2020-09-25Surrounds boolean false with code tagHaoyu Qiu
2020-09-24Merge pull request #41683 from skyace65/FileRémi Verschelde
Move note about using ResourceLoader in the File documentation
2020-09-24Move note about using Resource in the File documentationskyace65
2020-09-24OS: Remove unused get_splash_tick_msecRémi Verschelde
It was added in 3e20391bf607dc7c452b056854aed4a8c99ba0f6 but it doesn't seem particularly useful, and it was only implemented for the custom splash branch and not the default one, so it could return an uninitialized int.
2020-09-24Merge pull request #42089 from skyace65/ShelfFiltersRémi Verschelde
Add documentation for shelf filters
2020-09-24Merge pull request #42287 from Calinou/doc-color-constants-cheatsheetRémi Verschelde
Reference the Color constants cheatsheet in the class reference
2020-09-23Reference the Color constants cheatsheet in the class referenceHugo Locurcio
2020-09-23Reference the BaseButton class explicitly in button class documentationsHugo Locurcio
Users are sometimes confused as to the `pressed` property not being visible in the Button class documentation. This is because `pressed` is defined in BaseButton.
2020-09-23Added inspector_only option to inspect_object in EditorInterface.andriyDev
Updated docs to reflect change to inspect_object.
2020-09-23Merge pull request #42126 from Calinou/doc-videoplayer-formatsRémi Verschelde
Improve documentation about VideoPlayer video formats
2020-09-23Improve documentation about VideoPlayer video formatsHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/4021.
2020-09-23Merge pull request #42181 from Leleat/document-open-open_script_create_dialogRémi Verschelde
Add description for ScriptEditor.open_script_create_dialog()
2020-09-23Merge pull request #42217 from Calinou/doc-richtextlabel-append-bbcode-no-closeRémi Verschelde
Document `RichTextLabel.append_bbcode()` not closing previously open tags
2020-09-22Merge pull request #41912 from skyace65/NavigationMeshRémi Verschelde
Document some properties of NavigationMesh
2020-09-21Merge pull request #42227 from Calinou/doc-array-fix-typoRémi Verschelde
Fix a typo in the Array class documentation
2020-09-21Fix a typo in the Array class documentationHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/4049.
2020-09-21Cross-reference AABB and Rect2 in the class referenceHugo Locurcio
2020-09-20Document `RichTextLabel.append_bbcode()` not closing previously open tagsHugo Locurcio
This closes #42216.
2020-09-20Document that the JavaScript singleton may be disabled at build-timeHugo Locurcio
2020-09-19add description for ScriptEditor.open_script_create_dialog()Leleat
2020-09-18Fix typos with codespellRémi Verschelde
Using codespell 1.17.1. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick fave findn leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
2020-09-17Add window click-through support.bruvzg
2020-09-16Cross-reference AABB getter methods in the documentationHugo Locurcio
This also clarifies that `get_aabb()` returns the AABB in local space. See https://github.com/godotengine/godot/issues/42095.
2020-09-15Add documentation for shelf filtersskyace65
2020-09-15Merge pull request #42086 from akien-mga/makerst-newline-eofRémi Verschelde
makerst: Add missing newline at EOF
2020-09-15Clarify that 2D cell sizes are defined in pixelsHugo Locurcio
See https://github.com/godotengine/godot/issues/40577#issuecomment-662329021.
2020-09-15makerst: Add missing newline at EOFRémi Verschelde
2020-09-15Renames Type to OpType in VisualShaderNodeMultiplyAddYuri Roubinsky
To prevent possible conflicts with C# and other languages.
2020-09-14Several documentation improvementsDanil Alexeev
2020-09-14Merge pull request #42036 from Calinou/doc-object-metadata-removeRémi Verschelde
Document how to remove metadata from an Object
2020-09-14Document how to remove metadata from an ObjectHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/4010.
2020-09-14Merge pull request #41987 from skyace65/Audio1Rémi Verschelde
Improve AudioEffectDistortion and AudioEffectFilter documentation
2020-09-12Update and complete the Sprite3D and SpriteBase3D class documentationsHugo Locurcio
This removes an outdated notice about Sprite3D performance issues which will most likely be fixed in the new implementation.