Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-10-14 | Link the Random number generation tutorial in the class reference | Hugo Locurcio | |
2020-10-13 | Merge pull request #42604 from KoBeWi/da100mp | Rémi Verschelde | |
Correct the doc about linear damping | |||
2020-10-13 | Correct the doc about linear damping | Tomasz Chabora | |
2020-10-13 | Merge pull request #41576 from ↵ | Rémi Verschelde | |
FIF15/remove-redundant-property-enabled-focus-mode Remove redundant property "enabled_focus_mode" | |||
2020-10-13 | Remove redundant property "enabled_focus_mode" | FIF15 | |
Fixes #41529. | |||
2020-10-13 | Fix typo in the ProjectSettings class documentation | Charles Merriam | |
2020-10-13 | Merge pull request #42696 from ↵ | Rémi Verschelde | |
arthurpaulino/update-kinematicbody2d-is-on-descriptions Updating KinematicBody2D "is_on" functions' descriptions | |||
2020-10-12 | updating descriptions | Arthur Paulino | |
2020-10-12 | doc: Sync classref with current source | Rémi Verschelde | |
2020-10-09 | Merge pull request #42660 from Chaosus/remove_get_uv84_normal_bit | Rémi Verschelde | |
Removed unused method Geometry3D.get_uv84_normal_bit | |||
2020-10-09 | doc: Sync classref with current source | Rémi Verschelde | |
2020-10-09 | Removed unused method Geometry.get_uv84_normal_bit | Yuri Roubinsky | |
2020-10-07 | Docs change: More detailed description of StreamPeerTCP.is_connected_to_host() | Sniff | |
2020-10-04 | Merge pull request #42439 from Xrayez/doc-gdscript-load-and-resloader-xref | Rémi Verschelde | |
Cross-reference GDScript `load` and `ResourceLoader.load` in classref | |||
2020-10-03 | Merge pull request #42518 from Duroxxigar/update-getter-and-setters | Rémi Verschelde | |
Updated getters and setters names for toplevel | |||
2020-10-03 | Remove reference to 3D shapes in RigidBody2D.xml contacts description. | Marcel Admiraal | |
2020-10-02 | Updated getters and setters names for toplevel | Duroxxigar | |
2020-10-02 | Merge pull request #42511 from InfiniteAnts/update-ninepatchrect-class-reference | Rémi Verschelde | |
Updated NinePatchRect's patch margin descriptions | |||
2020-10-02 | Updated NinePatchRect's patch margin descriptions | Anant Ahuja | |
2020-10-02 | Merge pull request #42451 from Duroxxigar/rename-toplevel | Rémi Verschelde | |
Renamed toplevel to be top_level | |||
2020-10-01 | Link to demos from within the class reference | Aaron Franke | |
2020-10-01 | Fix `screen_get_dpi` on macOS for non fractional display scales and restore ↵ | bruvzg | |
documentation. | |||
2020-10-01 | Merge pull request #37194 from lolligerjoj/expose_val_interp | Rémi Verschelde | |
Expose Animation::value_track_interpolate to GDscript | |||
2020-10-01 | Merge pull request #40473 from rcorre/gizmo-doc | Rémi Verschelde | |
Fix return type on EditorNode3DGizmoPlugin::get_priority. | |||
2020-10-01 | Expose Animation::value_track_interpolate to GDscript | lolligerjoj | |
2020-10-01 | Merge pull request #42442 from rcorre/file_doc | Rémi Verschelde | |
Clarify store_string vs store_line. | |||
2020-10-01 | Clarify store_string vs store_line. | Ryan Roden-Corrent | |
While the behavior can be implied from the name, it seems worth stating it explicitly. | |||
2020-10-01 | Merge pull request #42435 from Calinou/doc-string-is-valid-ip-address | Rémi Verschelde | |
Improve the `String.is_valid_ip_address()` documentation | |||
2020-10-01 | iOS: move touch delay to settings | Sergey Minakov | |
2020-10-01 | Renamed toplevel to be top_level | Duroxxigar | |
2020-10-01 | Made toplevel a property for Node3D and CanvasItem | Duroxxigar | |
2020-09-30 | Cross-reference GDScript `load` and `ResourceLoader.load` in classref | Andrii Doroshenko (Xrayez) | |
The GDScript `load` mention is moved from the class `ResourceLoader` description to the `ResourceLoader.load` method description instead, where it is more likely to be found. | |||
2020-09-30 | Improve the `String.is_valid_ip_address()` documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/4097. | |||
2020-09-30 | Improve the String comparison methods' documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/4096. | |||
2020-09-30 | Make "function" a property of FuncRef | Wilson E. Alvarez | |
2020-09-29 | Merge pull request #38579 from Megamega53/edit | Rémi Verschelde | |
doc: Some improvements to KinematicBody docs | |||
2020-09-29 | Merge pull request #38683 from follower/patch-11 | Rémi Verschelde | |
Improve doc clarity/detail for extra spacing properties | |||
2020-09-29 | Merge pull request #36067 from jsl118/distancefadefix | Rémi Verschelde | |
doc: Improve distance_fade documentation | |||
2020-09-29 | Merge pull request #42078 from Chaosus/vs_rename_type | Rémi Verschelde | |
Renames Type to OpType in VisualShaderNodeMultiplyAdd | |||
2020-09-29 | doc: Improve distance_fade documentation | Justin Lee | |
Changed the documentation of distance_fade_max_distance and min to be consistent with the behavior of the code as well as the user documentation. Also noted the behavior of swapping max_distance and min_distance (where max_distance < min_distance). Fixes #36051. Co-authored-by: Clay John <claynjohn@gmail.com> | |||
2020-09-29 | doc: Some improvements to KinematicBody docs | Megamega53 | |
Co-authored-by: Marcel Admiraal <madmiraal@users.noreply.github.com> Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2020-09-29 | Doc clarity/detail for extra spacing properties | follower | |
Re: Space spacing being in addition to character spacing see: * <https://github.com/godotengine/godot/blob/d7b85fbaa1fc438effe406c9d7f973749eb4e527/scene/resources/dynamic_font.cpp#L858-L859> Re: Value being able to be negative see example here: * <https://github.com/godotengine/godot/issues/38630> But also note that nodes other than `Label` may not currently render extra space spacing correctly. | |||
2020-09-29 | Merge pull request #42125 from andriyDev/inspector_only_option | Rémi Verschelde | |
Added inspector_only option to inspect_object in EditorInterface. | |||
2020-09-28 | Rename the ".import" folder to ".godot/imported" | Aaron Franke | |
2020-09-28 | Merge pull request #41579 from Calinou/doc-basematerial3d-billboard-mode | Rémi Verschelde | |
Document the BaseMaterial3D billboard mode not being suited for VR | |||
2020-09-28 | Merge pull request #42304 from akien-mga/os-drop-get_splash_tick_msec | Rémi Verschelde | |
OS: Remove unused get_splash_tick_msec | |||
2020-09-27 | Remove link to step-by-step/animations | Nathan Lovato | |
Required for godotengine/godot-docs#4074 to pass, we're removing that page from the docs as part of the getting started section rewrite. | |||
2020-09-27 | Merge pull request #41960 from Calinou/doc-sprite3d | Rémi Verschelde | |
Update and complete the Sprite3D and SpriteBase3D class documentations | |||
2020-09-26 | Merge pull request #42016 from HaSa1002/docs-lang-2 | Rémi Verschelde | |
Translate GDScript Code Examples to C# (Classes beginning with C) | |||
2020-09-26 | Add C# code examples to the docs | HaSa1002 | |
Only existing GDScript code examples are converted and added to the docs. This is the first batch include classes beginning with A and B. Included classes: * AcceptDialog * AESContext * Animation * AnimationNodeStateMachine * AnimationNodeStateMachinePlayback * AnimationNodeStateMachineTransition * Array * ArrayMesh * AStar * AStar2D * Bool * Button |