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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2021-08-01
Move symbol lookup into CodeEdit
Paulb23
2021-08-01
Move line length guidelines into CodeEdit
Paulb23
2021-08-01
Move brace matching into CodeEdit
Paulb23
2021-08-01
Move auto brace completion to CodeEdit
Paulb23
2021-07-31
Merge pull request #50625 from nekomatata/body-one-direction-layers
Rémi Verschelde
2021-07-30
Remove obsolete "dectime" method
Aaron Franke
2021-07-30
Refactor layer property editor grid
PouleyKetchoupp
2021-07-30
[Net] Implement RPC channels in MultiplayerAPI.
Fabio Alessandrelli
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
Add Input documentation for `exact_match`
Raul Santos
2021-07-29
Add `auto_translate` toggle for automatic translation
Michael Alexsander
2021-07-29
makerst: use link titles for external tutorials
merumelu
2021-07-29
[Net] Add generate_unique_id to MultiplayerPeer.
Fabio Alessandrelli
2021-07-28
Merge pull request #50961 from YeldhamDev/embed_windows_fixes
Rémi Verschelde
2021-07-28
Merge pull request #50677 from Calinou/doc-image-save-exr-editor-only
Rémi Verschelde
2021-07-27
Multiple cosmetic fixes for embedded windows
Michael Alexsander
2021-07-27
Fixes to editor subgizmos
jfons
2021-07-26
Merge pull request #50847 from reduz/implement-binary-shader-compilation
Rémi Verschelde
2021-07-26
Implement Binary Shader Compilation
reduz
2021-07-25
Document caveats with Control's `mouse_entered`/`mouse_exited` signals
Hugo Locurcio
2021-07-25
Merge pull request #50250 from luzpaz/typos
Rémi Verschelde
2021-07-25
ResourceUID: Fix `remove_id` binding
Rémi Verschelde
2021-07-25
Fix various typos with codespell
luz paz
2021-07-24
Fix typo in CollisionObject documentation
Raul Santos
2021-07-24
Merge pull request #50535 from ChristopheClaustre/packedbytearray_decode_api
Rémi Verschelde
2021-07-24
New to_***_array method to decode PackedByteArray to Packed***Array
ChristopheClaustre
2021-07-24
Merge pull request #50786 from reduz/implement-resource-uids
Rémi Verschelde
2021-07-24
Implement Resource UIDs
reduz
2021-07-23
Merge pull request #50748 from JFonS/gizmo_rework
Rémi Verschelde
2021-07-23
Node3D gizmo improvements
jfons
2021-07-23
Merge pull request #50765 from Calinou/resource-importer-expose-order-enum
Rémi Verschelde
2021-07-23
Merge pull request #50747 from bruvzg/move_alert_to_os
Rémi Verschelde
2021-07-23
Merge pull request #50776 from SirQuartz/patch-30
Rémi Verschelde
2021-07-23
Fix doc typos
Nicholas Huelin
2021-07-23
Expose an ImportOrder enum in ResourceImporter
Hugo Locurcio
2021-07-22
Make Object "meta" functions take StringName.
Fabio Alessandrelli
2021-07-22
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-07-22
Fix miscellaneous doc typos and inconsistencies
Nicholas Huelin
2021-07-22
Fix msec documentation description typo
Distrikt64
2021-07-22
Merge pull request #50697 from Calinou/doc-rootmotionview
Rémi Verschelde
2021-07-21
Merge pull request #50716 from Deledrius/multimesh-typo
Rémi Verschelde
2021-07-21
Merge pull request #50370 from QbieShay/circle-emitter-particle
Rémi Verschelde
2021-07-21
Document the RootMotionView class
Hugo Locurcio
2021-07-21
Implement atlas merging and tile proxies
Gilles Roudière
2021-07-21
Document `Image.save_exr()` only being available in editor builds
Hugo Locurcio
2021-07-20
Merge pull request #38317 from verdog/get-cam-2d-4.0
Rémi Verschelde
2021-07-20
[Net] Single `rpc` annotation. "sync" no longer part of mode.
Fabio Alessandrelli
2021-07-20
Merge pull request #50618 from reduz/implement-more-specialization-constants
Rémi Verschelde
2021-07-19
Implement more rendering options as specialization constants
reduz
2021-07-19
One-directional collision layer check for rigid bodies and soft bodies
PouleyKetchoupp
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